User Details
- User Since
- Jan 25 2014, 11:26 PM (564 w, 4 d)
Aug 26 2021
Jul 1 2021
Which police station because virtually every PD's roof isn't safe, All it takes is one shot to die.
Jun 29 2021
Suppressors just decrease the zombie agro range/player hearing range, they don't entirely eliminate sound
This issue persists on 1.12
This issue still is still present on 1.12
Jun 23 2021
I agree with this full heartedly, headshots at range are no longer fatal against any form a ballistic helmet. Real life ballitic helmets are designed for fragmentation and, at best, low caliber bullets, and would not stop a direct hit from any military grade rifle round, especially the .308. It has completely changed sniping in 1.12 for the worst from the shooter perspective.
Thank you, appreciate your hard work!
Jun 17 2021
I've considered this, if it doesn't impact server performance it is a viable option if doable
Is this what you are referring to, if so I may have better described the steps to reproduce:
Being able to use party and still use in game chat at the same time would be great, having to switch does kill interaction and can also be a good way to get killed
Dec 6 2020
I find there to be generally less lag and rubber banding but this hot fix seems to have created more desync glitches, especially with knives, after interacting with dead bodies and after getting cut with barbed wire
Can you provide an update, this has been scheduled for a fix for quite some time with no resolution. Thank you
Nov 24 2020
See T155184
See T155184
Nov 23 2020
Just a general observation: on official servers (medium Pop) on Xbox the lag seems to be somewhat manageable if not non-existent for around an hour or so after server reset.
Nov 22 2020
if there are a lot of zombies they block you from moving, it's a feature not a glitch. only way to to kill your way out.
Likely because of the lag in the above ticket
Same, even on the new series X on multiple official servers of various geographic regionns.
OP, bump up the severity. I wouldn’t say this is minor. Last night was the first night in ages my crew got off to play something else. This is going to hurt the game.
This is a huge problem on official servers right now too. If you join any relatively populated server there is incredible rubber banding, delays opening doors, delays accessing inventory, flying cars, teleporting zombies. It’s really bad. The game is unplayable.
Nov 21 2020
May 10 2016
same
I have the same issue with an i7 970 @ 4.3ghz and a gtx 780 @ 1260mhz
awesome, glad to see this issue is getting some traction! thanks for the assistance everyone
this is still an issue in 1.10 and has several related issues
http://feedback.arma3.com/view.php?id=5881
http://feedback.arma3.com/view.php?id=1530
http://feedback.arma3.com/view.php?id=13733
etc...
Something needs to be fixed, when I shoot a helicopter I should get credit for the kills, not gravity lol
hmmmmm fix pressing issues or add female models...? I'm going to go with the down vote
I don't have the ability to change the priority of an issue. The only thing I can do is to try to down vote the issue so something more pressing can get precedence. IMO this is a waste of resources, this is no different than the DayZ devs adding different soda cans and clothing when core parts of the game are still broken or missing.
Now I'm no expert with the prioritizing system here but how do you propose I voice my opinions and let the devs know this is not a pressing matter? I'm going to continue to utilize the tools I have available to me and down vote stuff that I could live without.
Why? BEcause, this is fluff amounting to countless wasted polygons and man hours. This will not change the game in anyway, it will simply just add another inconsequential character model.
Also if you want to go with full immersion the female characters will need to run slower and carry less weight. I'm not trying to be sexist, its just the truth. Why do you think the military has different physical training standards for men and women?
I've had choppers take off without pressing anything
still an issue in 1.10
I'm just saying, hypothetically, there are many helicopters that the pilot could unstrap from and jump out mid-flight if the had a death wish. I'm not saying its practical or a good idea but it is feasible
I've fueled Kiowas, Blackhawks and Sikorskys among others while in the Army and all you would need to do to bail out of a Kiowa would be to unhitch yourself and lean out the side so please don't tell me what I'm saying is not true. Whether is is a good idea is a different story though lol
This needs to be implemented, I've been in a glitched chopper that is just sliding along the ground and I could not get out in time since the chopper was moving and I ended up dying after contacting an object.
No one said jumping out of a chopper is a good idea but IRL a pilot on a lot of choppers could bail if need be
I leave my controller plugged in at all times, it vibrates when I shoot or drive/fly a vehicle even when i'm using a keyboard and mouse, I only use it to fly and do not want it vibrating all the time making noise. please resolve.
I experience this issue as well
I propose to remove explosion from all vehicles unless:
a) They're fuel trucks (fuel cargo > 0)
b) They're ammo trucks (ammo cargo > 0)
c) They're aircraft (Not sure if Hummingbird should explode like this though)
d) They're, tanks, artillery, have high caliber cannons, etc.
I agree with everything SaMatra says. This is a military simulator therefore lets have it be realistic. Exploding vehicles such as quad bikes are used as exploits online and ruin realistic gameplay.
All I know is that I've seen plenty of car crashes in my life and none of them ended up in fiery explosions, some burned but none of exploded in the Hiroshima-esque scale that Arma 3's vehicles do, if this is a military simulator then let's simulate some real physics and take out a lot of these Michael Bay special effects...
/thread
This issue still persists, there is no way to fix it once it occurs. I should not however it is vehicle specific, you can go into a new vehicle and the zoom is reset to normal.
still an issue in 1.10
FYI helmets are not made to stop bullets
acat0970: I don't think anything can stop a 50 cal round, the kinetic energy alone will kill you
I leave my controller plugged in at all times, it vibrates when I shoot or drive/fly a vehicle even when i'm using a keyboard and mouse, I only use it to fly and do not want it vibrating all the time making noise. please resolve.
I was just about to suggest this myself ^vote
Anyone who has been in the US Military will agreed with the OP. Anyone who does not agree is misinformed.
"Roger WILCO" is REDUNDANT
/thread
this is way better than
#vote kick whatthehell was his name
hell, half the people don't even know how to chat in the game...
May 9 2016
DarkDruid, if you want to reproduce the issue find a fresh chopper crash on most Wasteland servers. I know it is an issue in the WS.ARMA.SU servers, I usually only play on those
This is happening with the most recent version of the game, the 1.10 hotfix or whatever. Confirmed as of last night.
This is a pressing multiplayer issue. It happens on most wasteland servers for me. Most helicopters have this issue every time they blow up. Invisible fire tends to burn for 10 minutes and can have a very sporadic radius size. PLEASE RESOLVE ASAP
http://en.wikipedia.org/wiki/M320_Grenade_Launcher_Module
This is a real thing, so it should be included in this "military simulator"
still an issue in 1.10
please resolve!!!
50% GPU usage on GTX 780 and 30-40% CPU usage on i7 970 while playing multiplayer maxed out