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Dec 6 2016

VisMotrix added a comment to T121855: Scope zoom don't work.

@Jawsh I don't know
Is radom so i can't reproduce it and atm I only play with monds.

Dec 6 2016, 10:13 PM · Arma 3
sami added a comment to T121172: The squad nick (tag) is not working when -profile is used.

Bug exists also with 1.66.139494.

Dec 6 2016, 9:47 PM · Arma 3
RandomArmaPlayer8282 created T121887: UNABLE_TO_INIT_DXGI.
Dec 6 2016, 8:50 PM · Arma 3
alef added a comment to T120584: Unit Logo not showing In Game Profile and on Uniforms and other items.

For info, it happens on the dedicated server too, or using Zeus. From RPT:

"Error a1 reading file 'config\\squads\15bn\sp25wht9sq.paa'"
Dec 6 2016, 6:56 PM · Arma 3
Fennek updated the task description for T121856: Independent Damage States - a replacement for the Hitpoint dependency system.
Dec 6 2016, 6:55 PM · Arma 3
Renz created T121879: Broken animations for BI Revive after 1.66.
Dec 6 2016, 6:51 PM · Arma 3
Barney626 added a comment to T121837: BUG - Scope zoom in/Zoom out is intermittant after the patch.

This also occurs on some wasteland servers.

Dec 6 2016, 6:41 PM · Arma 3
isenhand added a comment to T121877: crash.

And then it happened again! Program hangs and I get error 0xCFFFFFFF. Still can't upload the report:

Dec 6 2016, 6:08 PM · Arma 3
DanielNL added a comment to T121720: Titan AT launcher cannot be zoomed in in Multiplayer.

Hotfix tomorrow or when? Come on, just fix THIS ONE bug ASAP please BIA.

Dec 6 2016, 6:01 PM · Arma 3
isenhand created T121877: crash.
Dec 6 2016, 5:49 PM · Arma 3
razazel changed the status of T121635: Headless client AI ignore audio input and bullet impacts from New to Reviewed.
Dec 6 2016, 5:45 PM · Arma 3
razazel added a comment to T121737: AA missle warning working as intended?.

Thanks for the heads up, I just wanted to confirm that we are on the right trail (that is that it is linked only to MP) not to miss anything. :)

Dec 6 2016, 5:14 PM · Arma 3
R3vo created T121876: Field Manual in Eden should be in the help category.
Dec 6 2016, 5:11 PM · Arma 3
Truckster added a comment to T121870: Launcher crashes with almost all functions.

It has been always like this since I bought this game,
so the 'symptoms' started on 2016-11-24, even with the first run.

Dec 6 2016, 4:34 PM · Arma 3
BISWizard changed the status of T121870: Launcher crashes with almost all functions from New to Assigned.
Dec 6 2016, 4:23 PM · Arma 3
BISWizard added a comment to T121870: Launcher crashes with almost all functions.

Hello,
we're sorry for the inconvenience. I'm afraid I'm currently not aware of any possible fix as this is the first time I've encountered this particular issue on Windows 10. We know that it happened (and happens) to some users on Windows 7, and it is caused by particular Windows patch and that it could be fixed by uninstalling the patch. But it seems that on Windows 10 the fix won't work in the same way.

Dec 6 2016, 4:23 PM · Arma 3
Storm117 added a comment to T121737: AA missle warning working as intended?.

From what my test have shown AA tanks are 100% of the time bugged. Manpads are sometimes working correctly, but not all the time. I tested this now in every vanilla jet - it is always the same.
I play PvP.

Dec 6 2016, 4:21 PM · Arma 3
Jawsh added a comment to T121872: Exit Code: 0xC0000005 STATUS_ACCESS_VIOLATION.

@Azrael_Del_Tahar, would you be able to try using the profiling branch of Arma 3?

Dec 6 2016, 3:14 PM · Arma 3
Azrael_Del_Tahar added a comment to T121872: Exit Code: 0xC0000005 STATUS_ACCESS_VIOLATION.

All the methods on the wiki you hyperlinked I have already attempted, but to no avail. Maybe I did something wrong, though I'm not sure. As for the files, I just have a bunch of .RTP files. No .bidmp or mdmp in my Arma 3 folder. Only other folders there are the MonetizedServersCache and OfficialServersCache, both with a list.json file. Here are the .RTPs I zipped.

