WOBO released this brilliant video talking about how items inside of a characters hands have misaligned hitboxes.
Check out the video here > https://youtu.be/j4N_Wurs7fw
Some feedback on this issue:
I would honestly like to see the devs properly align the hitboxes for these items.
I think it could honestly be a really cool part of the game to have items in a characters hands be vulnerable to damage.
Weapons could block bullets in a firefight, saving the character from being hit but causing the weapon to become damaged or ruined, making it jam more often.
You could shoot grenades out of someone's hand
Scopes attached to weapons could get cracked during a fight, imagine fighting someone and hearing the glass on your scope shattering as a sniper shot smashes it.
You could even use this mechanic tactically in certain situations, for example if you can see the barrel of somebodies gun poking around the corner, you can actually try to land that difficult shot and damage the weapon in order to sway the fight in your favour.
Definitely some potential here for a cool feature imo