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[FEATURE REQUEST]: Different Free Look realignment
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Description

My request relate to the Free Look system. I make extensive use of free look. When I move A to B I look around to spot enemy not with my character to move lateral or so (sometimes but fewer) but with free look. If I spot an enemy in free look mode, let say, at my complete right or left, I have to release the free look button (spacebar for me) to be able to aim at him.
In that moment the character back its visual to the movement direction it was, so I have to rotate the character to the spot i had located. In many case I lose the target or the target in the meantime kill me.
To explain: Let say direction of my movement is to NORD. With free look I locate an enemy to the EAST. So I release the free look button to aim at him. In that moment my character realign its visual to the NORD. Then I have to rotate the character to the EAST to shoot.

TL;DR
So my request is to have an option that allow my character to realign NOT the visual to the direction of the movement but the direction of the movement to the visual I have at the moment I release free look button.

Ps. I know the Aiming Deadzone function but is absolutely not what I'm asking for.

Pps. I think that request is absolutely compatible with RL. If something at my right or left or behind me caught my attention I don't need to relocate my head first to change my direction but exactly the oppo. I'll allign my body and movement to the new direction of my interest moving toward it.

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Feature Request

Event Timeline

Roddis created this task.Apr 9 2017, 12:13 PM
Roddis updated the task description. (Show Details)Apr 9 2017, 12:22 PM
Roddis renamed this task from [FEAUTURE REQUEST]: Different Free Look realignment to [FEATURE REQUEST]: Different Free Look realignment.Apr 19 2017, 1:29 PM