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Game recompile script from the unpacked file even if -filePatching parameter is not set
Assigned, UrgentPublic

Description

Hello,

This is an annoying issue for developers, the game actually recompiling script from the unpacked file even if -filePatching parameter is not set.

Just set up an unpacked file at your root folder of DayZ, like if you want to use -filePatching.

Put something in the script that will not compile it.

Launch your game without -filePatching parameter set.

The game will still tell you that he can't compile script, even if he should not compile an unpacked file.

It sounds like only happening if the number of files inside the unpacked file is not equal to the number of files inside the mod.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General

Event Timeline

NiiRoZz created this task.Jun 17 2020, 1:37 PM
Camino added a subscriber: Camino.Jun 17 2020, 1:44 PM
NiiRoZz updated the task description. (Show Details)Jun 17 2020, 2:04 PM
Geez changed the task status from New to Assigned.Jun 18 2020, 11:35 AM