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Too quiet weapon shooting sounds in some cases
Reviewed, NormalPublic


When you and your opponent are divided by some kind of solid object (wall, rock, building) you can barely hear opponent's weapon shooting. Sonic cracks are still loud, but shooting is quieter than footsteps.
If you have clear line of sight on shooter, you can hear shots properly,


Operating System
Windows 10 x64
Steps To Reproduce
  1. Stay behind some cover (wall, rock, building, etc) while another player or AI is shooting.
  2. Pop out and listen how sound changes
Additional Information

Some people say that with JSRS sound mod everything is ok.

Tested in SP and MP.

Event Timeline

Boomka created this task.Mar 17 2017, 11:09 AM

Since v1.68 I'm experiencing the same problem. As soon as the source of sound is blocked from player's view (in first person), it becomes extremely low and almost cannot be heard at all while the supersonic cracks remain super loud.
It's happening with both versions, 32- and 64-bit and I also tried with and without JSRS sound mod which does not make any difference.

This video (uploaded by someone else) shows the problem pretty well:

MOR added a subscriber: MOR.Mar 22 2017, 1:36 PM

I got the same issue, with or without soundmods..I think the newly implemented system that changes the way shots can be heard isn't working quite well

razazel claimed this task.Mar 22 2017, 3:06 PM
razazel changed the task status from New to Reviewed.
Roddis added a subscriber: Roddis.Mar 27 2017, 10:54 PM
Roddis added a comment.EditedMar 27 2017, 11:46 PM

It seems to have similarities with

Please BIS take care in resolving this without resume that!!!

Audio isn't fixed completely!

in some cases i still have this issue (enemy behind lot of bushes or fences however)

somebody else as well?

MOR added a comment.Mar 29 2017, 8:05 PM in this video it seems to be right..slightly muffled but not fully gone

seems fixed now.

RueLight removed a subscriber: RueLight.Oct 18 2017, 8:05 PM