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Dec 14 2022

Hellmaker2a added a comment to T163084: Terrain builder: unable to create thumbnails for objects.

Any news ?

Dec 14 2022, 3:45 PM · DayZ Modding, DayZ
golner updated the task description for T169342: HouseNoDestruct inherited Buildings are not persitant when spawnt via Kit.
Dec 14 2022, 11:10 AM · DayZ Modding, DayZ
golner created T169342: HouseNoDestruct inherited Buildings are not persitant when spawnt via Kit.
Dec 14 2022, 11:10 AM · DayZ Modding, DayZ

Dec 12 2022

DrZiLLo added a comment to T137261: UI-UX Issues (Modding).

knock Knock :)
It still doesn't work on PC
m_Video.LoadVideo( "Path\\To\\Video.mp4", 0 );
m_Video.Play( VideoCommand.PLAY );

Dec 12 2022, 5:55 PM · DayZ Modding, DayZ
Geez changed the status of T169285: Need method to hide water clipping from New to Reviewed.
Dec 12 2022, 9:32 AM · DayZ Modding, DayZ
LBmaster created T169315: ItemPreviewWidget Item should be of Type Object and not EntityAI.
Dec 12 2022, 9:00 AM · DayZ Modding, DayZ

Dec 9 2022

RedFalcon created T169285: Need method to hide water clipping.
Dec 9 2022, 7:35 AM · DayZ Modding, DayZ
RedFalcon added a member for DayZ Modding: RedFalcon.
Dec 9 2022, 7:23 AM

Dec 8 2022

Mortan added a comment to T166865: [REQUEST] Overridable GetAttachedOptics.

We believe and wait )

Dec 8 2022, 6:26 PM · DayZ Modding, DayZ
Geez changed the status of T169267: More Radio Bands from New to Reviewed.

Thank you for your feedback JasonTaylorFY.
We are going to take a look at what can be done :).
Regards,
Geez

Dec 8 2022, 10:00 AM · DayZ Modding, DayZ
JasonTaylorFY created T169267: More Radio Bands.
Dec 8 2022, 2:55 AM · DayZ Modding, DayZ

Dec 7 2022

Geez added a comment to T165933: Patch 1.18 PrePhys_IsTag doesn't work..

Also, while you are waiting for the fix, the devs have found a workaround for this until the fix is deployed.

Dec 7 2022, 4:21 PM · DayZ Modding, DayZ
Geez closed T165933: Patch 1.18 PrePhys_IsTag doesn't work. as Resolved.

Hello everyone.
This has been resolved internally and a fix will appear with the 1.20 update.
Regards,
Geez

Dec 7 2022, 4:12 PM · DayZ Modding, DayZ
Geez changed the status of T165933: Patch 1.18 PrePhys_IsTag doesn't work. from Assigned to Acknowledged.
Dec 7 2022, 3:55 PM · DayZ Modding, DayZ
Streatman changed Category from category:modding to category:general on T168951: Request/Help/Advice for Winter Chernarus.
Dec 7 2022, 11:00 AM · DayZ Modding, DayZ

Dec 5 2022

GlutenFreeVapes added a comment to T156746: 1.11.153721 - ScriptCallQueue.CallLater on server stops calling function at correct interval after ~4.5 hours.

I'm pretty sure that vanilla functions use calllater as well, so the best fix you can apply is to use a modified version of the game executable, similar how cheaters edit things in games and try to fix the issue yourself or rewrite all the functions including vanilla which have calllater in them.

Dec 5 2022, 12:45 PM · DayZ Modding, DayZ
mrdarn added a comment to T156746: 1.11.153721 - ScriptCallQueue.CallLater on server stops calling function at correct interval after ~4.5 hours.

Other than the Timer and CallLater, is there another way to do this? or is a fix from Enfusion for the CallLater issue the best resolution for this?

Dec 5 2022, 12:41 PM · DayZ Modding, DayZ

Dec 1 2022

Liven added a comment to T156746: 1.11.153721 - ScriptCallQueue.CallLater on server stops calling function at correct interval after ~4.5 hours.

I tried the Timer class in the past to replace callLater but it is a lot lot more ressource consumming.

Dec 1 2022, 11:15 AM · DayZ Modding, DayZ
Perivision added a comment to T156746: 1.11.153721 - ScriptCallQueue.CallLater on server stops calling function at correct interval after ~4.5 hours.

Timer and CallLater have pros and cons. Switching to Timer is just workaround. Personally preferring fix already very good described issue.

