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Genesis92x
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User Since
Jun 4 2014, 3:57 AM (385 w, 6 d)

Recent Activity

Sep 4 2019

Genesis92x added a comment to T124736: Inventory interaction via scripting commands.

Please consider this Bohemia. This is long overdue.

Sep 4 2019, 11:31 AM · Arma 3
Genesis92x added a comment to T76533: Ability to remove single items from crates without the need to clear all items and reload them all again..

Yo. Bohemia. This is a little important. It's been 5 years, can we get going on this?

Sep 4 2019, 11:22 AM · Arma 3

Aug 26 2018

Genesis92x added a comment to T68216: Some of magazines weren't stored in soldier Vest or Uniform? - Soldier are having too much equipment.

Genesis here. This problem still exists

Aug 26 2018, 1:21 PM · Arma 3

May 10 2016

Genesis92x added a comment to T77441: Game Frequently Crashes.

@Iceman

I appreciate you following up. The crashing is still persisting. My friend had to get some extra dump files for me and has currently uploaded them...I haven't had a chance in the past couple days to get at them - I am hoping to do that tonight.

Thanks for being awesome and patient.

EDIT:
Iceman. The issue has been resolved. It was BattleEye. I think ArmA was crashing because he never accepted an "UELA terms and services" agreement.
Odd issue. After accepting that, he has been able to play for many hours without crashing.

May 10 2016, 8:26 AM · Arma 3
Genesis92x added a comment to T77441: Game Frequently Crashes.

I uploaded the files

May 10 2016, 8:26 AM · Arma 3
Genesis92x edited Steps To Reproduce on T77441: Game Frequently Crashes.
May 10 2016, 8:26 AM · Arma 3
Genesis92x added a comment to T76242: Beggar/Fugitive Model missing hiddenselections.

I don't mean to necro an issue over a year old, but it is still an issue. And it's actually quite a simple fix that could be implemented by BI, or if need be by an addon maker. The issue is simply that the C_Poor.p3d's hiddenselection proxy is named: camo.

But, the Configuration Entry for HiddenSelections under the Civilian Fugitive references "insignia", a proxy that doesn't exist. And the Beggar's HiddenSelections are "camo1" and "insignia", neither of which exist in the model either.

This means any attempt to apply a custom texture is always going to target the wrong hiddenselection, as they simply don't exist. However! They can be retextured, because they do have it defined, it's just once again, it is simply named camo. So the fix for this would be fixing the config for these units by changing:

class C_man_p_fugitive_F
hiddenSelections[] = {"insignia"}; TO hiddenSelections[] = {"camo"};

class C_man_p_beggar_F
hiddenSelections[] = {"camo1","insignia"}; TO hiddenSelections[] = {"camo"};

Anyways, that's my 2 cents on the issue. An addon maker could easily fix these as well, if it was a high priority for them. I've already had to for Degeneration.

May 10 2016, 7:55 AM · Arma 3
Genesis92x added a comment to T70864: AI cannot be forced to sprint using forceSpeed or setSpeedMode.

This issue does not exist when AI carry weapons to my knowledge

Check out this video where I attempt to apply gammadust's method to an AI without a gun.

http://youtu.be/NI5uAPuDelg

May 10 2016, 5:27 AM · Arma 3