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Nov 6 2020

LouMontana closed T84400: Add a getter command for the terrain quality setting as Resolved.
Nov 6 2020, 11:50 AM · Arma 3
LouMontana closed T84400: Add a getter command for the terrain quality setting, a subtask of T148721: Uneccessary separator in configFile >> "Display3DEN" >> "Controls" >> "MenuStrip" >> "Items" >> "Attributes" >> "items", as Resolved.
Nov 6 2020, 11:50 AM · Arma 3
LouMontana closed T84356: Infantry Category not included in Eden editor? as Resolved.
Nov 6 2020, 11:49 AM · Arma 3
LouMontana closed T154021: Wrong magazines [B_T_Engineer_F] as Resolved.
Nov 6 2020, 11:22 AM · Arma 3
R3vo created T154879: savingEnabled returns true even though it was disabled in Eden Editor or description.ext.
Nov 6 2020, 11:07 AM · Arma 3
BIS_fnc_KK changed the status of T154871: sliderSetSpeed Command Resets Slider Page Value To Very Small Percentage from New to Reviewed.
Nov 6 2020, 8:38 AM · Arma 3
derpyman1102 added a comment to T154386: ARMA 3 - OFFICIAL WARLORDS - VEHICLES DESPAWNING.

The offending code appears to be on lines 376-392 in fn_WLInit.sqf in functions_f_warlords.pbo. The code gets a list of all vehicles every 30 seconds and delete those that have a Z value less than -0.4 meters below terrain level.

Nov 6 2020, 6:12 AM · Arma 3
Cyprus renamed T154876: Periodic Client/Dedicated Server Crashing when playing certain missions from Periodic Client/Dedicated Server Crashing when playing acertain missions to Periodic Client/Dedicated Server Crashing when playing certain missions.
Nov 6 2020, 5:03 AM · Arma 3
Cyprus created T154876: Periodic Client/Dedicated Server Crashing when playing certain missions.
Nov 6 2020, 5:03 AM · Arma 3

Nov 5 2020

Ansible2 created T154871: sliderSetSpeed Command Resets Slider Page Value To Very Small Percentage.
Nov 5 2020, 9:30 PM · Arma 3
Jushdrug created T154863: setpos takes positionAGLS rather than positionAGL.
Nov 5 2020, 11:59 AM · Arma 3
sockybob added a comment to T154386: ARMA 3 - OFFICIAL WARLORDS - VEHICLES DESPAWNING.

getPosATL command, which is used in vehicle removal loop, in some cases can return altitude values below -0.4


The code i used to check that:

Nov 5 2020, 11:50 AM · Arma 3
dedmen added a comment to T80695: SOS, DMS and Nightstalker backup sights retain the screen blur from the main sight part2.

Profiling build v4, today or tomorrow or early next week

Nov 5 2020, 11:13 AM · Arma 3
rebelvg edited Steps To Reproduce on T154861: say3D offset doesn't work.
Nov 5 2020, 8:59 AM · Arma 3
rebelvg edited Steps To Reproduce on T154861: say3D offset doesn't work.
Nov 5 2020, 8:59 AM · Arma 3
rebelvg created T154861: say3D offset doesn't work.
Nov 5 2020, 8:58 AM · Arma 3
falcon91 added a comment to T154841: Script error in "A3\functions_f_orange\waypoints\fn_wpDemine.sqf";.

