It would be better to add another animation for recharging weapons. That is if firing all the shots contained in the weapon charger, recharging I have to change the charger and pull to load the round in the chamber and shot if for example 10 shots on 30, I just have to change the charger because the hit is already in the barrel .
Currently I shoot 10 rounds or 30 rounds, the animation runs as if I were to also load the round in the chamber.
Description
Description
Details
Details
- Severity
- Feature
- Resolution
- No Bug
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Operating System Version
- 1607
- Category
- Feature Request
Status | Assigned | Task | ||
---|---|---|---|---|
Resolved | None | T121214 request: Different reloading type (see description) | ||
New | None | T121215 request: round in the chamber feature |
Event Timeline
Comment Actions
The devs stated that the engine cant handle the bullet in chamber. Thats why there actually is no need for a different animation since there shouldnt be a bullet in the chamber.