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Mar 22 2017

Mikeman206 created T123963: Reviving Units.
Mar 22 2017, 4:19 PM · Arma 3
razazel changed the status of T123789: Too quiet weapon shooting sounds in some cases from New to Reviewed.
Mar 22 2017, 3:06 PM · Arma 3
Boomka added a comment to T122385: 64 bit executable audio and stuttering problem (Please help!).

...

So? You don't have this bug but use it to promote yours?

No, just to clarify that it is not Logitech headsets' fault.

Mar 22 2017, 2:35 PM · Arma 3
OneTwo9th added a comment to T122385: 64 bit executable audio and stuttering problem (Please help!).

Intel Core i7-4702MQ
8GB Ram 1600 MHz
NVIDIA GTX760M
Windows 10 Home 64bit
Arma on SSD

Got Logitech G930 headset with 7.1 emulation turned on. Not having that kind of issue at all. But I experience this issue instead. Even with other audio devices.

Mar 22 2017, 2:30 PM · Arma 3
MOR added a comment to T123789: Too quiet weapon shooting sounds in some cases.

I got the same issue, with or without soundmods..I think the newly implemented system that changes the way shots can be heard isn't working quite well

Mar 22 2017, 1:36 PM · Arma 3
fahrenberger added a comment to T123789: Too quiet weapon shooting sounds in some cases.

Since v1.68 I'm experiencing the same problem. As soon as the source of sound is blocked from player's view (in first person), it becomes extremely low and almost cannot be heard at all while the supersonic cracks remain super loud.
It's happening with both versions, 32- and 64-bit and I also tried with and without JSRS sound mod which does not make any difference.

Mar 22 2017, 11:41 AM · Arma 3
Boomka added a comment to T122385: 64 bit executable audio and stuttering problem (Please help!).

Intel Core i7-4702MQ
8GB Ram 1600 MHz
NVIDIA GTX760M
Windows 10 Home 64bit
Arma on SSD

Mar 22 2017, 10:43 AM · Arma 3
Lex added a comment to T123863: AI do not receive user addAction commands.

+100%

Mar 22 2017, 8:41 AM · Arma 3
mickeymen updated the task description for T120469: There is no way inside vehicle to report "Status Red", but the AI-crew can reports this.
Mar 22 2017, 8:28 AM · Arma 3
mickeymen updated the task description for T120469: There is no way inside vehicle to report "Status Red", but the AI-crew can reports this.
Mar 22 2017, 8:24 AM · Arma 3
mickeymen edited Additional Information on T120469: There is no way inside vehicle to report "Status Red", but the AI-crew can reports this.
Mar 22 2017, 8:23 AM · Arma 3
mynock.steam created T123958: Consistent Crashing/Locking Up since 1.68 Update 0x000000FF - Unknown.
Mar 22 2017, 7:52 AM · Arma 3
VigVam created T123957: Inadequate bots behavior after script commands.
Mar 22 2017, 7:00 AM · Arma 3
ProtossMaster added a comment to T123863: AI do not receive user addAction commands.

Yeah, none of our Ai can utilize any addactions on objects since 1.68

Mar 22 2017, 7:00 AM · Arma 3
Scouter created T123956: Debug Spectator Alters AI function/movement.
Mar 22 2017, 6:38 AM · Arma 3
trax666120 added a comment to T119929: The colour of many in game UI/HUD elements ignores the Active Elements setting.

Necro here.... Please Fix this, still same problem in altis life

Mar 22 2017, 5:10 AM · Arma 3
Miller89 added a comment to T123955: 64-bit client crash in MP during mission loading (0xC0000005 - STATUS_ACCESS_VIOLATION).

I have the same issue and can reproduce it with the information described above.

