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May 29 2024

h- added a comment to T181489: [Feature Request] sidearrow texture param for drawIcon3D.

Didn't even realize to check the config.

May 29 2024, 5:10 PM · Arma 3
LouMontana closed T181567: Alternative Switchmove syntax as Resolved.
May 29 2024, 12:04 PM · Arma 3
Joker_Joestar166 changed Category from category:general to category:errormessage on T181604: Invalid image error on Arma 3.
May 29 2024, 11:58 AM · Arma 3
XTankKiller created T181607: New parameter for moveInAny command.
May 29 2024, 11:57 AM · Arma 3
Joker_Joestar166 created T181604: Invalid image error on Arma 3.
May 29 2024, 10:02 AM · Arma 3

May 28 2024

SaveS added a comment to T181584: 0xC0000005 Access Violation .

May 28 2024, 8:26 PM · Arma 3
Nereida added a comment to T181080: [Feature Request] Getter/Setter for player muting in MP.
May 28 2024, 7:03 PM · Arma 3
SaveS created T181584: 0xC0000005 Access Violation .
May 28 2024, 6:58 PM · Arma 3
dedmen added a comment to T181080: [Feature Request] Getter/Setter for player muting in MP.

Would it be enough for you if getPlayerVoNVolume returned zero, when the player is muted?

May 28 2024, 6:29 PM · Arma 3
dedmen changed the status of T181262: Clicking on the production personnel list on the homepage resulted in a stuck or even unable to close the game from New to Need More Info.

What is the "production personnel list" and what is the "homepage" ?

May 28 2024, 6:22 PM · Arma 3
dedmen changed the status of T79813: Using removeMagazine on throwable prevents use of remaining throwables of that type from New to Feedback.

Same for removeMagazineGlobal, but only when executed on a local unit.
If a remote unit receives the removeMagazine over network, it will reload and work.

May 28 2024, 6:21 PM · Arma 3
dedmen changed the status of T181275: Removing all throwables via addMagazineCargo/addMagazineAmmoCargo leaves a '0th' grenade from New to Feedback.
May 28 2024, 6:11 PM · Arma 3
dedmen set Ref Ticket to AIII-55525 on T181275: Removing all throwables via addMagazineCargo/addMagazineAmmoCargo leaves a '0th' grenade.
May 28 2024, 5:59 PM · Arma 3
TRAGER created T181573: Promet and MX assault rifles sound shaders issues.
May 28 2024, 2:21 PM · Arma 3
dedmen changed the status of T181124: Antiradiation missiles ignore direction restrictions on targets from New to Feedback.
May 28 2024, 1:23 PM · Arma 3, Restricted Project
dedmen added a comment to T181124: Antiradiation missiles ignore direction restrictions on targets.

151848

May 28 2024, 1:23 PM · Arma 3, Restricted Project
dedmen changed the visibility for T181124: Antiradiation missiles ignore direction restrictions on targets.
May 28 2024, 1:22 PM · Arma 3, Restricted Project
RickOShay changed Severity from severity:major to severity:none on T181567: Alternative Switchmove syntax.
May 28 2024, 10:58 AM · Arma 3
RickOShay updated the task description for T181567: Alternative Switchmove syntax.
May 28 2024, 10:58 AM · Arma 3
RickOShay created T181567: Alternative Switchmove syntax.
May 28 2024, 10:42 AM · Arma 3
RickOShay added a comment to T164731: [Feature Request] New syntax for switchMove.
May 28 2024, 10:39 AM · Arma 3
gurpyzoit added a comment to T181502: game will not open launcher, crashes instantly.

i can play again after 2 full computer resets, multiple sfc scans in cmd, repairing net frame work, redownloading/verifying the game more times than i can count, deleting temp and local app data for arma 3 and bohemia interactive, deleting battle eye and re verifying yada yad, im not sure which one of these worked as the game decided to finally launch the launcher randomly after giving up for a day or so

May 28 2024, 3:38 AM · Arma 3
4dolfHimm1er added a comment to T181474: The Steam Workshop mod causes the game to crash.

I know, I have already read these pages, however, I'm looking for a fix.
I already know it's a problem with Geforce now not supporting ACE3.