Dec 1 2022, 9:24 AM · DayZ Modding, DayZ
alishakihn added a comment to T163683: CLE does not allow for balancing item spawns in multiple tiers.
Dec 1 2022, 3:12 AM · DayZ Modding, DayZ

Nov 30 2022

Hunterz added a comment to T156746: 1.11.153721 - ScriptCallQueue.CallLater on server stops calling function at correct interval after ~4.5 hours.

Timer and CallLater have pros and cons. Switching to Timer is just workaround. Personally preferring fix already very good described issue.

Nov 30 2022, 2:38 PM · DayZ Modding, DayZ
Spaggie added a comment to T156746: 1.11.153721 - ScriptCallQueue.CallLater on server stops calling function at correct interval after ~4.5 hours.

I'm hearing that John, Deer Isle is unmotivated to do this, so that might not be an option

Nov 30 2022, 2:38 PM · DayZ Modding, DayZ
tjensen added a comment to T156746: 1.11.153721 - ScriptCallQueue.CallLater on server stops calling function at correct interval after ~4.5 hours.

Hi, friends! I see that this bug has gathered quite a bit of attention lately, due to it affecting Deer Isle vault doors and the suit printer on Namalsk.

Nov 30 2022, 2:34 PM · DayZ Modding, DayZ
Geez closed T151736: AimChange and other bugs as Resolved.
Nov 30 2022, 1:55 PM · DayZ Modding, DayZ
Geez closed T150488: hitObject always NULL for Bullet Library RayCast and SphereCast as Resolved.

Hello everyone.
The problem has been resolved internally and the fix will appear in one of the future updates.
Regards,
Geez

Nov 30 2022, 10:33 AM · DayZ Modding, DayZ
GlutenFreeVapes added a comment to T156746: 1.11.153721 - ScriptCallQueue.CallLater on server stops calling function at correct interval after ~4.5 hours.

Is the GetTime() value stored internally as a 32-bit float? That could explain the issue, since 32-bit floats have only 24 bits of mantissa and therefore integer values above 16777216 can lose precision when converted to 32-bit floats.

Nov 30 2022, 10:07 AM · DayZ Modding, DayZ
Geez changed the status of T150488: hitObject always NULL for Bullet Library RayCast and SphereCast from Assigned to Acknowledged.
Nov 30 2022, 9:14 AM · DayZ Modding, DayZ
Spaggie added a comment to T156746: 1.11.153721 - ScriptCallQueue.CallLater on server stops calling function at correct interval after ~4.5 hours.

Seeing more and more frustrated players on Deer Isle (vault door) and Namalsk (printer) servers, we've put up warning messages for them to only attempt missions in the 3 hours after a restart (as 4 hour server restarts are too many I feel). Engine bug

Nov 30 2022, 7:55 AM · DayZ Modding, DayZ

Nov 29 2022

Geez changed the status of T169112: Hive Character Event from New to Assigned.
Nov 29 2022, 10:41 AM · DayZ Modding, DayZ
Geez changed the status of T169124: Workbench deletes progress and prevents saving with multiple .layouts open from New to Assigned.
Nov 29 2022, 10:40 AM · DayZ Modding, DayZ

Nov 28 2022

geb added a member for DayZ Modding: geb.
Nov 28 2022, 11:54 PM
Geez closed T168604: SetHealth blocked on local Spawned Items as Resolved.

Hello again.
The problem has been resolved internally - It is going to be possible to set health on items in client via script. This change will appear in one of the future updates.
Regards,
Geez

Nov 28 2022, 11:42 AM · DayZ Modding, DayZ
Geez changed the status of T169109: M3s dosnt shift when changed to automatic 1.19 from New to Reviewed.
Nov 28 2022, 10:38 AM · DayZ Modding, DayZ
CashewSan created T169124: Workbench deletes progress and prevents saving with multiple .layouts open.
Nov 28 2022, 7:57 AM · DayZ Modding, DayZ

Nov 27 2022

MisterJ3012 added a comment to T162465: More frequency for Walkie-Talkie.

That still would be a very useful feature! Not only for S.T.A.L.K.E.R. but many other stuff we, as a community, could create for DayZ.