Mar 22 2017, 4:53 AM · Arma 3
Gilatar updated the task description for T123955: 64-bit client crash in MP during mission loading (0xC0000005 - STATUS_ACCESS_VIOLATION).
Mar 22 2017, 4:49 AM · Arma 3
Gilatar updated the task description for T123955: 64-bit client crash in MP during mission loading (0xC0000005 - STATUS_ACCESS_VIOLATION).
Mar 22 2017, 4:49 AM · Arma 3
Gilatar updated the task description for T123955: 64-bit client crash in MP during mission loading (0xC0000005 - STATUS_ACCESS_VIOLATION).
Mar 22 2017, 4:46 AM · Arma 3
Gilatar edited Steps To Reproduce on T123955: 64-bit client crash in MP during mission loading (0xC0000005 - STATUS_ACCESS_VIOLATION).
Mar 22 2017, 4:43 AM · Arma 3
Gilatar edited Steps To Reproduce on T123955: 64-bit client crash in MP during mission loading (0xC0000005 - STATUS_ACCESS_VIOLATION).
Mar 22 2017, 4:42 AM · Arma 3
Gilatar created T123955: 64-bit client crash in MP during mission loading (0xC0000005 - STATUS_ACCESS_VIOLATION).
Mar 22 2017, 4:39 AM · Arma 3
MDCCLXXVI added a comment to T123883: Command "enableWeaponDisassembly" removes all interaction.

I have updated the task with a short video to illustrate the issue.

Mar 22 2017, 4:38 AM · Arma 3
MDCCLXXVI updated the task description for T123883: Command "enableWeaponDisassembly" removes all interaction.
Mar 22 2017, 4:38 AM · Arma 3
SpyderBlack723 added a comment to T123918: setUnitLoadout command broken.

That is related to ALiVE\ORBAT Creator, so leave that information on our forums (it sounds like intended behavior though).

Mar 22 2017, 4:34 AM · Arma 3
donyboom added a comment to T123932: Arma 3 64bit exe not responding after alt tab.

I did not try that sorry! I figured it out late last night. The issue was being caused by raptr. Closed raptr and it was fine.

Mar 22 2017, 4:07 AM · Arma 3
reschke added a comment to T123918: setUnitLoadout command broken.

Disregard this comment. It is not relevant to the issue that is happening with setunitloadout.

Mar 22 2017, 3:07 AM · Arma 3
Capt_Caveman added a comment to T123876: 0xC0000005 - STATUS_ACCESS_VIOLATION.

Have had a similar event, just running along doing nothing at all.

Mar 22 2017, 1:55 AM · Arma 3
MDCCLXXVI created T123954: Backpack model detaching from player when entering vehicle.
Mar 22 2017, 1:47 AM · Arma 3
ookexoo added a comment to T123797: Zeus Module: Unable to select combo box entries.

I can confirm this issue.
The "Game Master" module "Default Addons" combo box seems to be broken for certain resolutions atm (at least for x64 version).

Mar 22 2017, 12:28 AM · Arma 3
attila.kazan added a comment to T123784: Can't launch my game after update.

We completely, get that, I just wanted to let you all know that we are already on it and no videos are holding us :)
As for the reports, I believe I already went through your ticket, but just in case I did not, please ping me once you get to it, thanks :)

Mar 22 2017, 12:15 AM · Arma 3

Mar 21 2017

SpyderBlack723 added a comment to T123918: setUnitLoadout command broken.

Repro Mission

Mar 21 2017, 10:36 PM · Arma 3
Wadim.89 added a comment to T82258: Texture of the earth and horizon in a network game. .

I realy cant understand why its such a problem to fix it.

Mar 21 2017, 10:29 PM · Arma 3
Degorth changed Reproducibility from reproducibility:unable to reproducibility:always on T123639: Controllers Disappear in Controllers Menu.
Mar 21 2017, 10:26 PM · Arma 3
Viscosity added a comment to T123784: Can't launch my game after update.
Mar 21 2017, 9:43 PM · Arma 3
lucas023502 added a watcher for Arma 3: lucas023502.
Mar 21 2017, 9:36 PM
Geodez added a comment to T123899: 0xC000041D - STATUS_FATAL_USER_CALLBACK_EXCEPTION.

There is the same problem. Please help.

Mar 21 2017, 9:31 PM · Arma 3
ubb_Thebeast added a comment to T123764: [UNITS] Increased loading times with increased number of users.

Tested it on 1.68, It is still there.

