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Sep 4 2019

Groove_C added a comment to T85511: Inventory AT-Launcher problem.

It's not original game's problem that ACE removes action menu via mouse wheel, so you can't take what you need because of ACE, not because of ArmA.

Sep 4 2019, 1:33 PM · Arma 3
Groove_C added a comment to T85511: Inventory AT-Launcher problem.

If a mod changes or removes some original mechanics of the game, it's not game developers problem, ok?

Sep 4 2019, 1:27 PM · Arma 3
Groove_C added a comment to T85511: Inventory AT-Launcher problem.

You should change the title of the ticket to: Inventory AT launcher problem with ACE mod

Sep 4 2019, 1:25 PM · Arma 3
Groove_C added a comment to T85511: Inventory AT-Launcher problem.

You use a mod! Do you even understand this?

Sep 4 2019, 1:24 PM · Arma 3
Groove_C added a comment to T85511: Inventory AT-Launcher problem.

You don't want to look at provided facts. It is in the inventory, even when several bodies are one on top of the other. How many screenshots do you need? Or may be go buy glasses so you can better see what's on screenshots.
If it isn't in the inventory, it's because the launcher is not close enough to the body to be part of the inventory. So you take it via action menu.

Sep 4 2019, 1:24 PM · Arma 3
mickeymen added a comment to T85511: Inventory AT-Launcher problem.

Developers - Please Don’t Close It Yet! Let me make a video!

Sep 4 2019, 1:23 PM · Arma 3
mickeymen added a comment to T85511: Inventory AT-Launcher problem.

You didn’t solve the problem, you only suggested an alternative solution - namelly a list in the command menu is good! I don’t have it because mod ACE3 removed it - that’s understandable!

Sep 4 2019, 1:20 PM · Arma 3
Groove_C added a comment to T85511: Inventory AT-Launcher problem.

Like mentioned already before, if AT launcher is not close enough to the body, you can take it using action menu.
If AT launcher is very close or in the body, you use inventory and it works just fine.
I don't know if you read what I write, because current version is current version, not dev. And if you even look at last provided screenshot, one body is on top or inside of the other body, not far as you say.

Sep 4 2019, 1:17 PM · Arma 3
mickeymen added a comment to T85511: Inventory AT-Launcher problem.

My screenshots are made using latest/current version of the game

Sep 4 2019, 1:13 PM · Arma 3
Groove_C added a comment to T85511: Inventory AT-Launcher problem.

Vanilla game works just fine.

Sep 4 2019, 1:10 PM · Arma 3
Groove_C added a comment to T85511: Inventory AT-Launcher problem.

This should be reported to ACE mod team and not here.

Sep 4 2019, 1:10 PM · Arma 3
Groove_C added a comment to T85511: Inventory AT-Launcher problem.

You should have mentioned, that this happens when using a mod, ACE in your case. It's very important! But you haven't mentioned it.
It's a completely different story, with mods.

Sep 4 2019, 1:08 PM · Arma 3
Groove_C added a comment to T85511: Inventory AT-Launcher problem.

You use ACE and this says it all.

Sep 4 2019, 1:07 PM · Arma 3
mickeymen added a comment to T85511: Inventory AT-Launcher problem.

As you can see on 2nd picture, I couldn't take the AT launcher via action menu, so I used Inventory and it was visible there no problems.

Sep 4 2019, 1:06 PM · Arma 3
Groove_C added a comment to T85511: Inventory AT-Launcher problem.

My screenshots are made using latest/current version of the game, no mods, obviously. As if there is a problem and it comes only when using mods, it's not ArmA problem, but can be mod problem.
As you say, you use ACE, so your ticket is not even completely valid then.

Sep 4 2019, 1:06 PM · Arma 3
mickeymen added a comment to T85511: Inventory AT-Launcher problem.
Sep 4 2019, 1:04 PM · Arma 3
Groove_C added a comment to T85511: Inventory AT-Launcher problem.

As you can see on 2nd picture, I couldn't take the AT launcher via action menu, so I used Inventory and it was visible there no problems.

Sep 4 2019, 1:03 PM · Arma 3
mickeymen added a comment to T85511: Inventory AT-Launcher problem.

Firstly, I don’t have this list in the menu - maybe it's my fault since I use ACE3 - I have ONLY - Inventory

Sep 4 2019, 1:03 PM · Arma 3
Groove_C added a comment to T85511: Inventory AT-Launcher problem.

Added last link, where you have 2 bodies one on top of the other, with 3 AT launchers. Works fine!

Sep 4 2019, 12:59 PM · Arma 3
Groove_C added a comment to T85511: Inventory AT-Launcher problem.

Check my links again! Have changed them.