Nov 27 2022, 11:56 AM · DayZ Modding, DayZ
OfficialWardog created T169112: Hive Character Event.
Nov 27 2022, 6:50 AM · DayZ Modding, DayZ
Wilmafingerdoo edited Steps To Reproduce on T169109: M3s dosnt shift when changed to automatic 1.19.
Nov 27 2022, 12:27 AM · DayZ Modding, DayZ
Wilmafingerdoo created T169109: M3s dosnt shift when changed to automatic 1.19.
Nov 27 2022, 12:26 AM · DayZ Modding, DayZ

Nov 26 2022

mrdarn added a comment to T156746: 1.11.153721 - ScriptCallQueue.CallLater on server stops calling function at correct interval after ~4.5 hours.

This issue seems to now be affecting the Namalsk 3D Printer, and the DeerIsle KMUC door.

Nov 26 2022, 6:01 PM · DayZ Modding, DayZ

Nov 23 2022

Liven edited Steps To Reproduce on T169065: Problem creating a custom car camera.
Nov 23 2022, 6:21 AM · DayZ Modding, DayZ
Liven updated the task description for T169065: Problem creating a custom car camera.
Nov 23 2022, 6:15 AM · DayZ Modding, DayZ
Liven updated the task description for T169065: Problem creating a custom car camera.
Nov 23 2022, 6:14 AM · DayZ Modding, DayZ
Liven created T169065: Problem creating a custom car camera.
Nov 23 2022, 6:13 AM · DayZ Modding, DayZ

Nov 21 2022

Geez changed the status of T168953: Missing Hidden selection on the Open Tuna Can from New to Reviewed.
Nov 21 2022, 4:23 PM · DayZ Modding, DayZ

Nov 18 2022

OfficialWardog added a comment to T163685: RestApi / cURL Extend Capabilities.

I've been using a work around with POST request and setting custom headers, but this only works for POST request, as by default SetHeader only sets Content-Type headers, using this work around with GET requests fails, because GET request by standard does not have a request body, which is why SetHeader is ignored.

Nov 18 2022, 7:56 AM · DayZ Modding, DayZ

Nov 15 2022

Streatman created T168953: Missing Hidden selection on the Open Tuna Can.
Nov 15 2022, 10:46 AM · DayZ Modding, DayZ
Streatman updated the task description for T168951: Request/Help/Advice for Winter Chernarus.
Nov 15 2022, 10:14 AM · DayZ Modding, DayZ
Streatman changed Category from category:general to category:modding on T168951: Request/Help/Advice for Winter Chernarus.
Nov 15 2022, 10:06 AM · DayZ Modding, DayZ
Streatman edited Additional Information on T168951: Request/Help/Advice for Winter Chernarus.
Nov 15 2022, 9:56 AM · DayZ Modding, DayZ
Streatman created T168951: Request/Help/Advice for Winter Chernarus.
Nov 15 2022, 9:55 AM · DayZ Modding, DayZ
Geez closed T168811: Client side NULL POINTER crashes, none on server side as Resolved.
Nov 15 2022, 9:25 AM · DayZ Modding, DayZ
gjvdheuvel added a comment to T168811: Client side NULL POINTER crashes, none on server side.

Feel free to close the topic, if needed I can provide more details.

Nov 15 2022, 7:47 AM · DayZ Modding, DayZ
gjvdheuvel updated subscribers of T168811: Client side NULL POINTER crashes, none on server side.

@Geez I've found it. There is a continuous poll looping of course on the available playeractions. One of the in a mod had a null pointer after something updated in 1.19 and it just starts lopping as soon as a player logs on to the server. This creates a huge logfile that we saw and at some point the clientside just has a crash, maybe when maximum memory is reached orso.

Nov 15 2022, 7:46 AM · DayZ Modding, DayZ

Nov 14 2022

waynepalir81 created T168944: opening map is crashing my controls.
Nov 14 2022, 6:53 PM · DayZ Modding, DayZ
Geez changed the status of T168894: Terrain Builder Corruption from New to Reviewed.

Hello mattty-ice-.
Unfortunately there is not much we can do with this file as it is empty. But not all is lost.
You yhould try to recreate your project file again (terrain properties and so on) and then attach your object layers, template librariers and the height map. You may even be able to recover the up to date heightmap from one of the v4d files. What is most important for your case is that you back up everything before trying to recover the project (we assume you have a source folder with more files than just this one).
Regards,
Geez

Nov 14 2022, 9:05 AM · DayZ Modding, DayZ

Nov 13 2022

Geez closed T168514: player attach to the object does not work as Resolved.