Mar 21 2017, 8:29 PM · Arma 3
ubb_Thebeast merged T123951: My Units Cause long Loading time Server into T123764: [UNITS] Increased loading times with increased number of users.
Mar 21 2017, 8:28 PM · Arma 3
ubb_Thebeast merged task T123951: My Units Cause long Loading time Server into T123764: [UNITS] Increased loading times with increased number of users.
Mar 21 2017, 8:28 PM · Arma 3
ubb_Thebeast created T123951: My Units Cause long Loading time Server.
Mar 21 2017, 8:25 PM · Arma 3
Preisschild created T123948: Arma 3 crashes over and over again (Arma3Ports).
Mar 21 2017, 7:42 PM · Arma 3
Uhclip added a comment to T123818: Crash after new update [16.03.2017].

Windows 8.1 x64

Mar 21 2017, 7:39 PM · Arma 3
benjidike edited Additional Information on T123931: Bad image/0xC000041D - STATUS_FATAL_USER_CALLBACK_EXCEPTION.
Mar 21 2017, 7:10 PM · Arma 3
DanielNL added a comment to T121720: Titan AT launcher cannot be zoomed in in Multiplayer.

Ok I created new ticket redirecting here: https://feedback.bistudio.com/T123947

Mar 21 2017, 7:06 PM · Arma 3
DanielNL created T123947: Titan AT launcher cannot be zoomed in in Multiplayer.
Mar 21 2017, 7:06 PM · Arma 3
razazel changed the status of T123931: Bad image/0xC000041D - STATUS_FATAL_USER_CALLBACK_EXCEPTION from New to Reviewed.
Mar 21 2017, 6:53 PM · Arma 3
razazel changed the status of T123939: Game crash after update to 1.68 from New to Reviewed.
Mar 21 2017, 6:52 PM · Arma 3
razazel changed the status of T123938: Arma 3 Error : Access Violation from New to Reviewed.
Mar 21 2017, 6:46 PM · Arma 3
razazel changed the status of T123934: 0XC000041D from New to Reviewed.
Mar 21 2017, 6:41 PM · Arma 3
razazel changed the status of T123834: Arma 3 Crash on Startup (0xc000041d) from New to Reviewed.
Mar 21 2017, 6:39 PM · Arma 3
razazel changed the status of T123862: 0xC000041D - STATUS_FATAL_USER_CALLBACK_EXCEPTION from New to Reviewed.
Mar 21 2017, 6:34 PM · Arma 3
razazel changed the status of T123879: Game crash while starting: 0xC06D007E - Unkown from New to Reviewed.
Mar 21 2017, 6:33 PM · Arma 3
mush added a comment to T123784: Can't launch my game after update.

aaaand, just read the update #00189 - :)

Mar 21 2017, 6:30 PM · Arma 3
Delta_44 added a comment to T123865: Going prone while running/walking/sprinting doesn't work anymore.

Even with armed soldier

Mar 21 2017, 6:29 PM · Arma 3
razazel changed the status of T123922: Eden crash from New to Reviewed.
Mar 21 2017, 6:24 PM · Arma 3
rodneysantana added a watcher for Arma 3: rodneysantana.
Mar 21 2017, 6:19 PM
mush added a comment to T123784: Can't launch my game after update.

Could I respectfully say that I think we all need to apply some faith and patience here. razezel has confirmed that this is now a known issue, so let's keep the conversation going with him (or her).

Mar 21 2017, 6:19 PM · Arma 3
revengeuk added a comment to T122385: 64 bit executable audio and stuttering problem (Please help!).

Identical issue here also:
AMD CPU ... FX8350 @ 4.8Ghz
16GB Ram 1666
SSD Drive SATA 3
AMD R9 290x
Corsair 2000 Gaming 7.1 Surround headset USB

Mar 21 2017, 6:18 PM · Arma 3
razazel changed the status of T123905: help my arma 3 cannot work from New to Reviewed.
Mar 21 2017, 6:18 PM · Arma 3
razazel changed the status of T123907: Exception code: C0000005 ACCESS_VIOLATION crash to desktop from New to Reviewed.
Mar 21 2017, 6:16 PM · Arma 3
McDiod added a comment to T123670: No idd in RscDisplayEmpty.

