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Jun 19 2018

Wulf reopened T127812: List of vehicles with headlights turned off at night (despite AI crew behavior set to "Aware") as "Acknowledged".

Applogize. We are aware of the issue.

Jun 19 2018, 5:51 PM · Arma 3
Wulf changed the status of T130564: Arma 3 low fps and degrade over time because of sound error, found what it cause (ssAdv) from New to Acknowledged.
Jun 19 2018, 5:02 PM · Arma 3
Wulf changed the status of T130023: Vehicle parachute rotate after unload/paradrop from New to Reviewed.
Jun 19 2018, 12:00 PM · Arma 3
Wulf added a comment to T130023: Vehicle parachute rotate after unload/paradrop .

Thank you for the test mission, we will see what can be done.

Jun 19 2018, 11:59 AM · Arma 3

Jun 18 2018

Wulf closed T117317: AI not reported in chat while Reloading as Resolved.
Jun 18 2018, 1:58 PM · Arma 3
Wulf changed Resolution from resolution:open to resolution:wontfix on T130420: AttachTo breaking vehicle engine.
Jun 18 2018, 1:56 PM · Arma 3
Wulf changed the status of T130420: AttachTo breaking vehicle engine from New to Acknowledged.
Jun 18 2018, 1:56 PM · Arma 3

Jun 16 2018

Wulf closed T128743: Data Link "Target" not working for players as Resolved.
Jun 16 2018, 6:50 PM · Arma 3
Wulf closed T127704: Survive - Blackfoot Down - Teamleader can take damage as Resolved.

After talking with the designers they told me it has to be done this way - otherwise the team-leader would have to be immortal, and as he participates in combat, it would look really odd.

Jun 16 2018, 6:49 PM · Arma 3
Wulf closed T129492: You were kicked off the game (Battleeye: game restart required) SOLVED as Resolved.
Jun 16 2018, 6:49 PM · Arma 3
Wulf added a comment to T130438: [Medical System] When a Player in a Command Position in a Vehicle is knocked out, the Vehicle is marked as Civilian..

Could you please create a test mission and upload it here?

Jun 16 2018, 6:29 PM · Arma 3
Wulf added a comment to T130158: Zeus losing interface.

Does this occur in default Zeus missions as well or just your custom missions?

Jun 16 2018, 6:29 PM · Arma 3
Wulf added a comment to T130420: AttachTo breaking vehicle engine.

Are you by any chance using mods? Also could you please create a video and either upload or post the link to the video here?

Jun 16 2018, 6:27 PM · Arma 3
Wulf added a comment to T130421: Game Crash when Alt Tabbing.

Thank you for the dumps, we will have a look at it. Could you please confirm that the game also crashes without mods enabled?

Jun 16 2018, 6:27 PM · Arma 3
Wulf added a comment to T130023: Vehicle parachute rotate after unload/paradrop .

Could you please upload your test mission here?

Jun 16 2018, 6:27 PM · Arma 3
Wulf added a comment to T129036: A-143 Buzzard Cockpit Model missing parts behind Cockpit.

The issue should be fixed in our current Dev version.

Jun 16 2018, 6:27 PM · Arma 3
Wulf added a comment to T128085: session lost randomly happens .

Can you please send us your Arma 3 report with dumps? Here is how to do that.

Jun 16 2018, 6:25 PM · Arma 3
Wulf changed the status of T129849: The AoA Indexer is inverted from New to Acknowledged.
Jun 16 2018, 6:25 PM · Arma 3
Wulf added a comment to T129849: The AoA Indexer is inverted.

Thank you for the report. We will have a look at it and see what can be done.

Jun 16 2018, 6:25 PM · Arma 3
Wulf changed the status of T129847: Missing License Plates for Hemmt, Tempest and Zamak Trucks from New to Acknowledged.

Thank you for the report, we will see what can be done.

Jun 16 2018, 6:25 PM · Arma 3
Wulf added a comment to T130418: PMCL Sights are not working properly.

Direct mode is meant for softer targets and for close encounters. While top down mode is for more armored vehicles and long range targets.