Hey Rey,

Nov 5 2020, 1:58 AM · Arma 3

Nov 4 2020

dedmen added a project to T154840: binarize in endless loop with broken model.cfg: Restricted Project.
Nov 4 2020, 7:57 PM · Restricted Project, Arma 3
Leopard20 updated the task description for T154844: [Function Preprocessor Bug] Line numbers not correct in functions with #include.
Nov 4 2020, 7:33 PM · Arma 3
Leopard20 edited Additional Information on T154844: [Function Preprocessor Bug] Line numbers not correct in functions with #include.
Nov 4 2020, 7:19 PM · Arma 3
Leopard20 edited Additional Information on T154844: [Function Preprocessor Bug] Line numbers not correct in functions with #include.
Nov 4 2020, 7:17 PM · Arma 3
PettyRastaP created T154845: Game crashes when placing GM vehicles.
Nov 4 2020, 7:17 PM · Arma 3 Creator DLC - Global Mobilization
Leopard20 updated the task description for T154844: [Function Preprocessor Bug] Line numbers not correct in functions with #include.
Nov 4 2020, 7:16 PM · Arma 3
Leopard20 updated the task description for T154844: [Function Preprocessor Bug] Line numbers not correct in functions with #include.
Nov 4 2020, 7:16 PM · Arma 3
Leopard20 created T154844: [Function Preprocessor Bug] Line numbers not correct in functions with #include.
Nov 4 2020, 7:16 PM · Arma 3
reyhard claimed T154841: Script error in "A3\functions_f_orange\waypoints\fn_wpDemine.sqf";.
Nov 4 2020, 6:55 PM · Arma 3
Toolboy added a comment to T150594: Radios respawned in the Old Man safe house.

I started a new game about a week ago, after v2.0 was released. I am experiencing this issue as well; from a new player perspective, this seems to be a big problem when I'm playing the single player scenario (Old Man). Radios started duplicating inside the Home of the player and the ambient radio sound growing larger for each additional radio spawned. I now have reached ~15 to 20 radios on and around the little coffee table in front of the couch (all radios turned off in all vehicles). I have not found an in game work around for this yet and this bug is still problematic for me and possibly many other players as well. It is not game breaking at this time but a very obtrusive game play experience. Take a look at my screen shot:

Nov 4 2020, 6:51 PM · Arma 3
R3vo changed Severity from severity:none to severity:major on T154841: Script error in "A3\functions_f_orange\waypoints\fn_wpDemine.sqf";.
Nov 4 2020, 6:31 PM · Arma 3
R3vo created T154841: Script error in "A3\functions_f_orange\waypoints\fn_wpDemine.sqf";.
Nov 4 2020, 6:30 PM · Arma 3
TeTeT.nimitz created T154840: binarize in endless loop with broken model.cfg.
Nov 4 2020, 5:17 PM · Restricted Project, Arma 3
dedmen added a comment to T154335: 2.00 Update VON Volume Issue.

You missed the solution of using profiling branch which has everything fixed.
kju didn't mean the old post from 2013, but the lastest posts in the thread with the changelog

Nov 4 2020, 3:50 PM · Arma 3
dedmen added a comment to T146326: New SQF command to change sheduler execution time per frame.

Don't want to do this. Serverside only could be a thing I guess. But no clientside

Nov 4 2020, 3:49 PM · Arma 3
R3vo edited Steps To Reproduce on T154837: Multi line text controls becomes slower the more text is in it.
Nov 4 2020, 2:37 PM · Arma 3
R3vo edited Steps To Reproduce on T154837: Multi line text controls becomes slower the more text is in it.
Nov 4 2020, 2:36 PM · Arma 3
R3vo edited Steps To Reproduce on T154837: Multi line text controls becomes slower the more text is in it.
Nov 4 2020, 2:36 PM · Arma 3
R3vo created T154837: Multi line text controls becomes slower the more text is in it.
Nov 4 2020, 2:33 PM · Arma 3
Sparker added a comment to T146326: New SQF command to change sheduler execution time per frame.

Hi, a year later I have another idea. What if the game could read specific config entries, upon which it could decide scheduler's time frame? It solves the problem of exposing this functionality to SQF and cheaters.

