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Jul 12 2024

Geez closed T182800: Crashes when i try to use editor as Resolved.

Hello VI-Rags.
If you mean DayZ Editor, then that is something the mod creator has to fix on their end as DayZ Editor is an user made mod/utility.
Regards,
Geez

Jul 12 2024, 2:43 PM · DayZ
TRAGER created T182814: Some explosion ammunition misses SoundSetExplosion={}; in configuration: no explosion adds, no echo(tail), no debris.
Jul 12 2024, 2:26 PM · Arma 3
Mischkov created T182811: [1.2.0.92] Inconsistency with weapons placement when placed on the ground.
Jul 12 2024, 1:38 PM · Arma Reforger
autumn added a comment to T182804: Weapon jitter while aiming down sights and strafing at the same time .

this is the problem that i'm referring to

Jul 12 2024, 1:27 PM · Arma Reforger
BIS_fnc_KK reopened T84917: Sounds played via say3d are incredible quiet when being inside vehicles, even open ones as "Assigned".
Jul 12 2024, 1:10 PM · Restricted Project, Arma 3
Snake1984 added a comment to T173547: [0.9.8.73] Sometimes the nickname of a friendly player is not displayed.

This is a duplicate of https://feedback.bistudio.com/T176721 and you might close this.

Jul 12 2024, 12:53 PM · Arma Reforger Xbox
Snake1984 added a comment to T173547: [0.9.8.73] Sometimes the nickname of a friendly player is not displayed.

This is being reviewed since one year ... wow. :(

Jul 12 2024, 12:50 PM · Arma Reforger Xbox
Snake1984 added a comment to T176721: [1.0.0.29] Sometimes nicknames are not visible on friendly players.

This still happens in 1.2 and I actually believe that it got worse with the last update. Sometimes tags will be just random AI names even though it is a real player.
Windows 10
Reforger 1.2.0.76

Jul 12 2024, 12:46 PM · Arma Reforger
Snake1984 added a comment to T182663: Special vehicles causing JIP errors.

I have the same problem with all(?) of my scenarios. I am using only one mod: The official Capture And Hold by Bohemia.
I testet removing the vehicles and it's working again without the JIP-Error.
Very annoying :(

Jul 12 2024, 12:39 PM · Arma Reforger
Juest created T182809: Unavailable subscribed mods cause a non-fatal error in the launcher.
Jul 12 2024, 12:36 PM · Arma 3
Juest updated the task description for T182807: Launcher not falling back with all Junction cases.
Jul 12 2024, 12:21 PM · Arma 3
Juest created T182807: Launcher not falling back with all Junction cases.
Jul 12 2024, 12:17 PM · Arma 3
Mischkov added a comment to T182302: [1.2.0.92] State inconsistency with vehicles / synchronization issues.

Issues continue on 1.2.0.76.
I experienced all previously reported issues.

Jul 12 2024, 12:17 PM · Arma Reforger
Mischkov edited Additional Information on T182302: [1.2.0.92] State inconsistency with vehicles / synchronization issues.
Jul 12 2024, 12:14 PM · Arma Reforger
Mischkov updated the task description for T182302: [1.2.0.92] State inconsistency with vehicles / synchronization issues.
Jul 12 2024, 12:14 PM · Arma Reforger
speedwaystar added a comment to T182804: Weapon jitter while aiming down sights and strafing at the same time .

@purechaos
I don't want to appear facetious, but weren't you advocating for this kind of thing in T182736: [Overhaul request] Make suppression and gun & character movement matter/better?

Jul 12 2024, 12:10 PM · Arma Reforger
dedmen added a comment to T179707: Unexpected behavior of FindFile() on Linux.

The broken pattern matching (when pattern is anything other than just "/*") and the wrong read-only flag should be fixed in 1.26
The DIRECTORIES flag not working is separate, that also does not work on windows. We're handling that in a separate ticket to be solved some other time.