Sep 4 2019, 12:58 PM · Arma 3
mickeymen added a comment to T85511: Inventory AT-Launcher problem.

Yes, I see now, but I do not have this list!

Sep 4 2019, 12:58 PM · Arma 3
Astaroth added a comment to T127940: Vehicles missing hit able crew.

Spam comments removed.

Sep 4 2019, 12:56 PM · Arma 3
mickeymen added a comment to T85511: Inventory AT-Launcher problem.

your Link is not works

Sep 4 2019, 12:55 PM · Arma 3
Groove_C added a comment to T85511: Inventory AT-Launcher problem.

https://abload.de/img/arma3_x642019-09-0412h5klm.jpg
https://abload.de/img/arma3_x642019-09-0412t1j90.jpg
https://abload.de/img/arma3_x642019-09-0412vaksa.jpg
Tried once again, specially for you, in multiplayer, right now.
Satisfied?

Sep 4 2019, 12:53 PM · Arma 3
mickeymen added a comment to T85511: Inventory AT-Launcher problem.

There is no problem. I've checked - it's resolved. Ticket can be closed.

Sep 4 2019, 12:37 PM · Arma 3
palak8626 added a comment to T127940: Vehicles missing hit able crew.
Sep 4 2019, 12:36 PM · Arma 3
palak8626 added a comment to T127940: Vehicles missing hit able crew.
Sep 4 2019, 12:36 PM · Arma 3
palak8626 added a comment to T127940: Vehicles missing hit able crew.
Sep 4 2019, 12:35 PM · Arma 3
palak8626 added a comment to T127940: Vehicles missing hit able crew.
Sep 4 2019, 12:35 PM · Arma 3
palak8626 added a comment to T127940: Vehicles missing hit able crew.
Sep 4 2019, 12:35 PM · Arma 3
palak8626 added a comment to T127940: Vehicles missing hit able crew.
Sep 4 2019, 12:35 PM · Arma 3
palak8626 added a comment to T127940: Vehicles missing hit able crew.
Sep 4 2019, 12:35 PM · Arma 3
palak8626 added a comment to T127940: Vehicles missing hit able crew.
Sep 4 2019, 12:35 PM · Arma 3
palak8626 added a comment to T127940: Vehicles missing hit able crew.
Sep 4 2019, 12:34 PM · Arma 3
palak8626 added a comment to T127940: Vehicles missing hit able crew.
Sep 4 2019, 12:34 PM · Arma 3
Genesis92x added a comment to T124736: Inventory interaction via scripting commands.

Please consider this Bohemia. This is long overdue.

Sep 4 2019, 11:31 AM · Arma 3
Genesis92x added a comment to T76533: Ability to remove single items from crates without the need to clear all items and reload them all again..

Yo. Bohemia. This is a little important. It's been 5 years, can we get going on this?

Sep 4 2019, 11:22 AM · Arma 3
dedmen added a comment to T84241: setMousePosition effected by resolution sampling.

getResolution was recently updated to return fov and tripleHead.
Adding sampling resolution to that would've been a logical step.

Sep 4 2019, 10:24 AM · Arma 3
distractor2004 updated the task description for T144389: AI Soldiers Attack Comrades if Empty Civilian Vehicles are Destroyed.
Sep 4 2019, 4:28 AM · Arma 3
distractor2004 updated the task description for T144389: AI Soldiers Attack Comrades if Empty Civilian Vehicles are Destroyed.
Sep 4 2019, 4:28 AM · Arma 3
distractor2004 updated the task description for T144389: AI Soldiers Attack Comrades if Empty Civilian Vehicles are Destroyed.
Sep 4 2019, 4:26 AM · Arma 3
distractor2004 created T144389: AI Soldiers Attack Comrades if Empty Civilian Vehicles are Destroyed.
Sep 4 2019, 12:04 AM · Arma 3

Sep 3 2019

simp1yhotmailcouk added a comment to T144341: Combined Arms objective does not complete if player group leader killed.

Hi.
are you able to reproduce it more times? I have tried it several times and mission always continues as should be. Thanks for more info.

Sep 3 2019, 8:16 PM · Arma 3
Sparker added a comment to T141468: "Deleted" event handler is being called when a unit enters a vehicle.

Thank you, it's fixed in the dev branch now, you can close the ticket

Sep 3 2019, 7:23 PM · Arma 3
Astaroth changed the status of T144341: Combined Arms objective does not complete if player group leader killed from New to Need More Info.

Hi.
are you able to reproduce it more times? I have tried it several times and mission always continues as should be. Thanks for more info.

Sep 3 2019, 6:38 PM · Arma 3
Groove_C added a comment to T62860: Compass not visible on map screen.

