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Objects hidden by Hide Terrain Objects still show themselves on the map.
Closed, ResolvedPublic

Description

When you hide buildings, walls, etc via the Hide Terrain Objects module, their positions are still demonstrated on the map in-game. This can cause confusion with navigation such as route planning, landmark identification and overall correlation of visual cues against the features identified on the map.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Eden Editor
Steps To Reproduce
  1. Place down a Hide Terrain Objects module in Eden Editor, with a size such that buildings are hidden.
  2. Place down a playable unit, ensuring that unit contains a map in inventory.
  3. Play the scenario.
  4. Open your map. The buildings which are not present in the world are still present on the map.

Event Timeline

Wulf changed the task status from New to Acknowledged.May 23 2018, 5:25 PM
Wulf added a subscriber: Wulf.

Hello.

Thank you for the report, but I am afraid that this cannot be done, this is related to our engines limitation.

Wulf added a comment.May 25 2018, 11:11 AM
This comment was removed by Wulf.
Wulf closed this task as Resolved.May 25 2018, 11:11 AM
Wulf claimed this task.
Wulf changed Resolution from Open to Won't Fix.
Wulf changed Resolution from Won't Fix to Open.May 25 2018, 11:14 AM
Wulf reopened this task as Acknowledged.
LouMontana closed this task as Resolved.Nov 25 2020, 2:08 PM