Apparently fixed in 1.68.

Mar 21 2017, 6:16 PM · Arma 3
razazel changed the status of T123899: 0xC000041D - STATUS_FATAL_USER_CALLBACK_EXCEPTION from New to Reviewed.
Mar 21 2017, 6:10 PM · Arma 3
BISWizard merged T123945: Arma 3 Launcher Exception Log into T123799: Arma 3 Launcher Exception.
Mar 21 2017, 6:06 PM · Arma 3
BISWizard merged task T123945: Arma 3 Launcher Exception Log into T123799: Arma 3 Launcher Exception.
Mar 21 2017, 6:06 PM · Arma 3
razazel changed the status of T123865: Going prone while running/walking/sprinting doesn't work anymore from Reviewed to Need More Info.

does this happen only with unarmed unit or it happens even with armed ones?

Mar 21 2017, 6:05 PM · Arma 3
SaMatra added a comment to T67309: Sandbags displayed in low LOD look orange unlike high LOD which are light yellow.

Still an issue.

Mar 21 2017, 6:03 PM · Arma 3
PiepMGI added a comment to T123935: DynamicSimulation: Infantry cannot be killed outside activation range..

The problem is: is it serious to be able to see non simulated units???? I used the BI simulation manager module and it's far more convenient for at least these reasons:

  • it's reversible, units appear/ disappear along with distances of players;
  • you can't see what is sim disabled;
  • units are easily excluded of this feature by adding a variable name (so the module considers them as permanent)
  • you can decide if air AI assets are excluded or not.
Mar 21 2017, 5:58 PM · Arma 3
razazel changed the status of T123865: Going prone while running/walking/sprinting doesn't work anymore from New to Reviewed.
Mar 21 2017, 5:26 PM · Arma 3
2600K added a comment to T123935: DynamicSimulation: Infantry cannot be killed outside activation range..

Here you go. Start mission, shoot the infantry group, they won't die. Shoot the vehicle and it'll blow up.

Mar 21 2017, 5:25 PM · Arma 3
razazel changed the status of T123785: BIS_fnc_initRespawn adds HandleDisconnect event handler always returning true, resulting in broken missions with disabledAI=1 from New to Reviewed.
Mar 21 2017, 5:17 PM · Arma 3
razazel closed T123920: s as Resolved.
Mar 21 2017, 5:17 PM · Arma 3
razazel changed the status of T123766: Triggers not working after update from New to Reviewed.
Mar 21 2017, 5:16 PM · Arma 3
razazel changed the status of T123762: "activation" element in the trigger is not work from New to Reviewed.
Mar 21 2017, 5:15 PM · Arma 3
Groogles created T123945: Arma 3 Launcher Exception Log.
Mar 21 2017, 5:12 PM · Arma 3
benjidike updated the task description for T123931: Bad image/0xC000041D - STATUS_FATAL_USER_CALLBACK_EXCEPTION.
Mar 21 2017, 4:41 PM · Arma 3
marceldev89 added a comment to T123762: "activation" element in the trigger is not work.

It's probably a duplicate of T122322 which was reported 3 months ago. :)

Mar 21 2017, 4:34 PM · Arma 3
marceldev89 added a comment to T123766: Triggers not working after update.

It's probably also a duplicate of T122322 which was reported 3 months ago. :)

Mar 21 2017, 4:34 PM · Arma 3
StJimmy added a comment to T123936: GPS and vehicle compass missing in the layout options.

Yep this is in the main branch. Seems like you've slipped some parts of the new system in the main branch and that's why the UI layout is bit bugged.

Mar 21 2017, 4:24 PM · Arma 3
MulleDK19 added a comment to T123933: AI controlled Ghost Hawk's fly backwards when carrying sling loaded cargo.

The AI seems to have trouble with cargo in general. Like, the Huron is better at it, but I find it often circling the Cargo a few times then crash full speed into a tree.

Mar 21 2017, 3:47 PM · Arma 3
MulleDK19 added a comment to T123933: AI controlled Ghost Hawk's fly backwards when carrying sling loaded cargo.

Sure.