Nov 4 2020, 10:58 AM · Arma 3
R3vo updated the task description for T154820: Multiple issues with "SubCategoryNoHeader2" and its parent "SubCategoryNoHeader1".
Nov 4 2020, 10:36 AM · Arma 3
R3vo updated the task description for T154820: Multiple issues with "SubCategoryNoHeader2" and its parent "SubCategoryNoHeader1".
Nov 4 2020, 10:35 AM · Arma 3
R3vo updated the task description for T154820: Multiple issues with "SubCategoryNoHeader2" and its parent "SubCategoryNoHeader1".
Nov 4 2020, 10:32 AM · Arma 3
R3vo updated the task description for T154820: Multiple issues with "SubCategoryNoHeader2" and its parent "SubCategoryNoHeader1".
Nov 4 2020, 10:32 AM · Arma 3
R3vo renamed T154820: Multiple issues with "SubCategoryNoHeader2" and its parent "SubCategoryNoHeader1" from Wrong height set for attribute controls "SubCategoryNoHeader2" to Multiple issues with "SubCategoryNoHeader2" and its parent "SubCategoryNoHeader1".
Nov 4 2020, 10:30 AM · Arma 3
R3vo edited Additional Information on T154820: Multiple issues with "SubCategoryNoHeader2" and its parent "SubCategoryNoHeader1".
Nov 4 2020, 10:21 AM · Arma 3
R3vo updated the task description for T154820: Multiple issues with "SubCategoryNoHeader2" and its parent "SubCategoryNoHeader1".
Nov 4 2020, 9:48 AM · Arma 3
Warlords_reformed added a comment to T153519: Warlords Turrets can be placed in locations that are normally unkillable.

How toxic, thanks for the video

Nov 4 2020, 3:49 AM · Arma 3
francogp created T154831: Ragdoll and knee rotation limit.
Nov 4 2020, 12:00 AM · Arma 3

Nov 3 2020

dedmen closed T61872: New technique for rendering grass at far distance as Resolved.
Nov 3 2020, 11:41 PM · Arma 3
dedmen added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

Won't be fixed.

Nov 3 2020, 11:40 PM · Arma 3
dedmen closed T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects as Resolved.
Nov 3 2020, 11:40 PM · Arma 3
Leopard20 created T154828: [Bug] The event handler "onButtonDblClick" not working - it is a duplicate of "onButtonClick".
Nov 3 2020, 10:51 PM · Arma 3
Raikkonen added a comment to T153519: Warlords Turrets can be placed in locations that are normally unkillable.

After the 2.00 update.
Turrets can be placed next to a building, and after destroying this building, they become unkillable.