Jun 16 2018, 6:24 PM · Arma 3
Wulf added a comment to T130378: Rocket launchers.

Talked with the design guys if you have the top down mode enabled then the missile is going as it should. You can see that here in this video.

Jun 16 2018, 6:24 PM · Arma 3
Wulf added a comment to T130418: PMCL Sights are not working properly.

Same as https://feedback.bistudio.com/T130378 this sounds like either a trajectory problem or you aren't using the right mode for the vehicle. Since there is a new fire mode for PCML and Titan.

Jun 16 2018, 6:24 PM · Arma 3
Wulf added a comment to T130378: Rocket launchers.

"What have u done to the rocket launchers?"

Jun 16 2018, 6:24 PM · Arma 3
Wulf added a comment to T130331: Arma 3 Crashes on clicking "Play" from Launcher (0xC0000005 STATUS_ACCESS_VIOLATION).

This error is very generic. It may be caused by many issues, such as a hardware malfunction, a virus in the computer, but also an error in the game itself. Please try these possible solutions and let us know if it helped.

Jun 16 2018, 6:24 PM · Arma 3
Wulf added a comment to T129965: 64 bit not launching.

If you received the error 0xC000012F - STATUS_INVALID_IMAGE_NOT_MZ.

Jun 16 2018, 6:24 PM · Arma 3
Wulf added a comment to T130093: Resistensia a inpacto que nodeverian haser mas que dolor y un moreton.

Could you please write in english what the problem is?

Jun 16 2018, 6:24 PM · Arma 3
Wulf closed T128432: BIS_fnc_getVehicleCustomization for Marid as Resolved.

Alright I will then close this.

Jun 16 2018, 6:24 PM · Arma 3 (1.82.144647)
Wulf added a comment to T129837: Tanks Campaign Crash on open map.

Interesting I was not able to recreate this issue on our stable build. Looked at your dumps and found this error

Jun 16 2018, 6:24 PM · Arma 3
Wulf changed the status of T129489: Vehicle Repair Animation Bug from New to Acknowledged.

Thank you for the report, we are aware of this issue.

Jun 16 2018, 6:23 PM · Arma 3

Jun 6 2018

Wulf edited projects for T129966: T129964: Caracter Locked in database, added: DayZ; removed Arma 3.
Jun 6 2018, 11:40 AM · DayZ

Jun 5 2018

Wulf changed the status of T129659: Tac-Ops DLC: "Infantry" part of "Fait Accompli" is broken: no sound, pitch-black darkness and possibly wrong time from New to Acknowledged.

Besides the "bug" with the time all of the other bugs I was not able to reproduce, it seems that they were a one time occurence.

Jun 5 2018, 6:24 PM · Arma 3
Wulf added a comment to T129492: You were kicked off the game (Battleeye: game restart required) SOLVED.

Have you tried contacting the Battleye devs? You can do that here.

Jun 5 2018, 12:19 PM · Arma 3
Wulf added a comment to T129658: Character Locked in Session.

Regarding locked characters please contact the servers administrators.

Jun 5 2018, 12:16 PM · Arma 3
Wulf added a comment to T129619: Player locked in Database.

Regarding locked characters please contact the administrators of the specific server.

Jun 5 2018, 12:13 PM · Arma 3

May 29 2018

Wulf added a comment to T127915: PM 9mm error in editor.

This should be fixed in dev branch.

May 29 2018, 5:49 PM · Arma 3

May 28 2018

Wulf changed Resolution from resolution:open to resolution:notfixable on T128699: Coaxial thermal signature.
May 28 2018, 2:47 PM · Arma 3
Wulf closed T128699: Coaxial thermal signature as Resolved.

Talked to the devs, according to them this is not fixable sorry.

May 28 2018, 2:47 PM · Arma 3
Wulf closed T127685: Boat not decreasing gas + switch glitch as Resolved.
May 28 2018, 2:47 PM · Arma 3

May 25 2018

Wulf changed the status of T129229: Arma 3 Glitch - Repairing vehicles from New to Confirmed Internally.

Thank you for the report. We will see what can be done about.

May 25 2018, 5:53 PM · Arma 3
Wulf changed the status of T129230: Glitch MRAP under water from New to Confirmed Internally.