Dec 6 2016, 2:50 PM · Arma 3
Jawsh added a comment to T121872: Exit Code: 0xC0000005 STATUS_ACCESS_VIOLATION.

There are no crash dumps in that report file. If you go to %userprofile%\AppData\Local\Arma 3 are there any arma3.bidmp and arma3.mdmp files? If there are then could you archive (zip) and upload all three arma3.rpt, arma3.bidmp, and arma3.mdmp files with the same time stamp for the developers to review?

Dec 6 2016, 2:24 PM · Arma 3
Jawsh added a comment to T121872: Exit Code: 0xC0000005 STATUS_ACCESS_VIOLATION.

@Azrael_Del_Tahar, try these possible solutions if you haven't already.

Dec 6 2016, 2:19 PM · Arma 3
Azrael_Del_Tahar created T121872: Exit Code: 0xC0000005 STATUS_ACCESS_VIOLATION.
Dec 6 2016, 2:10 PM · Arma 3
Matosh added a comment to T121737: AA missle warning working as intended?.

@Storm117 @Matosh
Do you have any closer repro for this?

So far it seems this mostly happens in PvP situations in MP, can you confirm?

Dec 6 2016, 2:08 PM · Arma 3
KarlbergLucas updated the task description for T121871: "Task Type" box in "Create Task" module doesn't work.
Dec 6 2016, 1:19 PM · Arma 3
KarlbergLucas created T121871: "Task Type" box in "Create Task" module doesn't work.
Dec 6 2016, 1:19 PM · Arma 3
razazel changed the status of T121737: AA missle warning working as intended? from New to Reviewed.

@Storm117 @Matosh
Do you have any closer repro for this?

Dec 6 2016, 12:57 PM · Arma 3
Matosh added a comment to T121793: Flight Rader Bugged.

T121737

Dec 6 2016, 12:47 PM · Arma 3
razazel added a comment to T121793: Flight Rader Bugged.

@RoidRage Thanks for the videos, we might be onto something now :)

Dec 6 2016, 12:31 PM · Arma 3
Truckster updated the task description for T121870: Launcher crashes with almost all functions.
Dec 6 2016, 11:59 AM · Arma 3
Truckster created T121870: Launcher crashes with almost all functions.
Dec 6 2016, 11:57 AM · Arma 3
BISWizard renamed T121847: Launcher - Mods - Preset says not all mods in preset are activated on startup from Launcher - Mods - Preset sais not all mods in preset are activated on startup to Launcher - Mods - Preset says not all mods in preset are activated on startup.
Dec 6 2016, 10:59 AM · Arma 3
spiff67 added a comment to T121806: 0xC0000374-STATUS_HEAP_CORRUPTION.

Thanks for the tip re dropbox -
error logs uploaded here :-
https://www.dropbox.com/s/a3a6c1r5006wuza/ArmaReport_Log_20161204T072056_Rob.zip?dl=0
hope it proves helpful

Dec 6 2016, 10:10 AM · Arma 3
MDCCLXXVI added a comment to T121793: Flight Rader Bugged.

@MDCCLXXVI Please make a separate ticket for this tweak request so we can track it and its progress separatly, this ticket should serve only as a ticket for the bugged AA missile issue, thanks :)

Dec 6 2016, 9:45 AM · Arma 3
MDCCLXXVI updated the task description for T121868: incoming missile event should pass projectile as param.
Dec 6 2016, 9:44 AM · Arma 3
MDCCLXXVI updated the task description for T121868: incoming missile event should pass projectile as param.
Dec 6 2016, 9:43 AM · Arma 3
MDCCLXXVI created T121868: incoming missile event should pass projectile as param.
Dec 6 2016, 9:43 AM · Arma 3
razazel added a comment to T121806: 0xC0000374-STATUS_HEAP_CORRUPTION.

I was referring to the option of using a free file sharing service as dropbox. The storage engine mentioned in the error is part of the tracker and it sometimes does not allow to upload the files, if the daily limit was reached or the dumps are too big, in which case, the Dropbox is usually the easiest for this.

Dec 6 2016, 9:24 AM · Arma 3
razazel added a comment to T121793: Flight Rader Bugged.

@MDCCLXXVI Please make a separate ticket for this tweak request so we can track it and its progress separatly, this ticket should serve only as a ticket for the bugged AA missile issue, thanks :)

Dec 6 2016, 9:20 AM · Arma 3
spiff67 added a comment to T121806: 0xC0000374-STATUS_HEAP_CORRUPTION.

