Yes, I have. I've done both. I am also running mods that's normally when the game crash and does not respond
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Dec 2 2022
Resolved for 1.20 update.
Hello, i've checked your crashfiles.
Seems to be a known issue related to the map, its a complex issue but we are looking into it.
Sorry for the inconvenience.
All servers, every server I have played on vanilla, or official servers as you call them are no different.
Have you tried verifying your files through steam or reinstalling Arma 3?
What you are suggesting is rewriting half the engine, it is not doable
Currently as designed due to an issue. The feature of removing wheels will be re-enabled for the official servers once we resolve the problem.
Regards,
Geez
Dec 1 2022
In T167056#2385841, @Wetzer wrote:What do you mean? The detection radius cannot be less than vehicle precision, because of the path planning, it will plan path in chunks of the size of vehicle precision so it cannot be less. If you you think the precision is too rough, make a mod and change it, since it is config value it cannot be changed on per vehicle basis.
The idea is not to change vehicle precision itself. the idea is to make it changeable if the value is taken into account for path planning at all. The default would be "yes". When mission creator decides by additional optional parameter of completion radius to switch off precision value, the path planning would take into account only the given completion radius of the specific waypoint.
Nice! Glad to hear it mate
Hello! Looks like it is working now. Thanks!
What do you mean? The detection radius cannot be less than vehicle precision, because of the path planning, it will plan path in chunks of the size of vehicle precision so it cannot be less. If you you think the precision is too rough, make a mod and change it, since it is config value it cannot be changed on per vehicle basis.
It's probably the same engine bug issue where for example. Only 1 person can interact with a vehicle at a time.
Do you know if this is being updated as part of 1.20?
Hello! I checked, it was set on "Windowed". I will try to replicate the bug in "Fullscreen" setting.
In T167056#2385760, @Wetzer wrote:@BIS_fnc_KK
After some testing, I would appreciate the ability to influence the safety range. Maybe as an optional parameter to switch off safety distance.
As new, optional parameter it would not break the default setup and give the chance for existing missions to "react" to the new cirmustances with minimum effort.
An advantage of this would be, that the multplier can be introduced again for Non-PLaer AI groups
01/12/2022 at around 15;30
Just a quick addition that possibly verifies this issue:
@BIS_fnc_KK
After some testing, I would appreciate the ability to influence the safety range. Maybe as an optional parameter to switch off safety distance.
As new, optional parameter it would not break the default setup and give the chance for existing missions to "react" to the new cirmustances with minimum effort.
An advantage of this would be, that the multplier can be introduced again for Non-PLaer AI groups
Resolved for 1.20 update.
Thank you for the report RamBob.
We are aware of this problem and are looking into fixing it.
Regards,
Geez
Not sure what happened but it seems to be working OK now and I do know that it wasn't my files and settings that caused it
Dolenc, try to make sure your viewing mode in the settings is on "fullscreen" and not "windowed" , then try to replicate this bug again.
thanks for the info, as soon as the game crashes again i will try 2 upload the report to you
Hello again.
We have tested this thoroughly but we did not have any crates despawning. Is it possible someone is simply stealing them from your base or destroying them? And is this on a community server? If so, is it possible they have changed the lifetime of these boxes?
Regards,
Geez
Hello Tobido.
These are the correct files, however, it appears these are unrelated to the problem you are having, as these seem to have appeared when the game was being closed. These crash dump files will not help us to figure out why your game crashes while playing. If you experience the crash again, can you please click on "Show and prepare report" and then upload the generated archive to this ticket?
Regards,
Geez
hope these are the right documents, if not just let me know, and where to find them
Legendary Geez! 1.20 is shaping up nicely already
Hello speedwaystar.
The problem has been resolved internally and the fix will appear in one of the upcoming updates.
Regards,
Geez
Hello everyone.
The problem has been resolved for the 1.20 update.
Regards,
Geez
Resolved for 1.20 update.
Resolved for 1.20 update.
Resolved for 1.20 update.
Hello again.
The problem has been resolved for the 1.20 update.
Regards,
Geez
Issue resolved for the 1.20 update.
Regards,
Geez
Can you please try the following?
Hello Callatic.
The problem has been resolved for the 1.20 update.
Regards,
Geez
Hello everyone.
This has been resolved for the 1.20 update.
Regards,
Geez
Resolved for 1.20 update.
This appears to be fixed in the 'Ground Support' update (0.9.7.41).
I see your using a lot of mods, can you see if the game works fine if you run it vanilla?
Hello! No. It does look like pressing Alt+Tab but I dont have fingers there. I did try this out and it happens only with mouse clicks...
P.S. Is there a way to restore the character past 24h? I mean that drum mag though.. xD The hell with the rest ha!