Hello everyone.
This has been fixed for the 1.19 hotfix nr. 3.
Regards,
Geez

Nov 13 2022, 8:20 PM · DayZ Modding, DayZ

Nov 12 2022

lava76 added a comment to T168514: player attach to the object does not work.

Can definitely reproduce and confirm freeze/desync/teleport issue when player changes stance while attached to vehicle (using LinkToLocalSpaceOf). I noticed that jumping/falling onto a vehicle while already crouched/prone does not cause the issue, it's only caused by changing stance.

Nov 12 2022, 7:38 PM · DayZ Modding, DayZ

Nov 11 2022

mattty-ice- created T168894: Terrain Builder Corruption.
Nov 11 2022, 6:06 PM · DayZ Modding, DayZ

Nov 10 2022

Geez added a comment to T154626: Gamecrash without error with TextListboxWidget's GetItemData.

Hello LBmaster.
This issue has been fixed internally and the fix will appear in one of the future updates.
Regards,
Geez

Nov 10 2022, 2:48 PM · DayZ Modding, DayZ
Geez closed T154626: Gamecrash without error with TextListboxWidget's GetItemData as Resolved.
Nov 10 2022, 2:47 PM · DayZ Modding, DayZ
Geez changed the status of T168811: Client side NULL POINTER crashes, none on server side from New to Awaiting internal Testing.
Nov 10 2022, 12:37 PM · DayZ Modding, DayZ
Geez changed the status of T168858: Some mods will not automatically update from New to Awaiting internal Testing.
Nov 10 2022, 12:22 PM · DayZ Modding, DayZ

Nov 9 2022

ryuk_the_offlamer created T168860: aim bot or wall hack .
Nov 9 2022, 8:33 PM · DayZ
kpro1982 added a comment to T168858: Some mods will not automatically update.

To be clear -- the above entry was after I manually changed the "CanBeAutoupdated": value to true. It was false.

Nov 9 2022, 7:41 PM · DayZ Modding, DayZ
kpro1982 created T168858: Some mods will not automatically update.
Nov 9 2022, 7:40 PM · DayZ Modding, DayZ

Nov 8 2022

Hunterz added a comment to T168514: player attach to the object does not work.

before player teleported client freezes for few seconds

Nov 8 2022, 6:49 PM · DayZ Modding, DayZ
Hunterz added a comment to T168514: player attach to the object does not work.

there are only new bug with linking to object... when player change stance, is teleported (desync) randomly to map

Nov 8 2022, 6:48 PM · DayZ Modding, DayZ

Nov 7 2022

gjvdheuvel added a comment to T168811: Client side NULL POINTER crashes, none on server side.

Nov 7 2022, 8:52 AM · DayZ Modding, DayZ
gjvdheuvel created T168811: Client side NULL POINTER crashes, none on server side.
Nov 7 2022, 8:49 AM · DayZ Modding, DayZ

Nov 6 2022

Salutesh updated the task description for T168318: Suggestion to replace notifiers and badges parent widgets in HUD for customizations.
Nov 6 2022, 5:58 PM · DayZ Modding, DayZ
3Vaker added a comment to T140729: Overriding Map Widgets.

Sorry for an unexpected bump and mention, but @Geez:

Nov 6 2022, 5:56 PM · DayZ Modding, DayZ

Nov 1 2022

Callatic created T168708: NULL Pointer.
Nov 1 2022, 7:09 PM · DayZ Modding, DayZ

Oct 31 2022

Arkensor added a comment to T168514: player attach to the object does not work.

could you please provide some more details on what exactly does not work since the 1.19 patch? Player attaching should only be done through LinkToLocalSpaceOf.
I have briefly checked and for me, it still worked - but of course, I can't easily test all use cases/situations.

Oct 31 2022, 1:30 PM · DayZ Modding, DayZ
Geez changed the status of T168634: DayZPlayerImplementSwimming -> HandleSwimming - Mistake from New to Acknowledged.
Oct 31 2022, 12:12 PM · DayZ Modding, DayZ
Geez reopened T168604: SetHealth blocked on local Spawned Items as "Acknowledged".

However, we are going to take a look if this can be changed for local objects.
Regards,
Geez

Oct 31 2022, 12:11 PM · DayZ Modding, DayZ
Geez closed T168604: SetHealth blocked on local Spawned Items as Resolved.

Hello LBmaster.
This is blocked due to security reasons.
Regards,
Geez

Oct 31 2022, 11:34 AM · DayZ Modding, DayZ
Geez changed the status of T168644: Jerrycan selections. from New to Assigned.
Oct 31 2022, 10:02 AM · DayZ Modding, DayZ
Geez added a comment to T168663: My server started shutting down after 1.19.