Jul 12 2024, 11:59 AM · DayZ Modding, DayZ
Socrates added a comment to T182796: Disappearing pouches from the vests picked up from fallen soldiers in multiplayer.

@Arkensor
Thanks for the upcoming fix!😄

Jul 12 2024, 11:55 AM · Arma Reforger
Arkensor closed T182796: Disappearing pouches from the vests picked up from fallen soldiers in multiplayer as Resolved.

thank you very much for taking the time to report this. We identified multiple issues regarding this and a fix should be included with one of the next updates. It will be mentioned in the patch notes then.

Jul 12 2024, 11:52 AM · Arma Reforger
purechaos added a comment to T182804: Weapon jitter while aiming down sights and strafing at the same time .

1- There's clipping while aiming down sights when the pistol is in lower weapon mode;
2- When running with any weapon, when you aim down sights the character zooms in before you stop (I changed my zoom in button so no It can't be that)

Jul 12 2024, 10:09 AM · Arma Reforger
boultwoodassociates added a comment to T163644: Gleatch.
Jul 12 2024, 9:15 AM · DayZ PlayStation
autumn created T182804: Weapon jitter while aiming down sights and strafing at the same time .
Jul 12 2024, 8:30 AM · Arma Reforger
purechaos edited Steps To Reproduce on T182799: Make Razor blades have their intended purpose.
Jul 12 2024, 4:31 AM · Arma Reforger
purechaos added a comment to T182799: Make Razor blades have their intended purpose.

On the previous update that happened to me, but on the current one it has never happened afaik, it always stayed built.
I've seen the reports and it says resolved. Probably because people could jump over it like a normal fence before but now they can't - unless if they are on a slightly elevated terrain or on a rock like I mentioned on the post.

Jul 12 2024, 4:31 AM · Arma Reforger
purechaos updated the task description for T182799: Make Razor blades have their intended purpose.
Jul 12 2024, 4:31 AM · Arma Reforger
XMC_Cross created T182803: Police Situations.
Jul 12 2024, 4:01 AM · DayZ Xbox
Yamachinu added a comment to T182799: Make Razor blades have their intended purpose.

This is one that has been reported on for awhile now and never changed or fixed. Razor wire should be one of the top things you build as a defender if it worked where you needed it. Doorways, gaps, bushes, common entry routes, and even just gaps in other compositions. Razor wire is cheap, quick to build, noisy, and has high utility against basic infantry intrusion. But the limits in where and how you can place it just lead to it never being built, that and the fact that it still breaks itself after 30+ seconds.
As Chaos points out it has no negative effect on players and is easily mounted.
Cuts would offer a risk reward scenario as well as a tactical one for the player. Do you choose to try and get through the wire, or do you avoid it? With the current attack/defense meta being a glorified cat and mouse game, razor wire would add a lot of depth to that as well since you could set it up in known positions and again common entry routes like doorways and fence gaps.
Razor wire still does not function in Conflict. I just tested this today as of 10 minutes ago.


When i first built the razor wire.
Turning around after i heard it fall apart.

Jul 12 2024, 3:51 AM · Arma Reforger
dlusive created T182802: shootout and elimination .
Jul 12 2024, 3:37 AM · Vigor PC
dlusive added a comment to T182785: daily reward .

This occurred for me also?
I picked up the 8th box with two days to go but the next day the daily rewards were gone?
no ninth or tenth daily boxes were even available?

Jul 12 2024, 3:34 AM · Vigor PC
AkiDaWolf created T182801: Feet clip through floor for Ural-4320 rear passengers.
Jul 12 2024, 1:57 AM · Arma Reforger
VI-Rags created T182800: Crashes when i try to use editor.
Jul 12 2024, 1:37 AM · DayZ
purechaos created T182799: Make Razor blades have their intended purpose.
Jul 12 2024, 1:22 AM · Arma Reforger
purechaos edited Additional Information on T182799: Make Razor blades have their intended purpose.
Jul 12 2024, 1:22 AM · Arma Reforger
purechaos added a comment to T182736: [Overhaul request] Make suppression and gun & character movement matter/better.

