I noticed that such a gap in the middle of the occluder is created due to the fact that the occluder is triangulated, if you use a Quads, it becomes better, but still does not work correctly.
And this gap is obtained on the edges.
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Jun 19 2020
Here is a video showing the process: https://youtu.be/DMo2_Hz4E38
Hi PR9INICHEK, thank you, forgive my ignorance, how long do they last now?
Jun 18 2020
In the latest version (1.08153212) this bug changed character a little. Refueling with the animation behaves the same - the animation plays but no refueling of the torch happens and no rags are consumed from the source stack. If you drag and drop rags from inventory to the fuel slot on the torch however, the torch is instantly dismantled and the source stack of rags simply disappears! You are left standing with a small stick in your hands and missing the rags you tried to refuel with. I have video of this behaviour to upload if necessary.
1.08.153212
Fixed: Missing % in the inventory tooltip
- Build a complete wooden gate (wood top and bottom)
- place barbed wire in the arrow down aka ground slot. I dragged it in that slot specifically. Did not use the attach function.
- Walk in front, outside where the barbed wire would be.
- Get bleeds
It looks like this has been resolved as of the June 18th Experimental release (1.08.153212). I dropped my spawn jeans and a ruined steak knife and logged out to watch the logs:
Ok, will change to Пила after deeper investigation. Thank you!
happened like player without vest injured by the zumb enters the house where I was waiting for me equipped submachine gun with military vest died even after desferilo several shots and on the strange official server day 18/06/2020 12:00 time of brazil
Apologies, you can find the videos below.
The problem seems to occur only right after you saw a log and then try to combine two stacks, please find the video attached (in 0:44).
Hi,
The server I’m playing on doesn’t seem to be modded, I don’t use mods currently. The admin also claims it’s a 100% vanilla server.
IP: 176.57.168.220
Port: 3002
Hi Geez,
Hello B4rt0cH4.
We have been testing this issue but were unable to produce it based on your description. Is it possible that there is something else that causes this issue (possibly something that triggers it or even a mod?).
And can you try to record a video for us?
Regards,
Geez
Hello rustyrazr.
To build a crate you require 8 planks.
Regards,
Geez
why do you write zero? if you need to use so
AIWorld world = GetGame().GetWorld().GetAIWorld();
if(world) { PGFilter m_pgFilter = new PGFilter(); world.SampleNavmeshPosition(pos,0.5,m_pgFilter,pos) }
Hello B4rt0cH4.
Can you please send us a video of this behaviour?
Regards,
Geez
I do believe this is a bug with stoves not clothing in certain houses on Livonia .. causing the overheating even though the stove has no fire in it
In 1.08 problem will fix
Hello, as it became known that the problem is their short life from landmines and bear traps, can you extend your persistence / life?
Jun 17 2020
Descriptions use words like "Highly durable" or "Versatile" - one would expect they would survive a day of light walking or stepping on zombie's feet here and there.
Try wearing more synthetic textiles - it would take them longer to chew through or discourage them completely. Not sure about hens though - they eat everything.
Wolves eat corpes, I've seen it and have video as proof.
@falagor In a Czech and a Polish languages translation is "Pila"
Extra2:
Changing the quantity seems to bug out when the player inventory is full and the item quantitiy is changed, when this happens, the extra items are put to the ground, but the player weight stays the same
it means not very strong)
Hello Geez, I was driving long distances avoiding any violent confrontation. The result is that only by driving and little walking shoes don't get damaged. Still some tuning is needed - condition of strong tourist or military shoes should not deteriorate this fast.
Stierlitz
@Geez, I've reported this in the past, in fact, because players can abuse it to see through walls. It is an engine bug.
In T151822#2074200, @stierlitz wrote:Yes, it is possible that I encountered and fought few zombies between my rides. I will try to get another pristine shoes and drive long distance for some time If I get impact on shoes durability by that alone.
Yes, it is possible that I encountered and fought few zombies between my rides. I will try to get another pristine shoes and drive long distance for some time If I get impact on shoes durability by that alone.
Yes, the model is normal, but you see that sometimes objects do not occluded, i think its engine bug.
more video: https://youtu.be/k8iPXdpO2Mw
Rendering of a port garage in Chernarus, this is the last frame of loading models.
Hello nIkRon.
We have checked the model you have provided and there doesn't seem to be an issue with it.
Hello.
NiiRoZz:
- I know it, and my model inside map.
- Works and outside, you can watch this in video. But and inside geometry have same defect.
- Occluded inside, as you can see in the video, but it depends on the direction of the look
- I also thought, but small one has exactly the same problems.
- Yes, I know, I read wiki before doing this, and I followed all the rules.
Sorry for my English.
Hello stierlitz.
Is it possible that the infected have damaged the shoes? Do you remember if you fought any? (And received hits)
Regards,
Geez
Hello SgtGroover2020.
Would it be possible for you to send us the coordinates of this location or at least mark this on some kind of map? We would like to take a look at the area since you mention the collisions are also present when you drive vehicle over there.
Regards,
Geez
Hello, I will give you a few tips, found during development with occluders.
Same happening to me too.
Magazines not loading by dragging bullets to them or by pressing "R"
Unloading not working as well.
The only way to fix is to exit and then enter game again.
Hello nIkRon.
Can you please share the model (occluder) that you are using in this video?
Regards,
Geez
Jun 16 2020
Same for frying pan and cooker - they stay hot indefinitely once heated.
Not sure if this is from my end or Server End, but fireplace floating on an angle...even the smoke is on an angle!
Thank you for the report crazyjoe101.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Hello everyone.
We have been testing this consistently but we still were unable to produce this particular issue. Is it possible that this issue is tied to a specific setting/resolution/hardware? Or possibly there is something specific that triggers this occurrence? Please keep us posted in case you run across any information that could lead us to reliably producing this issue.
Regards,
Geez
Hello DrDeSync.
We have been testing this based on your report but we were unable to produce this issue.
Is there any other information you could provide?
Regards,
Geez
Hello DrDeSync.
We have been testing this based on your report but we were unable to produce this issue.
Have you experienced this on the latest experimental version as well?
Regards,
Geez
Hello phil035.
The issue has been fixed internally and will be fixed on Steam in one of the future updates.
Regards,
Geez
Hello Cest7.
The issue has been fixed internally and will be fixed on Steam soon.
Regards,
Geez