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Oct 24 2021

Bob_Murphy closed T159048: Players can access mortars in Warlords as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Oct 24 2021, 8:06 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T158448: WARLORDS: mortars available in the arsenal as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Oct 24 2021, 8:06 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T158894: Bunker not flush to ground as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Oct 24 2021, 8:06 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T158540: Floating trees around Cau Thang, [18618,12360.8,0] as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Oct 24 2021, 8:05 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T158317: Map Bug Polygon as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Oct 24 2021, 8:05 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T158513: Floating Brier Bushes as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Oct 24 2021, 8:05 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T158502: Rock as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Oct 24 2021, 8:04 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T159045: MC-10 Suppressor size as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Oct 24 2021, 8:03 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
gc8 created T161588: JoinSilent deletes empty group.
Oct 24 2021, 7:59 PM · Arma 3
Nivek created T161587: AI shooting ground when moving.
Oct 24 2021, 7:25 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Nivek created T161586: LOD equipment Pop-in.
Oct 24 2021, 7:23 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Nivek created T161585: Ambient voices cut off mid sentence.
Oct 24 2021, 7:22 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Nivek updated the task description for T161584: SOG trees.
Oct 24 2021, 7:19 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Nivek created T161584: SOG trees.
Oct 24 2021, 7:16 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Nivek created T161583: Radio Support and Auto Callouts.
Oct 24 2021, 7:12 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
johnb43 added a comment to T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.

I forgot to mention that I managed to reproduce this bug on a different computer with the 2.04 legacy branch and the 2.06 stable branch.

Could you please provide a repro with no mods loaded. The mods might have lb event handlers set which could conflict with lbClear and thus cause crash. Not much we can do about that. However if the crash happens in vanilla content, we can investigate the cause more thoroughly. Thanks

Oct 24 2021, 3:40 PM · Arma 3
BIS_fnc_KK added a comment to T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.

I forgot to mention that I managed to reproduce this bug on a different computer with the 2.04 legacy branch and the 2.06 stable branch.

Oct 24 2021, 2:45 PM · Arma 3
johnb43 added a comment to T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.

have you reported this issue to CUP and RHS?

Oct 24 2021, 1:06 PM · Arma 3
BIS_fnc_KK added a comment to T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.

have you reported this issue to CUP and RHS?

Oct 24 2021, 12:24 PM · Arma 3
johnb43 edited Steps To Reproduce on T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.
Oct 24 2021, 10:21 AM · Arma 3
BIS_fnc_KK changed the status of T161570: Cannot climb down ladders from New to Need More Info.
Oct 24 2021, 10:02 AM · Arma 3
BIS_fnc_KK added a comment to T161570: Cannot climb down ladders.

It appears as the opening reverts to a floor.

Oct 24 2021, 10:01 AM · Arma 3
BIS_fnc_KK added a comment to T151112: The scripting command 'reload' needs tweaking.

Maybe, I have other issues I’m trying to address atm, but this is on my list, no worries.

Oct 24 2021, 9:59 AM · Arma 3
BIS_fnc_KK added a comment to T161564: Kicked From Game.

Sorry, what I meant was, verify game files installation using steam option

Oct 24 2021, 9:56 AM · Arma 3

Oct 23 2021

SubtlyAgressive added a comment to T161564: Kicked From Game.

Yeah I have steam.

Oct 23 2021, 7:52 PM · Arma 3
h- added a comment to T151112: The scripting command 'reload' needs tweaking.

@BIS_fnc_KK
Completely shameless bump in form of a question: did you find out this is feasible to do?

Oct 23 2021, 7:46 PM · Arma 3
johnb43 edited Additional Information on T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.
Oct 23 2021, 7:08 PM · Arma 3
kju-PvPscene created T161571: Freezes/crash from changing audio input device during A3 runtime.
Oct 23 2021, 5:19 PM · Arma 3
Boresight created T161570: Cannot climb down ladders.
Oct 23 2021, 5:14 PM · Arma 3
dedmen added a comment to T161503: No entry 'bin\config.bin/CfgWeapons.muzzleflash_tma'.