This is actually not that easy to reproduce, but it is possible. We will see what can be done.

May 25 2018, 4:08 PM · Arma 3
Wulf added a comment to T127685: Boat not decreasing gas + switch glitch.

Which part of the ticket are you refering to? Gas or switch?

May 25 2018, 2:51 PM · Arma 3
Wulf added a comment to T128171: Since Tanks, game crash.

Read the tickets talked with the devs and well yeah we are sorry that you are experiencing such issues with the game, but there isn't much we can do about it since there isn't a concrete repro for us with the vanilla game.

May 25 2018, 2:49 PM · Arma 3
Wulf reopened T129139: Objects hidden by Hide Terrain Objects still show themselves on the map. as "Acknowledged".
May 25 2018, 11:15 AM · Arma 3
Wulf changed Resolution from resolution:wontfix to resolution:open on T129139: Objects hidden by Hide Terrain Objects still show themselves on the map..
May 25 2018, 11:14 AM · Arma 3
Wulf changed Resolution from resolution:open to resolution:wontfix on T129139: Objects hidden by Hide Terrain Objects still show themselves on the map..
May 25 2018, 11:11 AM · Arma 3
Wulf closed T129139: Objects hidden by Hide Terrain Objects still show themselves on the map. as Resolved.
May 25 2018, 11:11 AM · Arma 3
Wulf added a comment to T129139: Objects hidden by Hide Terrain Objects still show themselves on the map..
May 25 2018, 11:11 AM · Arma 3

May 24 2018

Wulf changed Resolution from resolution:open to resolution:notabug on T128121: DLC Watermarks When Not Using DLC Items.
May 24 2018, 12:02 PM · Arma 3
Wulf closed T128121: DLC Watermarks When Not Using DLC Items as Resolved.
May 24 2018, 12:01 PM · Arma 3
Wulf added a comment to T128121: DLC Watermarks When Not Using DLC Items.

Ah freshlenin is right I now noticed that this item can be selected for your avatar and if you spawn as the character it will force your avatars loadout. Then yes if you selected the wireless earpiece when creating your avatar then it is correct.

May 24 2018, 12:01 PM · Arma 3

May 23 2018

Wulf added a comment to T129131: AI Disembark Flips Vehicles (video included).

Could you please uplaod the mission here?

May 23 2018, 6:12 PM · Arma 3
Wulf changed the status of T129139: Objects hidden by Hide Terrain Objects still show themselves on the map. from New to Acknowledged.

Thank you for the report, but I am afraid that this cannot be done, this is related to our engines limitation.

May 23 2018, 5:26 PM · Arma 3
Wulf added a comment to T129134: 0x000000FF - Unknown.

Thank you for the report. Hmm do you by any chance use a controller when playing the game?

May 23 2018, 5:23 PM · Arma 3
Wulf added a comment to T128605: Arma 3 crashes all the time.

Do you by any chance play with a controller or have one plugged in during launch of the game?

May 23 2018, 5:22 PM · Arma 3
Wulf closed T126662: Objects hidden using hideobject or hide terrain objects module become visible when damaged as Resolved.
May 23 2018, 4:44 PM · Arma 3
Wulf closed T128103: Helicopter gunners do not use Anti Ground Missiles as Resolved.
May 23 2018, 4:11 PM · Arma 3
Wulf added a comment to T128959: Game crash usually when opening map in Exile Mod..

Well it might be related to the mod and not the core game itself. If that is indeed the case then you need to contact the creator of the mod.

May 23 2018, 4:10 PM · Arma 3
Wulf changed the status of T128961: Mod DLC icons display incorrectly in the Virtual Arsenal from New to Confirmed Internally.

Thank you for the report, we will see what can be done.

May 23 2018, 4:07 PM · Arma 3
Wulf changed the status of T129036: A-143 Buzzard Cockpit Model missing parts behind Cockpit from New to Confirmed Internally.

Thank you for the screenshots. We will see what can be done.