Nov 3 2020, 5:06 PM · Arma 3
R3vo updated the task description for T154820: Multiple issues with "SubCategoryNoHeader2" and its parent "SubCategoryNoHeader1".
Nov 3 2020, 4:42 PM · Arma 3
R3vo updated the task description for T154820: Multiple issues with "SubCategoryNoHeader2" and its parent "SubCategoryNoHeader1".
Nov 3 2020, 4:42 PM · Arma 3
R3vo updated the task description for T154820: Multiple issues with "SubCategoryNoHeader2" and its parent "SubCategoryNoHeader1".
Nov 3 2020, 4:42 PM · Arma 3
R3vo created T154820: Multiple issues with "SubCategoryNoHeader2" and its parent "SubCategoryNoHeader1".
Nov 3 2020, 4:42 PM · Arma 3
Leopard20 created T154819: [Bug] onTreeExpanded doesn't trigger when using double click to expand the tree.
Nov 3 2020, 3:41 PM · Arma 3
Leopard20 renamed T154819: [Bug] onTreeExpanded doesn't trigger when using double click to expand the tree from [Bug] onTreeExpanded doesn't trigger when using doubleClick to expand to [Bug] onTreeExpanded doesn't trigger when using double click to expand the tree.
Nov 3 2020, 3:41 PM · Arma 3
LouMontana closed T121115: Van Wreck Turned into Functional Van. as Resolved.
Nov 3 2020, 3:36 PM · Arma 3
LouMontana changed Resolution from resolution:open to resolution:duplicate on T125388: Eden Statusbar isn't working.
Nov 3 2020, 3:28 PM · Arma 3
LouMontana closed T125388: Eden Statusbar isn't working as Resolved.
Nov 3 2020, 3:27 PM · Arma 3
LouMontana closed T125388: Eden Statusbar isn't working, a subtask of T149837: Eden Editor is not fully initialized when mission is opened by startup parameter, as Resolved.
Nov 3 2020, 3:27 PM · Arma 3
LouMontana closed T152926: Description Parameter fadeTime for BIS_fnc_cancelMarker does not work as Resolved.
Nov 3 2020, 3:25 PM · Arma 3
Leopard20 created T154816: [Feature Request] Returning true in onMouseZChanged to override default behavior.
Nov 3 2020, 2:39 PM · Arma 3
LouMontana closed T150204: Add command to get machine time and date as Resolved.
Nov 3 2020, 2:06 PM · Arma 3
LouMontana closed T150204: Add command to get machine time and date, a subtask of T148721: Uneccessary separator in configFile >> "Display3DEN" >> "Controls" >> "MenuStrip" >> "Items" >> "Attributes" >> "items", as Resolved.
Nov 3 2020, 2:06 PM · Arma 3
LouMontana closed T139095: Combat Patrol Units: Editor Previews cause popup error as Resolved.
Nov 3 2020, 1:59 PM · Arma 3
LouMontana closed T139095: Combat Patrol Units: Editor Previews cause popup error, a subtask of T148721: Uneccessary separator in configFile >> "Display3DEN" >> "Controls" >> "MenuStrip" >> "Items" >> "Attributes" >> "items", as Resolved.
Nov 3 2020, 1:59 PM · Arma 3
LouMontana closed T126951: [EDEN] Environment attributes window has got an incorrect size as Resolved.
Nov 3 2020, 1:59 PM · Arma 3
LouMontana closed T126951: [EDEN] Environment attributes window has got an incorrect size, a subtask of T148721: Uneccessary separator in configFile >> "Display3DEN" >> "Controls" >> "MenuStrip" >> "Items" >> "Attributes" >> "items", as Resolved.
Nov 3 2020, 1:59 PM · Arma 3
LouMontana closed T121797: delete3DENEntities does not work with collect3DENHistory as Resolved.
Nov 3 2020, 1:58 PM · Arma 3
LouMontana closed T121797: delete3DENEntities does not work with collect3DENHistory, a subtask of T148721: Uneccessary separator in configFile >> "Display3DEN" >> "Controls" >> "MenuStrip" >> "Items" >> "Attributes" >> "items", as Resolved.
Nov 3 2020, 1:58 PM · Arma 3
LouMontana closed T117665: Jumping to marker position (Briefing) as Resolved.
Nov 3 2020, 1:58 PM · Arma 3
LouMontana closed T117665: Jumping to marker position (Briefing), a subtask of T148721: Uneccessary separator in configFile >> "Display3DEN" >> "Controls" >> "MenuStrip" >> "Items" >> "Attributes" >> "items", as Resolved.
Nov 3 2020, 1:58 PM · Arma 3
LouMontana closed T142928: Missing 'description.ext::Header' even though header attributes are defined in Eden Editor as Resolved.
Nov 3 2020, 1:57 PM · Arma 3
LouMontana closed T142928: Missing 'description.ext::Header' even though header attributes are defined in Eden Editor, a subtask of T148721: Uneccessary separator in configFile >> "Display3DEN" >> "Controls" >> "MenuStrip" >> "Items" >> "Attributes" >> "items", as Resolved.
Nov 3 2020, 1:57 PM · Arma 3
LouMontana closed T153117: [Feature Request] New scripting command: notEqualTo as Resolved.
Nov 3 2020, 1:19 PM · Arma 3
Donnovan changed Severity from severity:major to severity:minor on T152186: When you exchange 2 balaclavas in the face gear slot, on certain gear conditions, one of them dissapears.
Nov 3 2020, 10:44 AM · Arma 3
TRAGER created T154810: enableGunLights issues.
Nov 3 2020, 7:17 AM · Arma 3

Nov 2 2020

DrakonixS created T154804: Why is the AI so unco-operative.
Nov 2 2020, 10:25 PM · Arma 3
Nightmare515 added a comment to T153805: BIS_fnc_respawnBackpack: respawn point does not move when the tent is picked up and moved.

fixed in 2.00

Nov 2 2020, 8:21 PM · Arma 3
Leopard20 updated subscribers of T154778: Glitching and death when sprinting onto an edge while falling .