One can only dream to have an ArmA game with such smooth animations!

Jul 12 2024, 12:35 AM · Arma Reforger
NiteRaven added a comment to T181684: ever since 1.25 ive been getting kicked for query timeout.

And here we go again.

Jul 12 2024, 12:22 AM · DayZ
NiteRaven added a comment to T181684: ever since 1.25 ive been getting kicked for query timeout.

Jul 12 2024, 12:07 AM · DayZ

Jul 11 2024

MegaBite added a comment to T181684: ever since 1.25 ive been getting kicked for query timeout.



every 15 mins just now with full crash

Jul 11 2024, 9:56 PM · DayZ
RampantPorcupine added a comment to T182736: [Overhaul request] Make suppression and gun & character movement matter/better.

Alright let me try to summarize the goals of the changes that you have proposed.

Jul 11 2024, 7:58 PM · Arma Reforger
LouMontana closed T182797: Disregard task. I don’t know how to delete this as Resolved.
Jul 11 2024, 6:45 PM · Arma Reforger Xbox
Vic_with_the_nic renamed T182797: Disregard task. I don’t know how to delete this from Can’t use any medical items to to Disregard task. I don’t know how to delete this .
Jul 11 2024, 6:38 PM · Arma Reforger Xbox
MegaBite added a comment to T181684: ever since 1.25 ive been getting kicked for query timeout.

since I put the battleye dll back in place it crashes out of the game completely every 15 mins.
Unhandled exception

Jul 11 2024, 6:21 PM · DayZ
Vic_with_the_nic created T182797: Disregard task. I don’t know how to delete this .
Jul 11 2024, 5:57 PM · Arma Reforger Xbox
dmmseo2024 added a comment to T182796: Disappearing pouches from the vests picked up from fallen soldiers in multiplayer.
Jul 11 2024, 5:51 PM · Arma Reforger
dedmen added a comment to T179707: Unexpected behavior of FindFile() on Linux.

At the same time, it sets an attribute with index 4, which, as I understand it, is outside the scope of enum FileAttr where the last index is 3 with type INVALID

Jul 11 2024, 5:47 PM · DayZ Modding, DayZ
Socrates created T182796: Disappearing pouches from the vests picked up from fallen soldiers in multiplayer.
Jul 11 2024, 4:37 PM · Arma Reforger
Khaosmatic added a comment to T182796: Disappearing pouches from the vests picked up from fallen soldiers in multiplayer.

Can confirm this happening.

Jul 11 2024, 4:37 PM · Arma Reforger
Geez closed T182785: daily reward as Resolved.

Hello xpamou.
The login rewards event ended after 10 days for you, as designed.
The first reward you have claimed on jun 29th. The last one on Jul 8th. You have missed two days (jul 2nd and jul 6th), meaning on the 10th and last day of the even you could have only obtained 8 rewards, which is exactly what happened.
Regards,
Geez

Jul 11 2024, 3:27 PM · Vigor PC
PiepMGI added a comment to T161166: AIs fail to obey a move order when a "sub_leader" is "stuck".

Still assigned to None....

Jul 11 2024, 3:14 PM · Arma 3
Sprangbalk added a comment to T182619: Glitch .

You have to sit behind the cabin(right corner) there are planks sticking out, that’s where it is.

Jul 11 2024, 2:47 PM · DayZ PlayStation
Sprangbalk added a comment to T182787: Weapon glitched.

Today also happened to our friend. He switched his nvg for tactical googles, the googles were on the top shelf.

Jul 11 2024, 1:48 PM · DayZ PlayStation
Geez added a comment to T182619: Glitch .

Thank you!

Jul 11 2024, 1:41 PM · DayZ PlayStation
Geez merged task T182619: Glitch into Restricted Maniphest Task.
Jul 11 2024, 1:41 PM · DayZ PlayStation
Sprangbalk added a comment to T182619: Glitch .