As i stated in the original ticket the comment box - the same as the one I am now typing in - will not allow me to upload the files created by Arma3 in the way you suggest so unfortunately I have no option other than to copy & paste

Dec 6 2016, 9:19 AM · Arma 3
DancingCorpse created T121866: 1.66 Audio issues with selfs positional footsteps and other units footsteps.
Dec 6 2016, 8:02 AM · Arma 3
mickeymen added a comment to T117728: [Tanks DLC] Dev T-100, Slamer and Kuma always appears a sudden problem, it is impossible to eliminate this behavior..

...looks like this shit will never be fixed. v1.66 - the player still sees it.
@Bis spit on this problem

Dec 6 2016, 7:39 AM · Arma 3
MDCCLXXVI updated the task description for T121862: actionParams scripting command returns nil if....
Dec 6 2016, 6:41 AM · Arma 3
MDCCLXXVI created T121862: actionParams scripting command returns nil if....
Dec 6 2016, 6:41 AM · Arma 3
MDCCLXXVI added a comment to T121793: Flight Rader Bugged.

Please make the Incoming Missile event handler pass the projectile (missile) as a parameter!

Dec 6 2016, 3:33 AM · Arma 3
Jawsh added a comment to T121837: BUG - Scope zoom in/Zoom out is intermittant after the patch.

in every other game mode i have played it has worked correctly. it is only in KOTH where it sporatically will zoom in or out when commanded... usually have to spam the plus or minus key and it will eventually work. it is almost like there is server lag or desync, but when i check my ping to server is 40-50 and 0 desync

Dec 6 2016, 3:21 AM · Arma 3
Jawsh added a comment to T121855: Scope zoom don't work.

@VisMotrix, if you disable the Exile mod - and any other mods - are you still able to reproduce this issue?

Dec 6 2016, 3:10 AM · Arma 3
Jawsh added a comment to T121853: Game crashes after ~3 min playtime.

@Redman1302, could you disable all mods and try again?

Dec 6 2016, 3:09 AM · Arma 3
rubberboot added a comment to T121837: BUG - Scope zoom in/Zoom out is intermittant after the patch.

in every other game mode i have played it has worked correctly. it is only in KOTH where it sporatically will zoom in or out when commanded... usually have to spam the plus or minus key and it will eventually work. it is almost like there is server lag or desync, but when i check my ping to server is 40-50 and 0 desync

Dec 6 2016, 2:54 AM · Arma 3
PabloTheGreat1 edited Additional Information on T121859: IOmap64.sys problem with ASUS tek product ASUS GPU Tweak.
Dec 6 2016, 2:27 AM · Arma 3
PabloTheGreat1 created T121859: IOmap64.sys problem with ASUS tek product ASUS GPU Tweak.
Dec 6 2016, 2:15 AM · Arma 3

Dec 5 2016

herr_barus added a comment to T120362: 1.64 Xbox One Controller Dead Zones & RT Not Working.

It seems to be an issue with German localization. Switching the game to English fixes the problem.

Dec 5 2016, 11:33 PM · Arma 3
Luzmog added a comment to T121792: Mortar Burst fire broken.
Dec 5 2016, 11:05 PM · Arma 3
Fennek added a comment to T120705: When damage is applied to HitPoints via script, dependent Hitpoints do not update accordingly.

Alternative (more workintensive) to untangle this issue: define damage states independantly, that way we can get rid of Hitpoint dependency entirely. https://feedback.bistudio.com/T121856

Dec 5 2016, 10:30 PM · Arma 3
SuicideKing added a comment to T118330: Gunner searchlights not working.

Confirmed that it's still an issue.

Dec 5 2016, 10:28 PM · Arma 3
SuicideKing added a comment to T68596: Controllable spotlight/searchlight on Heli.

Hellcat already has this feature. But it's broken at the moment.