Please also attach a RPT

Oct 23 2021, 5:02 PM · Arma 3
BIS_fnc_KK added a comment to T161333: Not all faction support loading cargo (Vanilla game).

I constantly have to prove the fact that BIS makes mistakes

Oct 23 2021, 4:08 PM · Arma 3
mickeymen added a comment to T161333: Not all faction support loading cargo (Vanilla game).

@LSValmont thank you, for support, I constantly have to prove the fact that BIS makes mistakes)
Hopefully this will be fixed soon.

Oct 23 2021, 1:05 PM · Arma 3
BIS_fnc_KK added a comment to T161564: Kicked From Game.

verify steam installation

Oct 23 2021, 12:55 PM · Arma 3
BIS_fnc_KK changed the status of T161565: Vehicle Randomisation Problems from New to Feedback.
Oct 23 2021, 12:41 PM · Arma 3
BIS_fnc_KK added a comment to T161565: Vehicle Randomisation Problems.

should be addressed in next dev

Oct 23 2021, 12:41 PM · Arma 3
Murphy_chris added a comment to T161484: Exit code.

cloud provider file is not running

Oct 23 2021, 12:06 PM · Arma 3
ElRabito added a comment to T161007: Reloading of M2 every time you get in M2.

Can confirm, you have to wait like a minute or two after reloading, then it won't reload again.

Oct 23 2021, 9:21 AM · Arma 3
ElRabito created T161565: Vehicle Randomisation Problems.
Oct 23 2021, 9:11 AM · Arma 3
SubtlyAgressive created T161564: Kicked From Game.
Oct 23 2021, 4:29 AM · Arma 3

Oct 22 2021

LSValmont added a comment to T161333: Not all faction support loading cargo (Vanilla game).

I can confirm this. Nato Vehicles work, other factions don't.

Oct 22 2021, 11:25 PM · Arma 3
LSValmont added a comment to T161479: [Feature Request] Ability to return a boolean, if an object had collision disabled with another object.

We also need a disableCollisionWith "ALL" command. For example those complex rock collisions could be disabled for rocks on roofs of caves etc that players are never able to reach anyway and are for cosmetic purposes only.

Oct 22 2021, 7:06 PM · Arma 3
BIS_fnc_KK added a comment to T161549: Add command to check 'disableCollisionWith'.

Closing as duplicate https://feedback.bistudio.com/T161479

Oct 22 2021, 11:05 AM · Arma 3
BIS_fnc_KK closed T161549: Add command to check 'disableCollisionWith' as Resolved.
Oct 22 2021, 11:04 AM · Arma 3
Fraali created T161549: Add command to check 'disableCollisionWith'.
Oct 22 2021, 8:43 AM · Arma 3
AgentRev updated the task description for T161546: Add ability to override user actions via addUserActionEventHandler.
Oct 22 2021, 7:15 AM · Arma 3
AgentRev updated the task description for T161546: Add ability to override user actions via addUserActionEventHandler.
Oct 22 2021, 7:13 AM · Arma 3
AgentRev updated the task description for T161546: Add ability to override user actions via addUserActionEventHandler.
Oct 22 2021, 7:13 AM · Arma 3
AgentRev updated the task description for T161546: Add ability to override user actions via addUserActionEventHandler.
Oct 22 2021, 7:12 AM · Arma 3
AgentRev created T161546: Add ability to override user actions via addUserActionEventHandler.
Oct 22 2021, 7:11 AM · Arma 3

Oct 21 2021

milo9393 created T161544: Issues in object geometry [Land_Barracks_06_F].
Oct 21 2021, 11:08 PM · Arma 3
kingofnuthin1980 added a comment to T161263: Modded Keybinding - Problem with "MODS" Section.

I'm definitely happy about that feature. As a controller gamer it opens so many possibilities for a flawless gaming experience. At least in theory. Like giving keys different actions depending if you are in a vehicle or on foot. Or D-Pad for action menu control if action menu is visible, otherwise using the D-Pad for binoculars, NVGs, compass etc. Just basic thoughts. Nothing tried yet.