May 28 2024, 12:06 AM · Arma 3

May 27 2024

matmax44 created T181553: Warlords EU#11 server game crash.
May 27 2024, 11:38 PM · Arma 3
dedmen closed T181322: [Bug] createSimpleObject seems to attempt to use className first even if a shapeName (model path) is provided - this leads to an warning in rpt as Resolved.

This only happens on internal builds though.

May 27 2024, 8:08 PM · Arma 3
dedmen added a comment to T181333: Geometry on "Land_House_2W02_F".

Interesting. Usually there is a desk there?

May 27 2024, 7:58 PM · Arma 3
dedmen added a comment to T181489: [Feature Request] sidearrow texture param for drawIcon3D.

If you can mod you could
class Cursor {
outArrow="\A3\ui_f\data\igui\cfg\cursors\outArrow_ca.paa";

May 27 2024, 7:54 PM · Arma 3
gurpyzoit added a comment to T181502: game will not open launcher, crashes instantly.

help????

May 27 2024, 7:39 PM · Arma 3
dedmen changed the status of T181531: Introduce: "Reloading" Event || Modify: Upcoming "MagazineUnloaded" Event from New to Feedback.

2.18 "MagazineReloading"
[B Alpha 1-1:1 (dedmen),"arifle_MX_ACO_pointer_F","arifle_MX_ACO_pointer_F",["30Rnd_65x39_caseless_mag",30,1e+07,0],["30Rnd_65x39_caseless_mag",0,1e+07,0]]

May 27 2024, 6:00 PM · Arma 3
MaxRocka added a comment to T181408: Crash ARMA 3 multiplayer on MAC Version 2.16.

I try with a server who's using Isla Duala, Takistan and Chernarus, olny Isla Duala failed and crash my computer.

May 27 2024, 3:37 PM · Arma 3
dedmen closed T85657: Arma 3 crashes randomly with Windows input method editor enabled as Resolved.
May 27 2024, 2:35 PM · Arma 3
Hypoxic updated the task description for T181531: Introduce: "Reloading" Event || Modify: Upcoming "MagazineUnloaded" Event.
May 27 2024, 8:11 AM · Arma 3
Hypoxic added a comment to T124858: Player gets stuck in HOLES on USS Freedom Deck.

As of update 2.14, this still occurs regularly.

May 27 2024, 8:10 AM · Arma 3
Hypoxic changed Severity from severity:minor to severity:feature on T181531: Introduce: "Reloading" Event || Modify: Upcoming "MagazineUnloaded" Event.
May 27 2024, 7:35 AM · Arma 3
Hypoxic created T181531: Introduce: "Reloading" Event || Modify: Upcoming "MagazineUnloaded" Event.
May 27 2024, 7:34 AM · Arma 3

May 26 2024

veteran29 edited Steps To Reproduce on T181526: Objects with Feature Type 2 do not hide properly.
May 26 2024, 11:38 PM · Arma 3
veteran29 created T181526: Objects with Feature Type 2 do not hide properly.
May 26 2024, 11:38 PM · Arma 3
POLPOX added a comment to T181456: [Feature Request] A command to get all Eden connections in-game.

Go into preview and here is what you get from this script:

allMissionObjects "" apply {[typeOf _x,synchronizedObjects _x]}
/*
	[
		[L Modules:1,"Logic",[]],
		[L Alpha 1-2:1,"Logic",[B Alpha 1-1:1 (POLPOX),1d79b893580# 3: sign_arrow_f.p3d,1d7954be040# 4: mrap_01_unarmed_f.p3d,L Ambient:1,6: <no shape>]],
		[1d79b893580# 3: sign_arrow_f.p3d,"Sign_Arrow_Blue_F",[]],
		[1d7954be040# 4: mrap_01_unarmed_f.p3d,"B_MRAP_01_F",[]],
		[L Ambient:1,"ModuleCivilianPresence_F",[B Alpha 1-1:1 (POLPOX),L Alpha 1-2:1,1d79b893580# 3: sign_arrow_f.p3d,1d7954be040# 4: mrap_01_unarmed_f.p3d,6: <no shape>]],
		[6: <no shape>,"EmptyDetector",[B Alpha 1-1:1 (POLPOX),L Alpha 1-2:1,1d79b893580# 3: sign_arrow_f.p3d,1d7954be040# 4: mrap_01_unarmed_f.p3d,L Ambient:1]],
		[B Alpha 1-1:1 (POLPOX),"B_Soldier_F",[L Alpha 1-2:1,1d79b893580# 3: sign_arrow_f.p3d,1d7954be040# 4: mrap_01_unarmed_f.p3d,L Ambient:1,6: <no shape>]]
	]
*/

As you can see props and vehicles don't even accept the synchronization. Maybe more objects don't.

