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Take away the black around the scopes when zooming in
Closed, ResolvedPublic


If you shot out of a real gun, you would know to not put your eye right against the scope. Instead, you should have it further from the scope so the recoil doesn't break your eyesocket. This would add another level of immersion to the game. You should also be able to move your head around to check your surroundings while scoped in. Without the black around the scope, that is possible.


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Steps To Reproduce


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This would make the game even more awesome :D

Event Timeline

CraziKin edited Steps To Reproduce. (Show Details)Mar 8 2013, 11:28 PM
CraziKin edited Additional Information. (Show Details)
CraziKin set Category to Visual-Weapons.
CraziKin set Reproducibility to N/A.
CraziKin set Severity to Feature.
CraziKin set Resolution to Open.
CraziKin set Legacy ID to 3175356582.May 7 2016, 11:50 AM
Bohemia added a subscriber: yrro.Mar 8 2013, 11:28 PM
SGTIce added a subscriber: SGTIce.May 7 2016, 11:50 AM

If you read some of the articles/forums the reason why it's not being done is resource allocation via hardware.

JNC added a subscriber: JNC.May 7 2016, 11:50 AM
JNC added a comment.Mar 8 2013, 11:32 PM

Please search the forums before posting a new ticket

resource allocation? why is it any different than using an ACOG or red dot? just add magnification and change the eye relief!!!

It would require using PIP & rendering 2 images.

They have to scale the outside back which is rendering two different parts of the scenery at a time not to mention if you move it has to change the images, which puts more stress on an already stressed CPU.

Sorry guys, I didn't know

SGTIce added a comment.Mar 9 2013, 4:38 PM

Just telling you, it's been discussed on the forums for ~4 months if not more. Can still upvote it though.

Hanz added a subscriber: Hanz.May 7 2016, 11:50 AM
Hanz added a comment.May 15 2013, 12:48 PM

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

@Astaroth I've checked - it's resolved. Ticket can be closed.

Astaroth closed this task as Resolved.Sep 3 2019, 3:01 PM
Groove_C removed a subscriber: Groove_C.Sep 4 2019, 5:43 PM