Oct 21 2021, 1:46 PM · Arma 3
dedmen added a comment to T161263: Modded Keybinding - Problem with "MODS" Section.

I had that issue during development.
But I fixed it back then, and now I cannot reproduce 🙃
Maybe I need to retest in a clean profile

Oct 21 2021, 1:18 PM · Arma 3
kingofnuthin1980 added a comment to T161263: Modded Keybinding - Problem with "MODS" Section.

Here we go. I also unloaded all mods and creator DLCs.

Oct 21 2021, 8:46 AM · Arma 3
ctbearfxt created T161541: All Tommy guns have too fast ADS time.
Oct 21 2021, 5:38 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire

Oct 20 2021

Vdauphin added a comment to T161256: Creating a rope from and to the same object crash the game.

Fixed
Thanks

Oct 20 2021, 10:05 PM · Arma 3
johnb43 added a comment to T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.

cma_x64AVX2!cma_x64AVX2 [fail:0]

crash is in your custom cma_x64AVX2 memory allocator, try not using that, that will probably fix it.
Also get rid of your -maxvram=6000 start parameter, thats nonsense.

Oct 20 2021, 7:14 PM · Arma 3
dedmen changed the status of T161512: Game crashes to desktop when using 'lbClear' and a couple of mods from New to Need More Info.

crash is in your custom cma_x64AVX2 memory allocator, try not using that, that will probably fix it.
Also get rid of your -maxvram=6000 start parameter, thats nonsense.

Oct 20 2021, 12:40 PM · Arma 3
dedmen added a comment to T161520: Players unable to be seen outside of vehicles or permanently stuck inside..

I've seen this as what I cal the "ace unconscious bug"
sometimes when you get unconscious in ACE and wake up again, you are desynced for some players.
Some very few players, usually only one or two will see your body still laying on the ground unconscious, while you can run around just fine, and you are also fine for most players.

Oct 20 2021, 12:38 PM · Arma 3
dedmen added a comment to T161521: Windows Dedicated Server - 0xC0000005 Crash.

some config lookup crash searching for "vn_m38_boltingsound"
maybe some corrupted mod files?
not enough info.

Oct 20 2021, 12:33 PM · Arma 3
dedmen closed T149924: Script Commands Used by Staff On the 1 Popular Australian Rp server (Some other side issues aswell included) as Resolved.
Oct 20 2021, 12:28 PM · Restricted Project, Arma 3
dedmen added a comment to T161263: Modded Keybinding - Problem with "MODS" Section.

Cannot repro on 2.06 stable build either, works just fine here.
Can you send me your RPT?

Oct 20 2021, 12:18 PM · Arma 3
dedmen added a comment to T161263: Modded Keybinding - Problem with "MODS" Section.

Hm cannot repro in my build

Oct 20 2021, 12:14 PM · Arma 3
dedmen changed the status of T161287: Exception code: C0000005 ACCESS_VIOLATION at 2B8B84E1 from Assigned to Feedback.

CrewDisplayComponent in some vehicle HUD, doesn't have a reference to its owning vehicle.

Oct 20 2021, 11:48 AM · Arma 3
h- added a comment to T161515: [Feature request] Eventhandler to fire if knowsAbout value changes.

Yes please.
This probably should return things like the knowsAbout value and such? And stuff the command targetKnowledge returns?

Oct 20 2021, 7:50 AM · Arma 3
kennedyjones102 added a comment to T149924: Script Commands Used by Staff On the 1 Popular Australian Rp server (Some other side issues aswell included).
Oct 20 2021, 6:30 AM · Restricted Project, Arma 3
kennedyjones102 added a comment to T161046: Backpacks spawn through cars on driver / passenger death..
Oct 20 2021, 6:26 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
kennedyjones102 added a comment to T160951: M1A1 Stock and sights.
Oct 20 2021, 6:24 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
kennedyjones102 added a comment to T157217: SPG-9 texture error.
Oct 20 2021, 6:23 AM · Arma 3 Creator DLC - Global Mobilization
kennedyjones102 added a comment to T161521: Windows Dedicated Server - 0xC0000005 Crash.
Oct 20 2021, 6:18 AM · Arma 3
kanejoyce added a comment to T161520: Players unable to be seen outside of vehicles or permanently stuck inside..
Oct 20 2021, 5:58 AM · Arma 3