May 26 2024, 5:01 AM · Arma 3
Leopard20 merged T181473: The Steam Workshop mod causes the game to crash into T181474: The Steam Workshop mod causes the game to crash.
May 26 2024, 12:38 AM · Arma 3
Leopard20 merged task T181473: The Steam Workshop mod causes the game to crash into T181474: The Steam Workshop mod causes the game to crash.
May 26 2024, 12:38 AM · Arma 3
Leopard20 changed Severity from severity:crash to severity:none on T181474: The Steam Workshop mod causes the game to crash.
May 26 2024, 12:29 AM · Arma 3
Leopard20 closed T181474: The Steam Workshop mod causes the game to crash as Resolved.

This is not related to the game itself. It's related to Geforce Now not supporting ACE3's extensions.

there's nothing on the internet about it.

May 26 2024, 12:28 AM · Arma 3
gurpyzoit created T181502: game will not open launcher, crashes instantly.
May 26 2024, 12:26 AM · Arma 3

May 25 2024

XTankKiller created T181499: MFDs going dark with depth even when using lights or night vision, daylight property of compartmentLights not working.
May 25 2024, 10:49 PM · Arma 3
h- created T181489: [Feature Request] sidearrow texture param for drawIcon3D.
May 25 2024, 3:01 PM · Arma 3
jdjk7 added a comment to T181378: Add behavior to mod list loading in Launcher.

A second, more robust workaround I have found is to upload a "ghost mod" to the Workshop and then arbitrarily set that mod's dependencies to be whatever mods I choose, and then enabling that mod. This effectively accomplishes the feature as I requested it, but it's a pain to set up for someone who doesn't know how to quickly throw together a Workshop mod.

May 25 2024, 6:27 AM · Arma 3

May 24 2024

4dolfHimm1er added a comment to T181474: The Steam Workshop mod causes the game to crash.

I need help

May 24 2024, 9:41 PM · Arma 3
4dolfHimm1er created T181474: The Steam Workshop mod causes the game to crash.
May 24 2024, 9:40 PM · Arma 3
4dolfHimm1er created T181473: The Steam Workshop mod causes the game to crash.
May 24 2024, 9:40 PM · Arma 3
MaxRocka updated the task description for T181408: Crash ARMA 3 multiplayer on MAC Version 2.16.
May 24 2024, 9:27 PM · Arma 3
MaxRocka updated the task description for T181408: Crash ARMA 3 multiplayer on MAC Version 2.16.
May 24 2024, 9:26 PM · Arma 3
POLPOX created T181456: [Feature Request] A command to get all Eden connections in-game.
May 24 2024, 11:59 AM · Arma 3

May 23 2024

SaMatra edited Steps To Reproduce on T181442: Ropes attached to units update unit position not frequently enough.
May 23 2024, 7:57 PM · Arma 3
SaMatra created T181442: Ropes attached to units update unit position not frequently enough.
May 23 2024, 7:45 PM · Arma 3
Wulf closed T180034: Markers are broken on custom channels as Resolved.

Fixed in Dev build 151835.

May 23 2024, 5:06 PM · Arma 3
ImminentDebacle added a comment to T181340: Dedicated Server Startup - Various Errors.

Look through the console.log and you'll find many loading errors of assets and all kinds of things.

May 23 2024, 4:58 PM · Arma Reforger
TRAGER added a comment to T133265: Buildings destroyed by Edit Terrain Object module don't appear properly for players in multiplayer on dedicated servers.

This fuction do some setHitPointDamage commands, can execution forceHitPointsDamageSync in module code be useful for MP work safety, maybe worth to add?