Hello Geez,

Jul 11 2024, 1:37 PM · DayZ PlayStation
Geez changed the status of T182523: DayZ spotlights bug from Need More Info to Assigned.
Jul 11 2024, 1:27 PM · DayZ PlayStation
Geez closed T182595: Pause Menu as Resolved.

Resolved for 1.26

Jul 11 2024, 1:27 PM · DayZ PlayStation
Geez added a comment to T182619: Glitch .

Hello Sprangbalk.
Can you please provide us with coordinates of this wooden cabin.

Jul 11 2024, 1:26 PM · DayZ PlayStation
Geez merged T182713: Removing Ammo into Nested Items into T180858: Ammo from magazine drops into container.
Jul 11 2024, 1:26 PM · DayZ
Geez merged task T182713: Removing Ammo into Nested Items into T180858: Ammo from magazine drops into container.
Jul 11 2024, 1:26 PM · DayZ Xbox
Geez changed the status of T182322: Misaligned objects in fireplace from Awaiting internal Testing to Confirmed Internally.
Jul 11 2024, 1:25 PM · DayZ
Geez changed the status of T182368: Unconscious players still produce sickenss noisec from Awaiting internal Testing to Confirmed Internally.
Jul 11 2024, 1:25 PM · DayZ
Geez merged task T182425: Unloading Guns does not give ammo back. into T180858: Ammo from magazine drops into container.
Jul 11 2024, 1:24 PM · DayZ
Geez merged T182425: Unloading Guns does not give ammo back. into T180858: Ammo from magazine drops into container.
Jul 11 2024, 1:24 PM · DayZ
Geez closed T182425: Unloading Guns does not give ammo back. as Resolved.
Jul 11 2024, 1:24 PM · DayZ
Geez changed the status of T182416: Backpack and items inside disappeared from Awaiting internal Testing to Reviewed.

Hello dpbolt.
We have tested the initial issue you have reported but we could not reproduce such behaviour on our end.

Jul 11 2024, 1:24 PM · DayZ
Geez changed the status of T182521: The shrubs are bullet proof from Awaiting internal Testing to Confirmed Internally.
Jul 11 2024, 1:23 PM · DayZ
Geez changed the status of T182544: Lowest resolution LODs being rendered at any distance from Awaiting internal Testing to Confirmed Internally.
Jul 11 2024, 1:22 PM · DayZ
Geez changed the status of T182580: Surface material type of Chenarus sidewalks causing disproportionate damage to footwear from Awaiting internal Testing to Confirmed Internally.
Jul 11 2024, 1:22 PM · DayZ
Geez changed the status of T182575: Tree climbing bug! from Awaiting internal Testing to Confirmed Internally.
Jul 11 2024, 1:21 PM · DayZ
Geez closed T182603: Client Home screen has a 2023 copyright date. as Resolved.

Resolved for 1.26 update.

Jul 11 2024, 1:21 PM · DayZ
Geez changed the status of T182744: SKS weapon jam from Awaiting internal Testing to Confirmed Internally.
Jul 11 2024, 1:21 PM · DayZ
Geez changed the status of T182788: AllocationLimit of memory error when trying to use Camera mode in Reforger Tools from New to Assigned.
Jul 11 2024, 12:10 PM · Arma Reforger Modding
Geez changed the status of T182787: Weapon glitched from New to Reviewed.
Jul 11 2024, 12:07 PM · DayZ PlayStation
Geez changed the status of T182790: Dayz AP - SG 4530 from New to Reviewed.
Jul 11 2024, 12:07 PM · DayZ Xbox
Geez changed the status of T182782: Game crashes after startup. mutiple servers. from New to Need More Info.

Hello MrZabel08.
Please click on "show details and prepare report" and upload the generated archive to this ticket.
Regards,
Geez

Jul 11 2024, 12:03 PM · DayZ
Geez changed the status of T182784: Game Crash on Exit from New to Reviewed.

Thank you for the report Dhxtr.
This is a known problem.

