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Nov 28 2016
Please try the game data verification as suggested by @Jawsh
Given the error I am seeing in the report file, please try out these steps
0x00000035
Nov 24 2016
please try to upload the troubleshooting files again following @Jawsh 's suggestions. In case you encounter some trouble uploading it here directly, please use the Dropbox or any other free file sharing service.
Could you please upload complete troubleshooting report? Thank you
Thank you for the feedback. Please upload the whole troubleshooting export ZIP file so we can check it out.
Nov 22 2016
Hello guys, any news on this? Are you able to confirm a fix or is it a still issue on Dev/RC branch?
Could you check out latest Development branch? There were some fixes applied to the radio channels and speech sounds, should be better there (and of course later in stable/main branch).
Nov 21 2016
@goughdc Seems unfortunately to be Wasteland and KotH specific, were you able to observe anything similar in official MP content using the revive (End Game, Apex Protocol campaing,...)?
Thanks for the confirmation :) Closing as fixed
Please direct any further info or feedback on this issue into T121408 ticket as it provided somewhat better explanation and repro steps.
Nov 16 2016
thank you for the feedback.
What about official servers, did you try perhaps Zeus missions on official servers?
Issue is still in progress so no fix available yet.
So the issue should be fixed in the next Development branch update and later on in Main/Stable branch update.
Nov 15 2016
Indeed should be fixed, probably just missing in the Dev Branch Changelong, should be also fixed in RC (and of course later on in Main/Stable).
thank you for the feedback.
Thank you for the feedback.
thank you for the feedback.
new RC is out, might be worth checking it out. Might be worth checking it out.
Nov 14 2016
I used the repro steps provided and tried Taru + Ifrit, seems to work fine.
thank you for the feedback.
čili, problém s padáním hry, kdy přesně se to stává? Při nějaké akci, nebo po určité době nebo se hra vůbec nespustí?
V každém případě by se hodil crash report.
Ten lze získat v Launcheru > Nastavení >Vyexportovat report
Toto vygeneruje ZIP soubor, který stačí přetáhnout do comment boxu.
thank you for the report,
thank you for the feedback.
Interesting, could you please tell me where exactly did you change the priority of the program? Thank you
Nov 11 2016
You are using the darters for the repro, are you able to do similar thing with infantry units?
Nov 10 2016
What about the latest Steam Dev update? Should be fixed (1.67.139238)
Nov 9 2016
issue should be fixed in the current Development branch and later in Main/Stable branch update.
Should be already fixed in Dev branch.
Should be fixed in dev branch already.
Should be fixed in the Development branch already and should be also included in the next Stable/Main branch update
Nov 7 2016
does this happen in vanilla game (no mods)?
Thank you very much.
Please follow the link provided by @Jawsh and let us know whether it has helped you.
Also, verify integrity of your game cache. It is possible that the launcher is corrupt.
I get it that latest update did not help.
We are looking into that right now. You might can also try to switch to the development branch.
It is possible you will see some WIP features but game should be running just fine in overall, maybe even better as it often contains crash fixes that are yet to be added to the stable/main branch.
Nov 4 2016
thank you for your feedback and the report files.
Thank you for the info :)
Let's look at it this way. The runway is 1.1 km long and you were able to get from end to another in 1 minute which would make ~60 km/h average, and that is while not considering that you have stopped and the acceleration/braking time.
True, the game truly is demanding as a result of an older engine and amount of simulations and scripts (heavily scripted scenarios are most likely to crash or have performance issues) that are running.
There are always improvements in progress however these are often limited by the engine.
If the server has enabled BattlEye, Apex non-owners are supposed to be kicked from the server if it uses Apex structure assets.
Tanoa and its structures are exclusive for Apex owners only and placing these assets into different map does not change that.
The HUD seems to be displaying correct speed.
thank you for the report.
Nov 3 2016
Thank you very much :)
Issue was submitted for fix, not sure what fix will be applied (depends on what will be possible).
Issue should be already fixed in the Development branch, can you confirm and/or leave out some issues that seem still not working (preferably with a repro), thank you
thank you for your feedback.
So without the BitDefender AV you are able to run and play the game.
Well, this is however pretty normal, Apex non-owners do not have the structures available because they do not have them at all, they are Apex exclusive.
thank you for the feedback.
thank you for the feedback. Could you please provide and RPT from session where you experienced this issue?
thank you for the feedback. Could you please provide and RPT from session where you experienced this issue?
Does the player own an Apex Expansion DLC?
Nov 2 2016
thank you for the feedback.
first of all please try to verify integrity of the game cache via Steam.
Steam > right-click Arma 3 > Properties > Local Files tab > Verify Integrity of Game Cache
thanks for the feedback.
thank you for the feedback.