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Unusual process exit / Crash
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Description

Conflict between MCC_Sandbox and CBA. When running two mods together game crashes upon start up of multi-player mission. Any help would be appreciated.

I have re-installed Windows 10, Arma 3 and all mods. This issue is a result of the most recent Arma 3 update. Rolling back the mods does not fix problem. It should also be noted that running ACE fixes the crash. However an [MCC_func_gear] Error: type STRING expected OBJECT on index 0 in ["preinit"] pops.

https://www.dropbox.com/s/r6x0fhe6ft3svxb/ArmaReport_Log_20161126T184824_Jason.zip?dl=0

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
OS Build 14393.447
Category
Game Crash
Steps To Reproduce

Run MCC_Sandbox with CBA.

Additional Information

FIGURED IT OUT FINALLY!! It was the keybindings. For some reason the last game patch must have changed how the game handles key binds. The profile I was loading in with had several rebound keys. Switching to default binds fixed the problem completely. It should be noted that this exact profile and mods were in use with ACE prior to and following the release of the hotfix for 1.64. In order to begin work on a new public server mission I loaded the game without ACE and discovered the bug. ACE's keybind structure must effect the key in question and thus the reason it works with ACE. I will continue to test this week for a definitive answer as to exactly which key is causing the problem.

Event Timeline

PLeasant created this task.Nov 26 2016, 8:19 PM
PLeasant updated the task description. (Show Details)Nov 27 2016, 2:10 AM
PLeasant edited Additional Information. (Show Details)Nov 27 2016, 10:18 PM
razazel claimed this task.Nov 28 2016, 11:10 AM
razazel closed this task as Resolved.
razazel added a subscriber: razazel.

Hello,

thank you for the feedback.

Unfortunately we are not able to do anything about issues that are caused by mods or conflict in them.