@Nate_LapT Yeah, you what I mean, if you build a fence you gotta start with two big logs which you dig a whole for, but people do that on asphalt roads to creat solid road blocks that are super hard to see.
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Oct 7 2022
Sep 27 2022
@Joelf201 Ah I believe I understand now what you are referring to. Your wording wasn't exactly precise, but if you meant the jittering effect after turning that is already being looked into in another ticket and so this would have been closed as a duplicate. Thanks for taking the time to report and trying to help to improve the game!
Sep 25 2022
+1
@Geez RESOLVED Inertia is an intended feature
Jul 6 2022
+1
Jun 27 2022
@Geez Sorry if this is out of place, but may I ask, why the broomstick is intended to sound like a cattleprod and not like a broomstick? Does that mean it is a placeholder?
Jun 19 2022
@Nate_LapT Yeah, unfortunaly 1.18 appears to have amplified this problem enormously :/
Jun 18 2022
From personal experience I can say, that this Desync issue is now worse than ever ;/
Jun 6 2022
Apr 29 2022
@Geez Thank you very much, Geez!
Apr 25 2022
+1
I can confirm this issue, unfortunately however I do not know how to reproduce it. Raising your gun with RMB is often times unresponsive, in that you have to let go and click it again, for it to actually do anything.
@Geez Hey Geez, I understand this is a flavour feature and not of high priority, but if fitting in any way, I would be grateful, if you could forward this to the dev team :) If not, so be it :)
@Geez Hello Geez, here's a short video of the bug occurring, showing things in detail. I hope this illustrates the issue further and assists the dev-team in fixing it, as well as showing the gravity of this bug and it's impact on core gameplay.
Apr 21 2022
Hey @Geez
happy to hear, thank you for the update! Can mark as RESOLVED now?
Best regards
Apr 16 2022
Apr 15 2022
Apr 14 2022
@superjail54 I agree, that there should be some way for the loot to be safe. Perhaps it could be made so that the items will be dropped on the ground, as is the case with tents or other storage being destroyed. The items will then stay on the ground at least 4 hours, given the current minimum lifetime values of items.
@lemmac Well, they said they "expected to", but it looks like there are more important things that take priority right now, so I'll just be patient. I want to point out that I believe cynicism, although warranting a satisfying feeling in the moment, ultimately achieves nothing in terms of progressing things or making oneself happier. And I speak from my own experience and cyncical past in regards to DayZ.
@rafagarciia22 Good news!
Excerpt from article "DayZ in 2022" Feb 10, 2022 [https://dayz.com/article/developer-update/DayZ-in-2022]
"We’re in the process of importing the latest version of vehicle simulation from a newer >version of our Enfusion engine. We hope this will bring some much-needed stability to >vehicle simulation in DayZ and expect to perform some public testing in the coming weeks."
@Geez RESOLVED as tents being used to block doorways are no longer indestructable! Thank you!
Jan 15 2020, 12:24 PM
Hello malau,
We have tested this internally and when destroying just the radiator, the vehicle did not get deleted. It is possible that you have managed to destroy the whole car, which will result in cleanup.
Regards,
Geez
@Sickspeed Good news!
@567swimmey Do you recall, if there was a server restart before you returned to your car?
Feb 24 2020, 12:55 PM
"Hello freerider3434.
The issue is continuously being worked on.
Regards,
Geez"
@Geez RESOLVED
@pleasefixthehandbug Well spoken! What are you going to do with your username, once they've fixed it btw? ;D
@Geez Thank you very much Geez!
+1
Apr 12 2022
@Geez I experienced this exact problem yesterday, while I was playing with my brother. I have video footage from both Pov's. For him it looked like I was raising my fists and then kill zombies at a distance with my telekinetic superpowers. On my and I was holding in my hands an amphibia, which is what I really used to headshot said zombies.
Apr 7 2022
+1
+1
+1
@ParanoiaLP You make a good point for my suggestion not being a perfect solution. Your example shows, that although unlikely, a player might crash with a certain knowledge and then spawn in a different location, giving them a tactical advantage.
Mar 31 2022
Hey @Geez thanks for taking the time to let me know.
@sanguine00 Hey Erik, what do you think about my suggested solution. You seem to be more knowledeable on the subject than me.