Dec 5 2016, 10:27 PM · Arma 3
VisMotrix edited Additional Information on T121855: Scope zoom don't work.
Dec 5 2016, 10:04 PM · Arma 3
Fennek updated the task description for T121856: Independent Damage States - a replacement for the Hitpoint dependency system.
Dec 5 2016, 10:03 PM · Arma 3
Fennek created T121856: Independent Damage States - a replacement for the Hitpoint dependency system.
Dec 5 2016, 10:02 PM · Arma 3
VisMotrix created T121855: Scope zoom don't work.
Dec 5 2016, 10:01 PM · Arma 3
Lex updated the task description for T121846: RPG-7 Launcher. Power Rocket grenad. .
Dec 5 2016, 9:46 PM · Arma 3
VisMotrix removed a watcher for Arma 3: VisMotrix.
Dec 5 2016, 9:45 PM
VisMotrix added a watcher for Arma 3: VisMotrix.
Dec 5 2016, 9:44 PM
Lex updated the task description for T121846: RPG-7 Launcher. Power Rocket grenad. .
Dec 5 2016, 9:44 PM · Arma 3
ceeeb added a comment to T121844: Map texture for beach shallow water is corrupted.

Duplicate of T121342

Dec 5 2016, 9:13 PM · Arma 3
RoidRage added a comment to T121793: Flight Rader Bugged.

Im not sure how to provide a better repro but the basics is just flying around with different helicopters or jets and then having someone lock on to you with AA and fire MANPADS, Jets, Helicopters or ground vehicles.

Dec 5 2016, 8:13 PM · Arma 3
RoidRage added a comment to T121793: Flight Rader Bugged.

Please read descriptions of each video. As you can see the radar is all over the place. Mostly not working but then working with certain combinations.

Dec 5 2016, 8:10 PM · Arma 3
RoidRage added a comment to T121793: Flight Rader Bugged.

Hey. My shadowplay didnt record in game audio so im recreating different scenarios right now.

Dec 5 2016, 7:24 PM · Arma 3
Redman1302 created T121853: Game crashes after ~3 min playtime.
Dec 5 2016, 7:14 PM · Arma 3
snip27395 added a comment to T121814: Can't launch Arma3 since Apex installation.

Hi, a reinstall of apex fix it.
Thanks.

Dec 5 2016, 6:20 PM · Arma 3
SuicideKing updated the task description for T84758: House (Large,Abandoned) windows block grenades.
Dec 5 2016, 5:47 PM · Arma 3
SuicideKing renamed T84758: House (Large,Abandoned) windows block grenades from House (Large,Abandoned) has window that blocks grenades to House (Large,Abandoned) windows block grenades.
Dec 5 2016, 5:46 PM · Arma 3
Hamzak added a comment to T121810: Can't escape AA rockets.

I'm gonna record my games while playing to show you how it does in game.

Dec 5 2016, 5:35 PM · Arma 3
razazel added a comment to T121834: AA glitched.

If possible, please try to provide some repro steps or better yet a repro mission that would demonstrate the issue, we are having some hard time trying to reproduce this.

Dec 5 2016, 5:34 PM · Arma 3
razazel added a comment to T121810: Can't escape AA rockets.

Or, if possible, please try to provide some repro steps or better yet a repro mission that would demonstrate the issue, we are having some hard time trying to reproduce this.

Dec 5 2016, 5:34 PM · Arma 3
razazel added a comment to T121793: Flight Rader Bugged.

Or, if possible, please try to provide some repro steps or better yet a repro mission that would demonstrate the issue, we are having some hard time trying to reproduce this.

Dec 5 2016, 5:34 PM · Arma 3
Hamzak added a comment to T121810: Can't escape AA rockets.

I only seen that in King of The Hill, i'll try on different game modes, but maybe this is related to this gamemode (like the 5fps bug when the game textures disapear and have to restart the game, i hope it's fixed with the recent update too :p).

Dec 5 2016, 5:30 PM · Arma 3
AfterburnerX added a comment to T121808: Unable to get ammo out of ammo box in Campaign.

Well I just tried the mission again and this time noticed the Mk20 also sitting on the table and took that. With that I got 30 rounds with 2 mags!

Dec 5 2016, 5:20 PM · Arma 3
AfterburnerX added a comment to T121808: Unable to get ammo out of ammo box in Campaign.

I use the MX 6.5 mm. Most of the guns on the table are MX or MXC rifles. They all use the 6.5mm STANAG mags, which there are like 30 of them in the ammo crate, but it wont allow me to take more than 1.

Dec 5 2016, 5:13 PM · Arma 3
razazel added a comment to T121808: Unable to get ammo out of ammo box in Campaign.

What weapon are you using? The crate for rearming usually contains only basic ammo for Assault Rifles and if you have a marksman rifle like mk18, ammo for that one might not be present.

Dec 5 2016, 5:05 PM · Arma 3
SuicideKing added a comment to T121235: A-143 Buzzard(AA). 2 invisible AA rockets, not on the place..