Jul 11 2024, 12:02 PM · DayZ
Geez changed the status of T182663: Special vehicles causing JIP errors from Need More Info to Awaiting internal Testing.
Jul 11 2024, 11:49 AM · Arma Reforger
lydahendricks added a comment to T182150: New function BIS_fnc_getDeletedAndAdded.
Jul 11 2024, 9:42 AM · Arma 3
KobaconGaming added a comment to T181684: ever since 1.25 ive been getting kicked for query timeout.

I've been good since the hotfix on July 3rd im just glad the issue has been resolved as it's been a long two months of getting kicked. Sad to see others are still struggling with this issue but have faith im sure they will have this bug squashed within the month.

Jul 11 2024, 3:57 AM · DayZ
1c4ru5 added a comment to T182790: Dayz AP - SG 4530.

Bohemia doesn’t, and probably can’t give your character back. There’s a chance that you were killed upon spawning in by another player, or landmines. This is especially possible on old gen consoles but is also feasible for new gen because there’s a short time where you are spawned in but not able to play whilst in a T-Pose.

Jul 11 2024, 3:20 AM · DayZ Xbox
Gramps added a comment to T181128: High packet loss due to scenario?.

Coming back to this to see if server side memory leaks are a vanilla issue currently, or could it be my own scenario causing them?

Jul 11 2024, 3:06 AM · Arma Reforger Modding
TwirlyChipmunk5 added a comment to T172573: Land_Underground_WaterReservoir Bug..

14 moths later and it's still an issue...still working on it?

Jul 11 2024, 2:59 AM · DayZ Modding, DayZ
boogiewoogie0901 created T182790: Dayz AP - SG 4530.
Jul 11 2024, 2:32 AM · DayZ Xbox
Hexecute created T182789: "Play music" and "Play sound" zeus modules are broken on perf/profiling branch.
Jul 11 2024, 1:16 AM · Arma 3

Jul 10 2024

1c4ru5 added a comment to T182340: Error logging.

The workaround only works sometimes, there’s instances where even doing that doesn’t help.

Jul 10 2024, 11:16 PM · DayZ Xbox
1c4ru5 added a comment to T182772: Radial menu bug.

I see why this isn’t a bug. Getting attacked interrupts the animation, try rummaging through your back while getting punched in the face and see how easy that is lol

Jul 10 2024, 11:12 PM · DayZ Xbox
m0dda created T182788: AllocationLimit of memory error when trying to use Camera mode in Reforger Tools.
Jul 10 2024, 10:55 PM · Arma Reforger Modding
story584 created T182787: Weapon glitched.
Jul 10 2024, 9:27 PM · DayZ PlayStation
R34P3R added a comment to T182469: Workbench Uploadsize not enought.

Wow, I didn't expect that. That makes fragmentation all the more important.

Jul 10 2024, 8:50 PM · Arma Reforger Modding
Nate_LapT added a comment to T182773: Feature Request.

Default is jogging
Hold shift to sprint, Ctrl to walk
Double tap Ctrl to lock walking

Jul 10 2024, 8:14 PM · DayZ
Nate_LapT added a comment to T181556: Subject: Bug Report: Cannot Craft Stones for Flagpole in Livonia.

Are they regular fireworks or anniversary ones?

Jul 10 2024, 8:12 PM · DayZ
baywoman2001 added a comment to T181556: Subject: Bug Report: Cannot Craft Stones for Flagpole in Livonia.

Cannot pickup or use fireworks placed after 1.25 update. Any in inventory prior to update work fine

Jul 10 2024, 7:18 PM · DayZ
xpamou created T182785: daily reward .
Jul 10 2024, 6:25 PM · Vigor PC
vlad333000 added a comment to T182663: Special vehicles causing JIP errors.