@BIS_fnc_KK I think it's related to: T153368
But please do not revert that change. If it's possible, fix this one.

Nov 2 2020, 8:08 PM · Arma 3
Leopard20 created T154801: [Feature Request] Getter command for all controls in a controlsGroup: controlsGroupCtrls.
Nov 2 2020, 8:05 PM · Arma 3
h- added a comment to T154773: LockInventory does not work on backpack/weapon props placed in the editor.

It's nice to have this lock all inventories though so don't go "fixing" that :P

Nov 2 2020, 5:34 PM · Arma 3
7erra created T154790: New command(s) to get the currently focused control of a display.
Nov 2 2020, 12:47 PM · Arma 3
dedmen changed the status of T153802: Holstered sidearms don't have magazine proxies from New to Assigned.
Nov 2 2020, 12:43 PM · Arma 3
dedmen closed T154513: He muerto sin sentido as Resolved.

Not a bug/issue

Nov 2 2020, 12:32 PM · Arma 3
dedmen closed T154512: He muerto sin sentido as Resolved.

Not a bug/issue

Nov 2 2020, 12:31 PM · Arma 3
dedmen closed T154561: Performance build crashes for Dedmen as Resolved.

Memory corruption via -showScriptErrors

Nov 2 2020, 12:22 PM · Arma 3
dedmen claimed T154561: Performance build crashes for Dedmen.
Nov 2 2020, 12:19 PM · Arma 3
dedmen assigned T154629: RPT Error when placing VR units on arma3diag_x64.exe to reyhard.
Nov 2 2020, 12:18 PM · Arma 3
dedmen merged T154651: Unable to equip some suppressors after 2.0 update into T154769: Suppressors compatibility issues since 2.00.
Nov 2 2020, 12:18 PM · Arma 3
dedmen merged task T154651: Unable to equip some suppressors after 2.0 update into T154769: Suppressors compatibility issues since 2.00.
Nov 2 2020, 12:18 PM · Arma 3
dedmen added a comment to T154773: LockInventory does not work on backpack/weapon props placed in the editor.

Backpack is complicated.
You place a backpack in 3DEN yes, but on mission start its deleted/moved into a weapon holder. And you would need to call the script on the weapon holder but not the backpack.

Nov 2 2020, 12:16 PM · Arma 3
dedmen assigned T154769: Suppressors compatibility issues since 2.00 to reyhard.
Nov 2 2020, 12:14 PM · Arma 3
dedmen added a comment to T123883: Command "enableWeaponDisassembly" removes all interaction.

Can't repro on 2.01 dev branch, nor 2.01 internal

Nov 2 2020, 12:04 PM · Arma 3
dedmen changed the status of T123883: Command "enableWeaponDisassembly" removes all interaction from Reviewed to Assigned.
Nov 2 2020, 10:17 AM · Arma 3

Nov 1 2020

Siil created T154781: [Request] Enable different optic textures and zoom levels for vision modes.
Nov 1 2020, 11:33 PM · Arma 3
Fennek updated the task description for T154778: Glitching and death when sprinting onto an edge while falling .
Nov 1 2020, 10:12 PM · Arma 3
Fennek updated the task description for T154778: Glitching and death when sprinting onto an edge while falling .
Nov 1 2020, 10:09 PM · Arma 3
Fennek created T154778: Glitching and death when sprinting onto an edge while falling .
Nov 1 2020, 10:00 PM · Arma 3