Oct 19 2021

mickeymen updated the task description for T161333: Not all faction support loading cargo (Vanilla game).
Oct 19 2021, 9:13 PM · Arma 3
mickeymen updated the task description for T161333: Not all faction support loading cargo (Vanilla game).
Oct 19 2021, 9:12 PM · Arma 3
mickeymen renamed T161333: Not all faction support loading cargo (Vanilla game) from Not all trucks support loading cargo to Not all faction support loading cargo (Vanilla game).
Oct 19 2021, 9:11 PM · Arma 3
mickeymen edited Additional Information on T161333: Not all faction support loading cargo (Vanilla game).
Oct 19 2021, 9:07 PM · Arma 3
mickeymen added a comment to T161333: Not all faction support loading cargo (Vanilla game).

however is wasn't able to reproduce this issue.

Oct 19 2021, 9:00 PM · Arma 3
mickeymen added a comment to T161333: Not all faction support loading cargo (Vanilla game).

Hello thank you for reporting the problem, however is wasn't able to reproduce this issue.
Both on CSAT and Independent side the FIA the "Van (Cargo)" was able to hold cargo for me.
I was testing on the Main build Arma.

Oct 19 2021, 8:29 PM · Arma 3
Alexis_74 added a comment to T160698: Alternative syntax for continue and break.

Please...

Oct 19 2021, 1:29 PM · Arma 3
Tenshi changed the status of T161333: Not all faction support loading cargo (Vanilla game) from New to Need More Info.

Hello thank you for reporting the problem, however is wasn't able to reproduce this issue.
Both on CSAT and Independent side the FIA the "Van (Cargo)" was able to hold cargo for me.
I was testing on the Main build Arma.

Oct 19 2021, 11:24 AM · Arma 3
kingofnuthin1980 added a comment to T161263: Modded Keybinding - Problem with "MODS" Section.

thank you for helping :)

Oct 19 2021, 6:21 AM · Arma 3
kingofnuthin1980 added a comment to T161263: Modded Keybinding - Problem with "MODS" Section.
class CfgUserActions
{
	class AIM_myUserActionKey // This class name is used for internal representation and also for the inputAction command.
	{
		displayName = "My Test Action";
		tooltip = "This action is for testing.";
		onActivate = "systemchat 'activated'";		// _this is always true.
		onDeactivate = "systemchat 'deactivated'";		// _this is always false.
		onAnalog = "";	// _this is the scalar analog value.
		analogChangeThreshold = 0.1; // Minimum change required to trigger the onAnalog EH (default: 0.01).
	};
};
class CfgDefaultKeysPresets
{
	class Arma2 // Arma2 is inherited by all other presets.
	{
		class Mappings
		{
			AIM_myUserActionKey[] = {
				0x25, // DIK_K
				"256 + 0x25", // 256 is the bitflag for "doubletap", 0x25 is the DIK code for K.
				"0x00010000 + 2" // 0x00010000 is the bitflag for "mouse button".
			};
		};
	};
};
class UserActionGroups
{
	class AIM_myUserActionSection // Unique classname of your category.
	{
		name = "Mod Section"; // Display name of your category.
		isAddon = 1;
		group[] = {"AIM_myUserActionKey"};
	};
};
Oct 19 2021, 6:21 AM · Arma 3
Coryf88 created T161521: Windows Dedicated Server - 0xC0000005 Crash.
Oct 19 2021, 4:30 AM · Arma 3

Oct 18 2021

Epointec created T161520: Players unable to be seen outside of vehicles or permanently stuck inside..
Oct 18 2021, 11:06 PM · Arma 3
Seleyon added a comment to T161505: Dedicated Server: 2.06.148221 "Added: Ability to place Eden Editor compositions (local and Steam Workshop) in Zeus" Only working after jumping through a bunch of hoops.

