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Script Commands Used by Staff On the 1 Popular Australian Rp server (Some other side issues aswell included)
Closed, ResolvedPublic

Description

Darkside Life Admins are possibly using Script commands which are giving them an unfair advantage,

The evidence is so much here is a complete summary with a paste bin and below with some of the code which can be reproduced when in game giving no recoil no sway/esp and more

https://pastebin.com/GCTv1LaD

Details

Severity
Major
Resolution
Open
Reproducibility
Unable To Reproduce
Operating System
Windows 10
Category
Multiplayer
Steps To Reproduce

Heres some of the code used to hack and Im assuming they are script commands they used in their server

-https://pastebin.com/7KevGxcH :

"player setUnitRecoilCoefficient 0;" - Fully disables all recoil
"player setCustomAimCoef 0;" - Fully disables all sway
"DS_atmCoin = DS_atmCoin + 350000;" - Adds $350,000 to the current bank balance
"[2,25] spawn DS_civ_finishFactionMission;" - Completes a faction mission
"DS_item_gunNavid = 1;" - Gives you 1 navid in your Y inventory
"player addMagazine "100Rnd_65x39_caseless_mag" - Adds a Navid magazine to your inventory
"DS_item_ammoRPGadv = 3;DS_item_ammoRPGHEadv = 3;" - Gives you 3 packs each of 3x RPG rockets and 3x RPG HE rockets in your Y inventory
"DS_item_idChanger = 1;" - Gives you 1 ID changer in your Y inventory
"DS_keyRing pushBack cursorTarget;" - Gives you the keys to your currently targeted vehicle
"[2] call DS_fnc_questCompleted;" - Completes your current rebel quest
"[3] call DS_fnc_questCompleted;" - Completes your current mechanic quest
"_owner = cursorTarget getVariable ["house_owner",[]];_owner = _owner select 1;systemchat format ["%1",_owner];" - Prints out the owner of the house you're looking at

19.09.2017 15:16:26: Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{onEachFrame {
player setUnitRecoilCoefficient 0;
player setCustomAimCoef 0;
{
if((side _x == west)&&(player distance _x < 500)&&(_x != player)&&((vehicle _x) != (vehicle player))) then

{ 
drawIcon3D ["", [0,0,1,0.7], getPosATL _x, 0.1, 0.1, 45, (format ["(COP) %2:%1m",round(player distance _x), name _x]), 1, 0.03] 
};

if((side _x != west)&&(player distance _x < 500)&&(_x != player)&&((group _x) != (group player))&&((vehicle _x) != (vehicle player))) then

{ 
drawIcon3D ["", [1,0,0,0.4], getPosATL _x, 0.1, 0.1, 45, (format ["%2:%1m",round(player distance _x), name _x]), 1, 0.03] 
};

if((side _x != west)&&(player distance _x < 500)&&(_x != player)&&((group _x) == (group player))&&((vehicle _x) != (vehicle player))) then

{ 
drawIcon3D ["", [0,1,0.5,0.4], getPosATL _x, 0.1, 0.1, 45, (format ["%2:%1m",round(player distance _x), name _x]), 1, 0.03] 
};