Mar 30 2022
Mar 25 2022
@Geez The issue is present as of 1.17.154657.
@Geez Witnessed and confirmed to be present as of latest experimental patch 1.17.154657.
Mar 19 2022
@Geez This appears to have been partially fixed in the 1.16 update. The headtorch no longer seems to be glowing, in the turned off state WHILE attached to the player. However the issue still persists with world model, meaning it is self-illuminated, when it is in world model state, while turned off, no matter wether a battery is attached or not. But this isn't a big problem so I'd say, it no longer needs to be classified as "Major".
Dec 4 2021
@Kathosky Wrong, it has been more than two years...
Oct 28 2021
Oct 1 2021
@KingSize Will try that, thx for the tip :)
Sep 15 2021
Sep 9 2021
@Geez Hi, the issue is still present on todays experimental version. It appears that the bug affects the magazine, that is attached to the gun when logging in.
Jan 5 2021
Hello Geez,
Dec 20 2020
@Geez
Hello Geez, can you please tell me if the topic of night time illumination is being discussed or considered?
Nov 5 2020
Hello Geez,
Nov 1 2020
@Geez RESOLVED
Oct 24 2020
Hello Geez,
Sep 18 2020
Hello Geez,
Sep 6 2020
@jamielou.007 Ah, thanks. It looks very clumsy but to be fair it's WiP and fanmade. Have you seen this?
Sep 5 2020
@jamielou.007 That tweet is for some reason not available to me. Do you have another source?
Sat, Sep 5 2020, 12:34 PM - Freerider
@Geez Hi, is there any update on this? Will the player controller be revised regarding player weight and inertia and if so, when can we expect first iterations and testing?
@jamielou.007 Well, unfortunately my last question has gone unanswered. I will ask again and update here accordingly.
Sep 4 2020
Aug 24 2020
@GlutenFreeVapes Hi and no. It doesn't seem related to me. This ticket discusses two issues. The first is about the lifetime of never touched items and the second is about the problem of no existing limit to the amount of how many of one item can spawn in a specific area. If the latter existed, we wouldn't have the problem of swarm spawning, discussed in this ticket --> T137112
@Geez appears to be RESOLVED
@Geez Dear devs, please add a check in the Central Loot Economy Config as to how many of one specific item are allowed to spawn in a certain area/or distance from each other This would resolve the "swarm spawning"-phenomenon
@Geez Appears to be RESOLVED
Aug 22 2020
Little update. Problem STILL PRESENT
Jul 27 2020
Hi Geez,
Jul 10 2020
@Masgel I cannot understand your english.
Jul 9 2020
Jul 5 2020
On Stable official 1st person server. Maybe only occurring in first-person "hardcore" mode.
Attempts to fix:
Verifying integrity of game cache files
Reinstalling DayZ
Jul 4 2020
@Geez seems like this ticket has been overlooked thus far
Jul 3 2020
On Stable official 1st person server. Maybe only occurring in first-person "hardcore" mode.
Jul 2 2020
Hello Geez,
The issue is still present and occurring in countless instances within the latest "stable" 1.08 update, 1.08.153251 to be precise.
Jun 27 2020
@Geez scheduled for a fix for what is close to an entire year now. Any updates?
Jun 12 2020
Jun 10 2020
Unbelievable...
May 28 2020
@Geez such as? Tell us where we can talk with the devs about the future. Where is the announced statement after the studio closure outrage? Is it gonna be 'People calmed down, who cares?' And now you'll probably ban me from this, ironically the car despawn ticket that I've put quite a bit of work into collecting all the tickets. The devs do some wholesome twitter post everyday and that's it. Where are the facts. Where are the meat and potatoes. Lies.
May 27 2020
@Beavis Are you still under the illusion that this game will be developed any further? Haven't you read "DayZ in 2020"? They closed a studio mate. The barebones 5 updates, literally the very little they promised, they won't even deliver on. They said 5 updates for this year, which still gives them all the leeway they need, to put nothing into it, but we won't even get those, no, we got one and it's the end of may...
Apr 20 2020
@Geez Hi Geez, has the development team come to any conclusions looking into this issue for the past 7 months?
Apr 9 2020
@Geez What is it with these bots plaguing the feedback tracker?