Confirmed as long standing issue.

Dec 5 2016, 5:04 PM · Arma 3
AfterburnerX added a comment to T121808: Unable to get ammo out of ammo box in Campaign.

I have done it and 1 file was re-downloaded, but I still have this issue.

Dec 5 2016, 5:02 PM · Arma 3
ImperialAlex created T121849: Dynamic Simulation: Add unit-level toggle to make AI unit have player-style wake up properties.
Dec 5 2016, 4:52 PM · Arma 3
Lex added a comment to T121847: Launcher - Mods - Preset says not all mods in preset are activated on startup.

I have more than 50 MOD (local and steam). There are ten packages combining several MOD.
Any combination and save the recovering from the launch pad.
Index at your picture helpful, your attention to the current selection MOD.
Check the processes in task Manager. If there is a process arma3.exe perhaps this is the cause of your problem. Sometimes (rarely) have this problem, the process arma3.exe how working.

Dec 5 2016, 4:51 PM · Arma 3
Luzmog added a comment to T121792: Mortar Burst fire broken.

Tested with M4 Scorcher and it didn't work too

Dec 5 2016, 4:41 PM · Arma 3
AfterburnerX added a comment to T121808: Unable to get ammo out of ammo box in Campaign.

Hi razazel,

Dec 5 2016, 4:41 PM · Arma 3
Luzmog added a comment to T121843: Artillery Fire burst mode broken.

Yep, indeed, I missed that one...

Dec 5 2016, 4:39 PM · Arma 3
CaptTyler425 added a comment to T121809: FOV reverting back to default.

The same issue occurs in my game.

Dec 5 2016, 4:30 PM · Arma 3
JFisher added a comment to T121847: Launcher - Mods - Preset says not all mods in preset are activated on startup.

It is loaded for me, only the text sais (the preset name) that some mods are missing from the list even though all mods are loaded fine (No extra mods/no mods missing in the loaded mods list):

Dec 5 2016, 4:25 PM · Arma 3
Lex added a comment to T121847: Launcher - Mods - Preset says not all mods in preset are activated on startup.

Create a package of preservations (to keep as):

  • There is no Default, MOD
  • MOD1, MOD 1-3 set
  • MOD2, MOD 4-8 set

Any preservations work for me. After restart starting, is loaded always a package which was to an exit from starting.

Dec 5 2016, 4:22 PM · Arma 3
JFisher renamed T121847: Launcher - Mods - Preset says not all mods in preset are activated on startup from Launcher - Mods - Preset sais not all mods in preset are activated to Launcher - Mods - Preset sais not all mods in preset are activated on startup.
Dec 5 2016, 4:08 PM · Arma 3
JFisher created T121847: Launcher - Mods - Preset says not all mods in preset are activated on startup.
Dec 5 2016, 4:08 PM · Arma 3
Lex updated the task description for T121846: RPG-7 Launcher. Power Rocket grenad. .
Dec 5 2016, 4:06 PM · Arma 3
Lex created T121846: RPG-7 Launcher. Power Rocket grenad. .
Dec 5 2016, 4:03 PM · Arma 3
jokoho482 added a watcher for Arma 3: jokoho482.
Dec 5 2016, 4:00 PM
markocro added a comment to T121809: FOV reverting back to default.

corresponding forum thread
https://forums.bistudio.com/topic/199521-aspect-ratio-option-removed/

Dec 5 2016, 3:32 PM · Arma 3
markocro updated the task description for T121844: Map texture for beach shallow water is corrupted.
Dec 5 2016, 3:31 PM · Arma 3
razazel added a comment to T119845: Every Time I join a multiplayer server i can play for like 3 minutes and then i get kicked without a message just "you were kicked off the game".

1.66 RC branch was disabled once the 1.66 Main branch update went live last Thursday

Dec 5 2016, 3:31 PM · Arma 3
markocro created T121844: Map texture for beach shallow water is corrupted.
Dec 5 2016, 3:30 PM · Arma 3
Jawsh added a comment to T121843: Artillery Fire burst mode broken.

Looks like a duplicate of T121792. Please search before posting, @Luzmog.

Dec 5 2016, 3:08 PM · Arma 3
Masterbate2 added a comment to T119740: STILL getting "You were kicked off the game", "Connection with host has been lost" etc.

still havent got fixed im the T119845, i tried using the rc branch but its invalid.

Dec 5 2016, 2:36 PM · Arma 3