Thanks for the quick reply.

Oct 18 2021, 8:24 PM · Arma 3
Ron4Swat added a comment to T161515: [Feature request] Eventhandler to fire if knowsAbout value changes.

Agreed, that would be very helpful and save alot of checks.

Oct 18 2021, 7:41 PM · Arma 3
kju-PvPscene created T161515: [Feature request] Eventhandler to fire if knowsAbout value changes.
Oct 18 2021, 5:50 PM · Arma 3
ehylla93 added a comment to T161503: No entry 'bin\config.bin/CfgWeapons.muzzleflash_tma'.

I created a issue in CBA Github and linked this Ticket into the report.

Oct 18 2021, 4:12 PM · Arma 3
dedmen changed the status of T161263: Modded Keybinding - Problem with "MODS" Section from Assigned to Need More Info.
Oct 18 2021, 3:58 PM · Arma 3
dedmen changed the status of T161263: Modded Keybinding - Problem with "MODS" Section from Need More Info to Assigned.
Oct 18 2021, 3:58 PM · Arma 3
dedmen changed the status of T161287: Exception code: C0000005 ACCESS_VIOLATION at 2B8B84E1 from New to Assigned.
Oct 18 2021, 3:42 PM · Arma 3
Chubbs added a comment to T161491: Feature request: Deleting a mod from the launcher to delete it from your workshop folder, saving the space on HD without needing to search for it and delete manually after.

Just double checked - It does unsubscribe successfully. Steam doesn't remove mods when unsubscribing, it seems to be a common issue when googling for it. Not sure if it's just Arma or other games though as I haven't used the workshop enough in other games to know.

Oct 18 2021, 3:34 PM · Arma 3
dedmen changed the status of T161256: Creating a rope from and to the same object crash the game from Assigned to Feedback.

Wow what a crash actually.
Fixed in profiling v3.
Also fix in next Arma update, there is no hotfix planned yet but we might make a mini update next month

Oct 18 2021, 3:12 PM · Arma 3
dedmen changed the status of T161491: Feature request: Deleting a mod from the launcher to delete it from your workshop folder, saving the space on HD without needing to search for it and delete manually after from New to Need More Info.
Oct 18 2021, 3:08 PM · Arma 3
dedmen added a comment to T161491: Feature request: Deleting a mod from the launcher to delete it from your workshop folder, saving the space on HD without needing to search for it and delete manually after.

The !Workshop folder is handled by the Arma Launcher.
The steam workshop/content folder is managed by steam, we have no influence on how Steam handles its content.

Oct 18 2021, 3:08 PM · Arma 3
dedmen changed the status of T161501: Crash - STATUS_ACCCESS_VIOLATION -> BAD_MODULE_INFO from New to Need More Info.

(5- Arctis 7 Chat)

Oct 18 2021, 3:06 PM · Arma 3
DecompresS_XD renamed T161454: ACCESS_VIOLATION crash on launch (Fixed) from ACCESS_VIOLATION crash on launch to ACCESS_VIOLATION crash on launch (Fixed).
Oct 18 2021, 2:21 PM · Arma 3
DecompresS_XD added a comment to T161454: ACCESS_VIOLATION crash on launch (Fixed).

Updated it and it works now, thanks mate, sorry for bothering you all about something like this lol.

Oct 18 2021, 2:20 PM · Arma 3
DecompresS_XD added a comment to T161454: ACCESS_VIOLATION crash on launch (Fixed).

Sorry for a late response, but just checked, it isn't, ill go ahead and update it and see if that fixes it.

Oct 18 2021, 2:16 PM · Arma 3
johnb43 edited Additional Information on T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.
Oct 18 2021, 1:42 PM · Arma 3
johnb43 edited Steps To Reproduce on T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.
Oct 18 2021, 1:39 PM · Arma 3
johnb43 created T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.
Oct 18 2021, 1:38 PM · Arma 3