May 23 2018, 12:56 PM · Arma 3
Wulf changed the status of T129039: All jets have access to Targeting Pod functionality, regardless of the presence of such pods on their models. from New to Acknowledged.
May 23 2018, 11:14 AM · Arma 3
Wulf changed the status of T129001: Character's neck clips trough CTRG Stealth Uniform's collar when head is moving from New to Confirmed Internally.

Thank you for the report, we are aware of this issue.

May 23 2018, 10:47 AM · Arma 3
Wulf added a comment to T129036: A-143 Buzzard Cockpit Model missing parts behind Cockpit.

Could you please upload a screenshot of the issue?

May 23 2018, 10:21 AM · Arma 3

May 22 2018

Wulf added a comment to T129117: 0xC0000005 - ACCESS_VIOLATION Every time I try to play a campaign or join a server.

Just to be sure have you tried the possible solutions that can be found on our wiki? e.g.

May 22 2018, 6:04 PM · Arma 3
Wulf added a comment to T128848: memory leak ARMA3.

Are you launching the 64bit version of the game?

May 22 2018, 5:58 PM · Arma 3
Wulf added a comment to T129053: Character locked in database.

This is not an issue for Feedback Tracker, please contact BIS support. If you were banned on a official server please try contacting the administrators.

May 22 2018, 5:34 PM · Arma 3
Wulf added a comment to T129025: Battle Eye Service.

Have you tried contacting the developers of Battleye?

May 22 2018, 5:21 PM · Arma 3
Wulf added a comment to T129020: 0xC000012F crash on startup on new install. 100% reproducable.

These errors are raised when the EXE or DLLs, either in the game folder or in the system folders, are corrupted. Possible solutions:

May 22 2018, 5:20 PM · Arma 3
Wulf added a comment to T128959: Game crash usually when opening map in Exile Mod..

Does the crash happen without the mod enabled?

May 22 2018, 5:12 PM · Arma 3
Wulf added a comment to T128958: Reactive armour detonates when hitting rocks at sufficient speed.

At what speed does this happen? Please create a video and either upload it here or send us a link to the video.

May 22 2018, 5:09 PM · Arma 3
Wulf closed T127705: Campaign Mission reporting in, no dialog as Resolved.

Fixed.

May 22 2018, 5:02 PM · Arma 3
Wulf added a comment to T128857: Can not create DX11 devise.

Do you have your graphics and system drives up to date?

May 22 2018, 4:25 PM · Arma 3
Wulf added a comment to T127992: Chemlights glow different amounts based on rotation.

This should be fixed in the next proper update. YOu can test the fixed version in our dev branch.

May 22 2018, 4:20 PM · Arma 3
Wulf changed Resolution from resolution:open to resolution:wontfix on T126787: 3DEN editor's placement radius doesn't ignore the sea..
May 22 2018, 9:48 AM · Arma 3

May 18 2018

Wulf added a comment to T128193: CSAT mechanized compositions use old variant of Marid APC.

Should be fixed in Dev branch.

May 18 2018, 5:53 PM · Arma 3
Wulf added a comment to T128280: Arma 3 Crash.

According to some of the logs you are using Arma 3 32bit. Please try the 64bit version and try if the game still crashes.

May 18 2018, 4:34 PM · Arma 3
Wulf added a comment to T128191: To-199 MFD Naming Error.

This should be fixed in the Dev branch.

May 18 2018, 4:31 PM · Arma 3
Wulf added a comment to T128507: Assassin Helmet's chin strap doesn't move with the wearer's chin.

This should be fixed in the Dev branch.

May 18 2018, 4:30 PM · Arma 3
Wulf added a comment to T128155: Unable to get "Olive" camo on MB 4WD.

This should be fixed in the next Dev branch.

May 18 2018, 4:14 PM · Arma 3
Wulf added a comment to T127889: Multiple issues with MRAPS .

Ifrit and Strider susceptible to small arms fire.

May 18 2018, 4:06 PM · Arma 3
Wulf added a comment to T127912: Broken rear view mirror - Tempest Repair.

This should be fixed in the next dev branch.

May 18 2018, 4:06 PM · Arma 3
Wulf added a comment to T128739: friendlyTag=1 on server doesn't work as expected.