Hello dmitriykulikov.
Can you please describe the problem in English?
Regards,
Geez

Oct 31 2022, 9:26 AM · DayZ Modding, DayZ

Oct 30 2022

dmitriykulikov created T168663: My server started shutting down after 1.19.
Oct 30 2022, 10:14 AM · DayZ Modding, DayZ

Oct 29 2022

MrJericho created T168644: Jerrycan selections..
Oct 29 2022, 2:57 PM · DayZ Modding, DayZ

Oct 28 2022

komer created T168634: DayZPlayerImplementSwimming -> HandleSwimming - Mistake.
Oct 28 2022, 10:29 PM · DayZ Modding, DayZ
JortWbusch added a comment to T168046: Missing P3D's. .

Still not available.

Oct 28 2022, 5:19 PM · DayZ Modding, DayZ

Oct 27 2022

Liven created T168616: High ping on local server.
Oct 27 2022, 8:52 PM · DayZ Modding, DayZ
LBmaster created T168604: SetHealth blocked on local Spawned Items.
Oct 27 2022, 12:46 PM · DayZ Modding, DayZ
Geez closed T168588: editor keeps crashing as Resolved.

Hello CrypticSoul.
DayZ Editor is a mod, therefore the issue has to be fixed by its creators.
Regards,
Geez

Oct 27 2022, 11:11 AM · DayZ Modding, DayZ

Oct 26 2022

CrypticSoul added a comment to T168588: editor keeps crashing.

im on windows 11 wit a ryzen 3 and amd radeon gpu. everything ran fine until today

Oct 26 2022, 9:51 PM · DayZ Modding, DayZ
CrypticSoul created T168588: editor keeps crashing.
Oct 26 2022, 9:50 PM · DayZ Modding, DayZ

Oct 24 2022

MrFriendlyPlayZ created T168517: workbench issues.
Oct 24 2022, 10:43 PM · DayZ Modding, DayZ
komer created T168514: player attach to the object does not work.
Oct 24 2022, 7:45 PM · DayZ Modding, DayZ
Geez changed the status of T168398: Please move custom skeleton definition to cfgMods in config.cpp from New to Assigned.
Oct 24 2022, 12:29 PM · DayZ Modding, DayZ

Oct 22 2022

Hunterz added a comment to T168398: Please move custom skeleton definition to cfgMods in config.cpp.

Oct 22 2022, 7:51 AM · DayZ Modding, DayZ
Hunterz created T168398: Please move custom skeleton definition to cfgMods in config.cpp.
Oct 22 2022, 7:50 AM · DayZ Modding, DayZ

Oct 20 2022

Geez closed T168336: Can't use some features of 1.19 Diag_64 debug tool as Resolved.

Hello Liven.
It's right at the top of the section in the documentation, CE section does currently not work in MP. However, it appears we did forget to mention that AI/NavMesh also does not work in MP and we will add it to the documentation as well.
Apologies for any inconveniences.
Regards,
Geez

Oct 20 2022, 3:49 PM · DayZ Modding, DayZ
Liven edited Steps To Reproduce on T168336: Can't use some features of 1.19 Diag_64 debug tool.
Oct 20 2022, 12:00 PM · DayZ Modding, DayZ
Liven created T168336: Can't use some features of 1.19 Diag_64 debug tool.
Oct 20 2022, 12:00 PM · DayZ Modding, DayZ
Hunterz created T168335: [Feature Request] - #ifdef with OR.
Oct 20 2022, 11:40 AM · DayZ Modding, DayZ
Geez changed the status of T168318: Suggestion to replace notifiers and badges parent widgets in HUD for customizations from New to Reviewed.
Oct 20 2022, 10:28 AM · DayZ Modding, DayZ

Oct 19 2022

Salutesh created T168318: Suggestion to replace notifiers and badges parent widgets in HUD for customizations.
Oct 19 2022, 11:07 PM · DayZ Modding, DayZ

Oct 17 2022

Geez changed the status of T168249: Missing Hidden Selection on CamoNet from New to Assigned.
Oct 17 2022, 9:45 AM · DayZ Modding, DayZ

Oct 16 2022

Josecitox created T168249: Missing Hidden Selection on CamoNet.
Oct 16 2022, 9:53 PM · DayZ Modding, DayZ