@Astaroth I've checked - it's resolved. Ticket can be closed.

Sep 3 2019, 6:23 PM · Arma 3
Astaroth closed T62467: Exchangable/Costumizable Armament for Vehicles as Resolved.

Thanks for confirmation.

Sep 3 2019, 6:18 PM · Arma 3
Groove_C updated subscribers of T62606: Easy to implement but major impact improvement for the animations.
Sep 3 2019, 6:18 PM · Arma 3
Astaroth closed T62434: No pipper or aimsight for helicopter as Resolved.

Thanks for confirmation.

Sep 3 2019, 6:17 PM · Arma 3
Groove_C added a comment to T62467: Exchangable/Costumizable Armament for Vehicles.

@Astaroth I've checked - it's resolved. Ticket can be closed.

Sep 3 2019, 6:16 PM · Arma 3
Groove_C added a comment to T62434: No pipper or aimsight for helicopter.

Duplicate of T58605
@Astaroth I've checked - it's resolved. Ticket can be closed.

Sep 3 2019, 6:15 PM · Arma 3
Astaroth closed T62078: Character bugs out in vehicles as Resolved.

Thanks for confirmation.

Sep 3 2019, 5:57 PM · Arma 3
Groove_C updated subscribers of T62078: Character bugs out in vehicles.

@Astaroth I've checked - it's resolved. Ticket can be closed.

Sep 3 2019, 5:44 PM · Arma 3
Javla created T144368: Error code STATUS ACCESS VIOLATION.
Sep 3 2019, 5:44 PM · Arma 3
Astaroth claimed T144286: Game continually Crashes at same point.

Hi,
It haven't crashed to me during playing of Bootcamp. I have forwarded your dumps to our porgrammers. We will see what they will find. Thanks for the report.

Sep 3 2019, 5:37 PM · Arma 3
Astaroth closed T83084: FIXED as Resolved.

Thanks for confirmation.

Sep 3 2019, 5:12 PM · Arma 3
Groove_C updated subscribers of T83084: FIXED.

@Astaroth I've checked - it's resolved. Ticket can be closed.

Sep 3 2019, 5:10 PM · Arma 3
Groove_C added a comment to T143317: crash bad_module avec battleye .

@Grandreptile857 Tu as la version de Windows originale ou craqué?
@Astaroth can be related to the fact of not having original Windows. It lets you launch and play in SP, but it won't let you access MP.
BattlEye checks this.

Sep 3 2019, 5:05 PM · Arma 3
Groove_C updated subscribers of T85511: Inventory AT-Launcher problem.

There is no problem.
One can take AT launcher from inventory, only if it's still attached to the body.
If it's on the ground near the body, one has to look at it and use mouse wheel action menu to take it from the ground. Not using inventory.
@Astaroth I've checked - it's resolved. Ticket can be closed.

Sep 3 2019, 4:56 PM · Arma 3
Groove_C added a comment to T144295: 2nd floor of radar dome doesn't have an action to use ladder to get down.
Sep 3 2019, 4:46 PM · Arma 3
Astaroth changed the status of T144295: 2nd floor of radar dome doesn't have an action to use ladder to get down from New to Need More Info.

Hi,
action is there but it doesn't appear in all angles (general Arma ladder behaviour). You need aim in the middle of the ladder and action should appear. It's beter use first person view. Let me know if it works please. Thanks

Sep 3 2019, 4:40 PM · Arma 3
Groove_C updated subscribers of T144295: 2nd floor of radar dome doesn't have an action to use ladder to get down.

The action is actually available, but you have to look at the ladder itself and a bit down. Works 100% every time, approaching the ladder from the left or from the right.

Sep 3 2019, 4:39 PM · Arma 3
Astaroth closed T62003: Variable night vision sensitivity as Resolved.

Closing as duplicate.

Sep 3 2019, 4:05 PM · Arma 3
Astaroth changed Resolution from resolution:open to resolution:duplicate on T62003: Variable night vision sensitivity.
Sep 3 2019, 4:04 PM · Arma 3
Astaroth closed T61970: Object view distance slider should be the percentage of overall View Distance slider as Resolved.

Thanks for confirmation.

Sep 3 2019, 4:03 PM · Arma 3
Astaroth closed T61944: Sound exiting the water as Resolved.

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Sep 3 2019, 4:01 PM · Arma 3
Astaroth closed T61904: Dangerous stance change when reloading as Resolved.

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Sep 3 2019, 4:01 PM · Arma 3
Astaroth closed T61778: Allow on screen instruments when flying as Resolved.

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Sep 3 2019, 3:58 PM · Arma 3
Astaroth closed T61580: Unable to crouch with NLAW/RPG as Resolved.