I tested it with your difficulty config and it works I do not see friendly tags.

May 18 2018, 11:18 AM · Arma 3
Wulf added a comment to T128289: Game freezes when a rocket is launched at player vehicle.

Hmm have you tried contacting the servers admin and what his take on this is? We tested this and with Vanilla Arma 3 everything seems fine. It might be a problem with a mod.

May 18 2018, 10:30 AM · Arma 3
Wulf added a comment to T128800: game crashed on open.

So you are no longer experiencing the crash after the latest Win 10 update? Correct?

May 18 2018, 9:47 AM · Arma 3

May 17 2018

Wulf changed Resolution from resolution:open to resolution:nobug on T128709: Rain is louder indoors than it is outdoors.
May 17 2018, 1:41 PM · Arma 3
Wulf closed T128709: Rain is louder indoors than it is outdoors as Resolved.
May 17 2018, 1:41 PM · Arma 3
Wulf added a comment to T128709: Rain is louder indoors than it is outdoors.

This is intended. Being inside a shed during a heavy rainstorm is pretty loud.

May 17 2018, 1:41 PM · Arma 3
Wulf added a comment to T128743: Data Link "Target" not working for players.

I tested the tracking of the centurion as you described and I am able to lock onto the target in the stable build. Have you tried locking the target after the other centurion finally started tracking the target? Otherwise you won't be able to lock onto the target which makes sense when taking into consideration the set up of the centurions. If you try to lock before the other centurion starts tracking the target then you won't start locking even after it started tracking once it does you have to unlock and start locking the target again. Then it should work.

May 17 2018, 1:13 PM · Arma 3
Wulf added a comment to T128841: Silent shots.

Odd we never experienced this issue. Are you by any chance using any weapon mods?

May 17 2018, 11:31 AM · Arma 3
Wulf changed Resolution from resolution:open to resolution:nobug on T128707: Double clicking the compass does not enlarge it.
May 17 2018, 11:28 AM · Arma 3
Wulf closed T128707: Double clicking the compass does not enlarge it as Resolved.

Closing. Mod related bug.

May 17 2018, 11:28 AM · Arma 3
Wulf changed Resolution from resolution:open to resolution:nobug on T128725: Timer for explosives does not work for multiple explosives.
May 17 2018, 10:22 AM · Arma 3
Wulf closed T128725: Timer for explosives does not work for multiple explosives as Resolved.

When you stack explosives on themselves and one of them goes off it will trigger the rest that is how explosives work. If you spread them enough then the timer works as it should. Closing the ticket.

May 17 2018, 10:21 AM · Arma 3

May 16 2018

Wulf added a comment to T128739: friendlyTag=1 on server doesn't work as expected.

When launching the mission did you choose Server Difficulty Preset to be Custom?

May 16 2018, 4:44 PM · Arma 3
Wulf added a comment to T128725: Timer for explosives does not work for multiple explosives.

Thank you for the report. I tested it and it seems that it works as intended. Or perhaps I misunderstood what you meant exactly? If I misunderstood, could you please write a detailed reproduction of the issue or create a video of the issue and upload it here or send a link to the uploaded video?

May 16 2018, 2:37 PM · Arma 3
Wulf merged task T128715: unconscious state breaks command action on other AIs into T127956: unconscious state breaks command action on other AIs.
May 16 2018, 10:50 AM · Arma 3
Wulf merged T128715: unconscious state breaks command action on other AIs into T127956: unconscious state breaks command action on other AIs.
May 16 2018, 10:50 AM · Arma 3
Wulf added a comment to T128740: Game crashes afster a few minutes.

Looked at your report and there are only dumps from January. Please trigger the crash once more and send your Arma report with the most recent dumps.

May 16 2018, 9:52 AM · Arma 3
Wulf added a comment to T128800: game crashed on open.

Also regarding to this DXGI_ERROR_UNSUPPORTED do you have up-to-date graphics drivers?

May 16 2018, 9:47 AM · Arma 3
Wulf added a comment to T128800: game crashed on open.

Does the crash occur without mods as well?

May 16 2018, 9:23 AM · Arma 3