May 23 2024, 2:19 PM · Restricted Project, Arma 3
kiricowell added a comment to T181340: Dedicated Server Startup - Various Errors.
May 23 2024, 6:38 AM · Arma Reforger

May 22 2024

MaxRocka created T181408: Crash ARMA 3 multiplayer on MAC Version 2.16.
May 22 2024, 9:57 PM · Arma 3
mxrphs created T181394: [Moderate] Strange bug in Camp Maxwell.
May 22 2024, 5:48 PM · Arma 3
RazorSign added a comment to T181382: Switching to a playable unit and then switching back will make the 2nd unit frozen and wont fall in formation.
May 22 2024, 12:28 PM · Arma 3
6komodo6 edited Steps To Reproduce on T181382: Switching to a playable unit and then switching back will make the 2nd unit frozen and wont fall in formation.
May 22 2024, 3:21 AM · Arma 3
6komodo6 added a comment to T181382: Switching to a playable unit and then switching back will make the 2nd unit frozen and wont fall in formation.

May 22 2024, 2:20 AM · Arma 3
6komodo6 created T181382: Switching to a playable unit and then switching back will make the 2nd unit frozen and wont fall in formation.
May 22 2024, 2:18 AM · Arma 3
ImminentDebacle updated the task description for T181340: Dedicated Server Startup - Various Errors.
May 22 2024, 12:47 AM · Arma Reforger

May 21 2024

jdjk7 created T181378: Add behavior to mod list loading in Launcher.
May 21 2024, 10:25 PM · Arma 3
dedmen changed the status of T181310: [Feature Request] Multiplayer Server Commands with reason from New to Feedback.

With 2.18 the kick/ban commands support quotes and whitespace inside it.
if not using quotes, it will split at whitespace

#kick "user name" ban reason text
#kick "user name" "ban reason text"
#exec ban """user name""" ban reason text" // Its SQF script, so quotes need to be escaped by double quoting
#exec ban """user name""" ""ban reason text"""
May 21 2024, 4:21 PM · Arma 3
dedmen added a comment to T181310: [Feature Request] Multiplayer Server Commands with reason.

2.18 ban also displays the message

May 21 2024, 2:44 PM · Arma 3
ImminentDebacle updated the task description for T181340: Dedicated Server Startup - Various Errors.
May 21 2024, 2:41 PM · Arma Reforger
ImminentDebacle updated the task description for T181340: Dedicated Server Startup - Various Errors.
May 21 2024, 2:40 PM · Arma Reforger
dedmen added a comment to T181310: [Feature Request] Multiplayer Server Commands with reason.

I love archeology.

May 21 2024, 12:59 PM · Arma 3
dedmen added a comment to T181310: [Feature Request] Multiplayer Server Commands with reason.

Mh..
Kick already has a reason. Its just not documented on wiki.

May 21 2024, 12:16 PM · Arma 3
dedmen set Ref Ticket to AIII-56422 on T181310: [Feature Request] Multiplayer Server Commands with reason.
May 21 2024, 9:50 AM · Arma 3

May 20 2024

ImminentDebacle edited Steps To Reproduce on T181340: Dedicated Server Startup - Various Errors.
May 20 2024, 6:37 PM · Arma Reforger
ImminentDebacle updated the task description for T181340: Dedicated Server Startup - Various Errors.
May 20 2024, 6:31 PM · Arma Reforger
Wulf closed T142540: Magazine loss on reload. as Resolved.

Fixed in Dev build 151825.

May 20 2024, 5:40 PM · Arma 3
ImminentDebacle edited Additional Information on T181340: Dedicated Server Startup - Various Errors.
May 20 2024, 4:51 PM · Arma Reforger
ImminentDebacle updated the task description for T181340: Dedicated Server Startup - Various Errors.
May 20 2024, 4:50 PM · Arma Reforger
ImminentDebacle created T181340: Dedicated Server Startup - Various Errors.
May 20 2024, 4:41 PM · Arma Reforger
alex_p created T181334: Wrong value for "numberOfDoors" in the config file "Land_House_1W04_F".
May 20 2024, 2:38 PM · Arma 3
alex_p created T181333: Geometry on "Land_House_2W02_F".
May 20 2024, 2:30 PM · Arma 3
mickeymen updated the task description for T181330: it is impossible to throw a grenade into the back of a truck or into other open vehicle spaces.
May 20 2024, 1:07 PM · Arma 3
mickeymen created T181330: it is impossible to throw a grenade into the back of a truck or into other open vehicle spaces.
May 20 2024, 1:06 PM · Arma 3
alex_p added a comment to T164644: Wrong value for "numberOfDoors" in the config file "Land_House_1W05_F" & "Land_House_1W10_F".