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Sep 3 2019, 3:54 PM · Arma 3
Astaroth closed T61538: Massive Exploit - Grenade Throws Clip Through Walls as Resolved.

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Sep 3 2019, 3:52 PM · Arma 3
Astaroth closed T61512: Pick up scope seperately from enemy's body as Resolved.

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Sep 3 2019, 3:52 PM · Arma 3
Astaroth closed T61416: Cargo lift as Resolved.

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Sep 3 2019, 3:50 PM · Arma 3
Astaroth closed T61497: Ejecting from Assault Boats as Resolved.

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Sep 3 2019, 3:49 PM · Arma 3
Astaroth closed T61468: You can't deploy swimmers from helicopters as Resolved.

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Sep 3 2019, 3:42 PM · Arma 3
Astaroth closed T61419: Zoom level resets when looking into optics as Resolved.
Sep 3 2019, 3:31 PM · Arma 3
Astaroth changed Resolution from resolution:open to resolution:duplicate on T61419: Zoom level resets when looking into optics.
Sep 3 2019, 3:30 PM · Arma 3
Astaroth closed T60925: Wrong magazine visibility when reloading an empty gun as Resolved.

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Sep 3 2019, 3:26 PM · Arma 3
Astaroth closed T61441: Clipping Through Walls as Resolved.

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Sep 3 2019, 3:25 PM · Arma 3
Astaroth closed T61395: Weather conditions not the same for everyone as Resolved.

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Sep 3 2019, 3:22 PM · Arma 3
Astaroth closed T61368: detach gears from other weapons as Resolved.

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Sep 3 2019, 3:05 PM · Arma 3
Astaroth closed T61362: Take away the black around the scopes when zooming in as Resolved.
Sep 3 2019, 3:02 PM · Arma 3
Astaroth closed T61272: Zoomed Out Toggle Resets to Zoomed-in after Iron-sighting. as Resolved.

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Sep 3 2019, 2:59 PM · Arma 3
Astaroth closed T61175: RPG Scope as Resolved.

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Sep 3 2019, 2:58 PM · Arma 3
Astaroth closed T61072: Buggy reload animation if u choose a magazine for an empty weapon as Resolved.

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Sep 3 2019, 2:57 PM · Arma 3
Astaroth closed T60878: Jumping out of Assault Boat, character goes into rag doll and sinks to the bottom as Resolved.

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Sep 3 2019, 2:56 PM · Arma 3
Astaroth closed T60863: We're are gonna need a 3D editor. as Resolved.
Sep 3 2019, 2:54 PM · Arma 3
Astaroth closed T60836: can't shoot from MH-9 Bench as Resolved.

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Sep 3 2019, 2:50 PM · Arma 3
Astaroth closed T60830: Rain at night blinding as Resolved.

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Sep 3 2019, 2:49 PM · Arma 3
Astaroth closed T60806: Gas station marked below houses as Resolved.

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Sep 3 2019, 2:48 PM · Arma 3
Astaroth closed T60648: Remove weapon switch and reload from the scrolling action menu. as Resolved.

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Sep 3 2019, 2:45 PM · Arma 3
Astaroth closed T60737: Ejecting From A Moving Boat as Resolved.

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Sep 3 2019, 2:44 PM · Arma 3
Astaroth closed T60609: Add a feature to open weapon on ground inventory (more accesible attachments) as Resolved.

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Sep 3 2019, 2:42 PM · Arma 3
Astaroth closed T60568: Using FAKs allows you to crouch under a vehicle. as Resolved.

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Sep 3 2019, 2:40 PM · Arma 3
Astaroth closed T60330: Diving backwards with A or D button pressed as Resolved.

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Sep 3 2019, 2:37 PM · Arma 3
Astaroth closed T60187: Vehicle steering with mouse indicator as Resolved.

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Sep 3 2019, 2:34 PM · Arma 3
Astaroth closed T60192: Unit switched to ragdoll state in water will always sink to the ocean floor before recovering as Resolved.

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Sep 3 2019, 2:32 PM · Arma 3
Astaroth closed T60106: Filtering by ping filters out all servers. as Resolved.

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Sep 3 2019, 2:29 PM · Arma 3
Astaroth closed T60029: Missing front tires and still able to drive as Resolved.

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Sep 3 2019, 2:23 PM · Arma 3
Astaroth closed T59796: Weapon laying on the ground randomly turns and sometimes even disappear after clicking gear on victim's body as Resolved.

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Sep 3 2019, 2:20 PM · Arma 3
Astaroth closed T59753: Throw into wheel make vehicles bouncing. as Resolved.

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Sep 3 2019, 2:13 PM · Arma 3