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Overriding Map Widgets
New, UrgentPublic

Description

For the longest time, the modders community has been using the map widget. We were extremely grateful for the information on RscMapControl/MapDefault; however, these things get overridden when another mod also uses the Rsc/default class and loads after your mod.

Is there any way for us to make sure these versions of Rsc/default don't get overridden, and we all can have our separate map widget configurations?

I've tried inheritance and using the script class, but that's for widgets and not configuration classes.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10
Operating System Version
N/A
Category
General
Steps To Reproduce

Try to use two mods that both use the rscmapcontrol or default map.

Event Timeline

@Geez Any chance for this, or can it be closed? Thank you for taking a look.

3Vaker added a subscriber: 3Vaker.Aug 5 2019, 8:39 PM
3Vaker added a comment.Nov 6 2022, 5:55 PM

Sorry for an unexpected bump and mention, but @Geez:

Is it possible to implement MapWidget that can take modded RscMapControl during initialization or something like that?

Still very relevant years later :)

Still relevant btw