Sorry for the delay of my answer,

May 20 2024, 12:49 PM · Arma 3
kju-PvPscene created T181322: [Bug] createSimpleObject seems to attempt to use className first even if a shapeName (model path) is provided - this leads to an warning in rpt.
May 20 2024, 8:27 AM · Arma 3
mickeymen added a comment to T82591: Grenade UGL never breaks the building window glass..

Fixed in Dev build 151825.

May 20 2024, 1:49 AM · Arma 3
mickeymen updated subscribers of T168103: [Feature Request] Make it possible to customize a laser sight's laser attributes.

It would save me a lot of trouble with my project, and it's kinda holding me back with my mod. I currently have to attach a custom Draw3D handler to render that IR laser without a dot using drawLaser command under specific conditions just for that one case. I wish I could just tell it that beamThickness must be 0 and dotSize must be 0.15 and have the same results as we have with colored laser attachments, except in IR.

May 20 2024, 12:59 AM · Arma 3
mickeymen added a comment to T175507: Laser attachment parameters (beam width and dot size) not working on IR lasers.

BIS please respond!

May 20 2024, 12:56 AM · Arma 3

May 19 2024

fl0rixn.apps created T181310: [Feature Request] Multiplayer Server Commands with reason.
May 19 2024, 8:13 PM · Arma 3
BIS_fnc_KK claimed T181306: Helicopters don't trigger Killed event handler when crash upside down.
May 19 2024, 6:20 PM · Arma 3
SaMatra created T181306: Helicopters don't trigger Killed event handler when crash upside down.
May 19 2024, 5:57 PM · Arma 3

May 18 2024

Fraali added a comment to T181076: onCheckBoxesSelChanged event on CT_LISTNBOX_CHECKABLE control type providing 2nd parameter wrong.

Seems to be fixed in profiling, but is not currently on live - If this will be going to live, this report can be closed, thank you :)

May 18 2024, 10:56 PM · Arma 3
Fraali added a comment to T181080: [Feature Request] Getter/Setter for player muting in MP.

https://community.bistudio.com/wiki/setPlayerVoNVolume
https://community.bistudio.com/wiki/getPlayerVoNVolume

can be used to mute players.

Don't know if it corresponds with the actual mute button

May 18 2024, 10:44 PM · Arma 3
johnb43 added a comment to T79203: KeyDown UI event handler does not provide correct code for key combination (only single key press).

As actionKeysEx was added, imo this is resolved (it does the job well for me).

May 18 2024, 4:09 PM · Arma 3
johnb43 updated the task description for T181275: Removing all throwables via addMagazineCargo/addMagazineAmmoCargo leaves a '0th' grenade.
May 18 2024, 11:49 AM · Arma 3
johnb43 created T181275: Removing all throwables via addMagazineCargo/addMagazineAmmoCargo leaves a '0th' grenade.
May 18 2024, 11:47 AM · Arma 3
johnb43 added a comment to T79813: Using removeMagazine on throwable prevents use of remaining throwables of that type.

Still an issue in 2.17.151825.

May 18 2024, 11:28 AM · Arma 3
TRAGER added a comment to T178856: Subsequent throwables impacts make no sound.

The tweak described in this ticket was done in the latest dev update
Can be closed, works good, thanks

May 18 2024, 5:38 AM · Arma 3
TRAGER added a comment to T165776: Throwables impact sound does not work as should due missing soundHit param into most CfgSurfaces classes.

Fixed: Any surface impact for grenades was using the ground impact sound

Lastest dev branch update fixed impact sounds for walls and objects but not for surfaces where players can move
See this picture, this is full metal object, after rev. 151825 the green part of object will sucsess play metal impact sound, but red part still will use the ground impact sound

May 18 2024, 5:34 AM · Arma 3
JustDoItSH added a comment to T181219: Can't change local multiplayer view distance.

And? I wrote "at least" since I'm sure about the situation with dedicated servers. The same is likely for locally hosted servers, since from my experience I also couldn't change view distance on such servers.

Have you watched the video? Have you tried the same thing as me? I didn't have this problem before. The view distance was the same for single-player and multiplayer missions. I could change it as much as I wanted. I don't know why it suddenly became like this.

May 18 2024, 5:08 AM · Arma 3