Expanding on this ticket T169156: Reservoir Still Has a Bad Bug. This is a serious issue and limits people's availability. Not sure why this hasn't been looked into or addressed. It's been acknowledged it but nothing has been done? This was last year. I'm having this issue now and it's really annoying as I don't want to move my bunker as I've just finished the underground triggers which took forever. Any update on this? Was this getting worked on? Do you need more info?
Description
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10
- Category
- General
Related Objects
- Mentioned Here
- T169156: Reservoir Still Has a Bad Bug
Event Timeline
Hello TheRealITDog.
Would it be possible to provide us with the following information?:
- What exactly are you doing during the spawn? Can you provide us with the orientation you are trying to set or anything?
We have tried couple rotations (yaw) of the reservoir object and it behaves fine as far as we can tell.
I’ll try and explain this easily so you understand as well but this may be long. I am using the DayZ editor to spawn these assets in and use the Object Spawner to add it into the server. I currently have the Land_Underground_WaterReservoir building set to 90° Yaw as I have rotated the whole bunker for my creation and placement. When you do this, the water moves with the object. However, when you do this, the water you see is visually fake. When the object building is set to 0° and the water spawns with it, that is the true placement of the water. Currently I’m not home otherwise I would provide videos and photos. To simplify this, WaterReservoir placed in at 0° at a certain position. Rotate the building 90° Yaw in the same position. Export Object spawner and load into the server. Water moves with object at 90°. Building is fine, water is not. The water is still at 0°. If you need more information please let me know.
Also forgot to mention we did this on console. When you go into a position of where the water SHOULD be but is VISUALLY fake. Your character does go into a SWIMMING animation but it will SINK to the bottom. (this was done in the main valve room) Obviously this is hard to visualise without photos and videos but I’ll get them to you once im home.
Still awaiting response from the responsible devs. They will go over this and send an answer your way. However, please keep in mind that they also have other priorities to deal with so the response might not be instaneous.