Same for the following modifications of Ural:

{DC1C2350CF665F9E}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_FIA_tanker.et
{E6AEC014D162D686}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_FIA_command.et
{A5647958579A4149}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_repair.et
{34178E3A92776DA6}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_repair_FIA.et
{4C81D7ED8F8C0D87}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_tanker.et
{33BC05D02006BE44}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_tanker_CIV_base.et
{4A59DAEFE645E8A0}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_tanker_CIV_orange.et
{B3C8EC88E7782C78}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_tanker_CIV_pohona.et
{DCAF0585D17B917A}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_tanker_CIV_ranomized.et
Jul 10 2024, 6:08 PM · Arma Reforger
vlad333000 added a comment to T182663: Special vehicles causing JIP errors.

Same thing (version 1.2.0.76)
Steps to reproduce:

  1. Open workbench
  2. Create new empty mod (just for test)
  3. Create sub-scene for any world ({77C41EA429B6AC35}worlds/GameMaster/GM_Arland.ent for test)
  4. Place {1BABF6B33DA0AEB6}Prefabs/Vehicles/Wheeled/Ural4320/Ural4320_command.et in world
  5. Setup PeerTool
  6. Switch to Game Mode

And now server runs perfectly, but any client disconnects with JIPError:

18:41:59.761 RPL          : rpl::Pip::ProcessNetToGame
18:41:59.761  RPL       (E): IReplication::JIPError: Inconsistent item table on Slave connection. Item is missing or different item was loaded in its place. (item=0x40000047 layout=RplComponent)
18:41:59.761  RPL       (E):    Expected:
18:41:59.761  RPL       (E):      cpp_layout=_ScriptComponent_Layout
18:41:59.761  RPL       (E):      s_layout=script::Game::SCR_ArsenalComponent
18:41:59.761  RPL       (E): IReplication::JIPError: Inconsistent item table on Slave connection. Item is missing or different item was loaded in its place. (item=0x40000048 layout=RplComponent)
18:41:59.761  RPL       (E):    Expected:
18:41:59.761  RPL       (E):      cpp_layout=_ScriptComponent_Layout
18:41:59.761  RPL       (E):      s_layout=script::Game::SCR_ResourceComponent
18:41:59.761  RPL       (E): IReplication::JIPError: Inconsistent item table on Slave connection. Item is missing or different item was loaded in its place. (item=0x40000049 layout=TimeAndWeatherManagerEntity)
18:41:59.761  RPL       (E):    Expected:
18:41:59.761  RPL       (E):      cpp_layout=_UniversalInventoryStorageComponent_Layout
18:41:59.761  RPL       (E):      s_layout=script::Game::SCR_UniversalInventoryStorageComponent
...

And huge amount of same errors:


If you remove vehicle placed at step 4 then clients connects normally

Jul 10 2024, 5:55 PM · Arma Reforger
Blackheart_Six added a comment to T182761: Task fails to show icon.

I am not sure now that the task does not display.

Jul 10 2024, 5:29 PM · Arma Reforger
Dhxtr created T182784: Game Crash on Exit.
Jul 10 2024, 5:06 PM · DayZ
TokyoCowboy created T182783: 0xC0000409 STACK_STATUS_BUFFER_OVERRUN on profiling build.
Jul 10 2024, 4:17 PM · Arma 3
intenso2891 added a comment to T182641: Dayz Server Crash .

Hello Player_One.
In order to analyse the crash we require the mdmp file from the occurrence (DayZServer_x64_2024-07-04_09-25-52.mdmp)

Jul 10 2024, 4:10 PM · DayZ
intenso2891 added a comment to T182739: Crash server!!!.

https://feedback.bistudio.com/T182498 same problem. 1.25 and start crashes..

Jul 10 2024, 4:09 PM · DayZ
kuzyn added a comment to T179320: Worse performance after 1.24 update, MSAA related (?).

I did more testing on my local server since I've managed to update bios on my MOBO (previous version F5 from late 2022, not available to download anymore, current F29).
After doing that, there is a significant difference - FPS are still dropping but the stutter effect in many cases is gone or is much less noticeable. I tried running with MSAA enabled in the same locations near Severograd and performance was slightly better but without stuttering it looks much better.

Jul 10 2024, 4:05 PM · DayZ