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[RESOLVED] Simple object change visual type of an object! [RESOLVED]
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Description

[RESOLVED] If you place "Land_Shoot_House_Panels_Windows_F", "Land_Shoot_House_Panels_Prone_F" or "Land_Shoot_House_Wall_F" for example and set them to "simple object", they will look normal in eden but if you play the mission they are all a plain wall.

Left and right side are the same objects but on the right side is "simple object" turned on.
In eden: https://steamuserimages-a.akamaihd.net/ugc/85974150886721636/9062F055A629079CACE6A04EEC5D4794852A2ACF/
In mission: https://steamuserimages-a.akamaihd.net/ugc/85974150886721128/F8A4A3EAE8B929506DA4B67D0DCD7481F36A2C4E/

RepoMission: https://www.dropbox.com/s/7f44opno566t7aw/Repo_ShoothousePanels.VR.rar?dl=0

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Engine
Steps To Reproduce

[RESOLVED] 1. Place "Land_Shoot_House_Panels_Prone_F" in eden

  1. change attribute to simple object
  2. start mission an look at a blank wall

RepoMission: https://www.dropbox.com/s/7f44opno566t7aw/Repo_ShoothousePanels.VR.rar?dl=0

Additional Information

[RESOLVED]

Event Timeline

shukari created this task.Apr 10 2017, 1:54 PM

This problem seems more general with some objects which have some weird subclasses.
for example, same problem with prowler armed / non-armed. The non-armed one is armed (in game) if defined as simple object (editor).

shukari renamed this task from Simple object change visual type of an object! to [RESOLVED] Simple object change visual type of an object! [RESOLVED].Aug 1 2017, 2:46 PM
shukari updated the task description. (Show Details)
shukari changed Severity from Minor to None.
shukari changed Reproducibility from Always to N/A.
shukari edited Steps To Reproduce. (Show Details)
shukari edited Additional Information. (Show Details)