Mar 21 2017, 3:46 PM · Arma 3
razazel changed the status of T123940: Vehicle Respawn Module broken after 1.68 from New to Feedback.

Thanks for the ticket, issue should be fixed in the next Dev branch update so you can then check if its working correctly.

Mar 21 2017, 3:34 PM · Arma 3
razazel changed the status of T123935: DynamicSimulation: Infantry cannot be killed outside activation range. from New to Need More Info.

would you mind providing some simple repro mission to demonstrate the issue?

Mar 21 2017, 3:30 PM · Arma 3
Nemesi created T123940: Vehicle Respawn Module broken after 1.68.
Mar 21 2017, 3:27 PM · Arma 3
Lex added a comment to T123368: Bipod limits the field of view, much depends on the topography of the landscape..

Hi,

I´m completly understand your suggestion. I´ve discussed it with our colleagues and bipods are quite real enough. There are many bipods types around the world. You can trample the grass when you prone forward and in this case you will have good line of sight. It´s a quite realistic as well when you prone on the hilltop.

I´m afraid that it won´t be tweaked as colleagues decided, I´m sorry.

Thank you for understanding.

All over the world, bipods have adjustable height. Bipods never prevented from tilting back and forth, if necessary.
To trample the grass? If there is a field of grass in front of you. AI shoots at you when you are completely in the grass. I can not give a return shot, changing the height of the bipod is not available.
Colleagues probably can not compare the work of the bipods (how they work in the window of the house) with the way they are set higher, if there is something to put them on (stone, curb roads and stuff).Unfolding bipods in the window, puts the weapon above, but not lower (like this action on the ground, in the grass)
https://youtu.be/f3Kukq8mGxM
About the height adjustment, I gave an analogy (the supports of the mortar and laser pointer are regulated, and have an algorithm in the game https://youtu.be/0I2VOyCtrOM ).

Mar 21 2017, 3:08 PM · Arma 3
reschke added a comment to T123918: setUnitLoadout command broken.

I can it will be a while before I can put one up here for you guys to check.

Mar 21 2017, 3:03 PM · Arma 3
razazel changed the status of T123927: Editor : trigger activation unavailable from New to Reviewed.
Mar 21 2017, 3:01 PM · Arma 3
razazel changed the status of T123918: setUnitLoadout command broken from New to Need More Info.
Mar 21 2017, 3:00 PM · Arma 3
webzi updated the task description for T123939: Game crash after update to 1.68.
Mar 21 2017, 3:00 PM · Arma 3
razazel added a comment to T123918: setUnitLoadout command broken.

thank you for the feedback.

Mar 21 2017, 2:57 PM · Arma 3
razazel added a comment to T123936: GPS and vehicle compass missing in the layout options.

Thank you for the clarification :)

Mar 21 2017, 2:53 PM · Arma 3
razazel added a comment to T123933: AI controlled Ghost Hawk's fly backwards when carrying sling loaded cargo.

Would you mind uploading the mission or a simpler one as a repro (preferably unpacked, not pbo) so we can try to reproduce the issue?

Mar 21 2017, 2:51 PM · Arma 3
webzi updated the task description for T123939: Game crash after update to 1.68.
Mar 21 2017, 2:50 PM · Arma 3
webzi updated the task description for T123939: Game crash after update to 1.68.
Mar 21 2017, 2:48 PM · Arma 3
Lex added a comment to T123936: GPS and vehicle compass missing in the layout options.

Yes, this is in the current stable 1.68.

Mar 21 2017, 2:47 PM · Arma 3
webzi created T123939: Game crash after update to 1.68.
Mar 21 2017, 2:45 PM · Arma 3
PandaBearsGaming12 created T123938: Arma 3 Error : Access Violation.
Mar 21 2017, 2:39 PM · Arma 3
razazel changed the status of T123627: Ai with waypoint "Seek and destroy", after too short time stop your searches and idle. from New to Acknowledged.
Mar 21 2017, 2:30 PM · Arma 3
razazel changed the status of T123936: GPS and vehicle compass missing in the layout options from New to Reviewed.

thank you for the feedback. I guess this issue is present in the current Stable (1.68.140908)?

Mar 21 2017, 2:27 PM · Arma 3