} foreach playableUnits;
};}]"
11.11.2017 17:28:53: [Security] Scorpiox () abb224a9e0e45990acf0ad44486765e7 - #0 "bis_fnc_debugconsoleexec [0,{onEachFrame {
player setUnitRecoilCoefficient 0;
player setCustomAimCoef 0;
{
if((side _x == west)&&(player distance _x < 500)&&(_x != player)&&((vehicle _x) != (vehicle player))) then
{
drawIcon3D ["", [0,0,1,0.7], getPosATL _x, 0.1, 0.1, 45, (format ["(COP) %2:%1m",round(player distance _x), name _x]), 1, 0.03]
};
if((side _x != west)&&(player distance _x < 500)&&(_x != player)&&((group _x) != (group player))&&((vehicle _x) != (vehicle player))) then
{
drawIcon3D ["", [1,0,0,0.4], getPosATL _x, 0.1, 0.1, 45, (format ["%2:%1m",round(player distance _x), name _x]), 1, 0.03]
};
if((side _x != west)&&(player distance _x < 500)&&(_x != player)&&((group _x) == (group player))&&((vehicle _x) != (vehicle player))) then
{
drawIcon3D ["", [0,1,0.5,0.4], getPosATL _x, 0.1, 0.1, 45, (format ["%2:%1m",round(player distance _x), name _x]), 1, 0.03]
};
} foreach playableUnits;
};}]"
21.11.2017 19:32:10: [Mechanic] Rev () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{[3] call DS_fnc_questCompleted}]"
21.11.2017 19:32:10: [Mechanic] Rev () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{[3] call DS_fnc_questCompleted}]"
21.11.2017 19:32:10: [Mechanic] Rev () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{[3] call DS_fnc_questCompleted}]"
21.11.2017 19:32:10: [Mechanic] Rev () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{[3] call DS_fnc_questCompleted}]"
21.11.2017 19:32:11: [Mechanic] Rev () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{[3] call DS_fnc_questCompleted}]"
21.11.2017 19:32:11: [Mechanic] Rev () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{[3] call DS_fnc_questCompleted}]"
21.11.2017 19:32:11: [Mechanic] Rev () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{[3] call DS_fnc_questCompleted}]"
21.09.2017 12:18:45: Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{DS_atmCoin = DS_atmCoin + 350000}]"
21.09.2017 18:20:08: Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{[0] call DS_fnc_questCompleted;}]"
21.09.2017 18:20:08: Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{[0] call DS_fnc_questCompleted;}]"
21.09.2017 18:20:08: Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{[0] call DS_fnc_questCompleted;}]"
21.09.2017 18:20:09: Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{[0] call DS_fnc_questCompleted;}]"
24.09.2017 02:50:26: Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{[2,25] spawn DS_civ_finishFactionMission;}]"
24.09.2017 03:21:50: Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{[2,25] spawn DS_civ_finishFactionMission;}]"
22.11.2017 21:09:38: [] Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{player addMagazine "100Rnd_65x39_caseless_mag"}]"
22.11.2017 21:09:39: [] Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{player addMagazine "100Rnd_65x39_caseless_mag"}]"
22.11.2017 21:09:39: [] Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{player addMagazine "100Rnd_65x39_caseless_mag"}]"
22.11.2017 21:09:39: [] Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{player addMagazine "100Rnd_65x39_caseless_mag"}]"
22.11.2017 21:09:39: [] Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{player addMagazine "100Rnd_65x39_caseless_mag"}]"
02.10.2017 18:51:12: [666]Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{DS_item_gunNavid = 1}]"
02.10.2017 18:51:27: [666]Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{DS_item_gunNavid = 1}]"
11.11.2017 17:35:59: [666] Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{DS_item_lockpick = 1}]"
23.11.2017 20:51:24: [666l] Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{(vehicle player) setVariable ["airBags",5000,true]}]"
04.12.2017 20:06:57: [666] Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{DS_item_ammoRPGadv = 3;DS_item_ammoRPGHEadv = 3;}]"
04.12.2017 20:20:26: [666] Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{DS_item_ammoRPGadv = 3;DS_item_ammoRPGHEadv = 3;}]"
04.12.2017 20:20:32: [666] Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{DS_item_ammoRPGadv = 3;DS_item_ammoRPGHEadv = 3;}]"
11.12.2017 21:57:57: [666] Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{DS_item_idChanger = 1}]"
19.12.2017 09:05:50: [666] Huntah () a66e734e3e0b199572d3b780f5ae2906 - #0 "bis_fnc_debugconsoleexec [0,{DS_item_pawnee = 1}]"
25.11.2017 17:41:38: [666] SCORPIOX () abb224a9e0e45990acf0ad44486765e7 - #0 "bis_fnc_debugconsoleexec [0,{DS_keyRing pushBack cursorTarget}]"
26.11.2017 09:28:52: [666] SCORPIOX () abb224a9e0e45990acf0ad44486765e7 - #0 "bis_fnc_debugconsoleexec [0,{(vehicle player) setVariable ["nitro",20,true];}]"
28.07.2017 19:29:31: [666] SCORPIOX () abb224a9e0e45990acf0ad44486765e7 - #0 "ds_fnc_debugconsoleexec [0,{[2] call DS_fnc_questCompleted}]"
28.07.2017 19:29:34: [666] SCORPIOX () abb224a9e0e45990acf0ad44486765e7 - #0 "ds_fnc_debugconsoleexec [0,{[2] call DS_fnc_questCompleted}]"
28.07.2017 19:29:38: [666] SCORPIOX () abb224a9e0e45990acf0ad44486765e7 - #0 "ds_fnc_debugconsoleexec [0,{[2] call DS_fnc_questCompleted}]"
24.09.2017 08:20:11: [666] SCORPIOX () abb224a9e0e45990acf0ad44486765e7 - #0 "bis_fnc_debugconsoleexec [0,{_owner = cursorTarget getVariable ["house_owner",[]];_owner = _owner select 1;systemchat format ["%1",_owner];}]"
24.09.2017 08:20:20: [666] SCORPIOX () abb224a9e0e45990acf0ad44486765e7 - #0 "bis_fnc_debugconsoleexec [0,{_owner = cursorTarget getVariable ["house_owner",[]];_owner = _owner select 1;systemchat format ["%1",_owner];}]"

Additional Information

Also Getting threats from staff about them going to beat people up irl and toxicity all round to people who caught them in the wrong cause they cheated/exploited and they reported it

Event Timeline

Squeaky created this task.Mar 23 2020, 12:48 PM
Wulf changed the visibility from "Public (No Login Required)" to "Custom Policy".Mar 23 2020, 3:14 PM
Wulf added a project: Restricted Project.
Wulf changed the visibility from "Custom Policy" to "Public (No Login Required)".Mar 24 2020, 11:40 AM
dedmen added a subscriber: dedmen.Mar 24 2020, 2:10 PM

I don't see this as a bug or anything we can fix.
Yes Server Admins can execute scripts, it is their server they can do whatever they want to.
There is nothing we can do about that.

Unless I am missing the point of your report and you want us to do something specific?

This comment was removed by BIS_fnc_KK.
dedmen closed this task as Resolved.Oct 20 2021, 12:28 PM
dedmen claimed this task.
This comment was removed by BIS_fnc_KK.
This comment was removed by Leopard20.

Also Getting threats from staff about them going to beat people up irl

Well, I guess that's something to report to law enforcement rather then game devs. If these are "serious enough" this can lead to legal actions like fines.

EtsDriver removed a subscriber: EtsDriver.