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May 10 2016

Fireball added a comment to T73907: PCML Sight glitch.

There's no PCML visible on that picture.

May 10 2016, 6:54 AM · Arma 3
Fireball added a comment to T73881: Power of light differ with FSAA setting.

Ok, please do me a favor and improve your description, make paragraphs in your description and include the FSAA setting in the title and make up clear repro steps.

May 10 2016, 6:53 AM · Arma 3
Fireball added a comment to T73881: Power of light differ with FSAA setting.

Hmm, now I uploaded a video to prove that it wouldn't flicker for me in current 1.10 stable, but yeah, got ninja'd with the FSAA (http://youtu.be/j8ypzBAeJDI).

Lighthouse doesn't flicker to me either:

http://youtu.be/yGH0LbrRtjo

May 10 2016, 6:53 AM · Arma 3
Fireball added a comment to T73881: Power of light differ with FSAA setting.

I still cannot repro, can you start off running down your video settings for us?

May 10 2016, 6:53 AM · Arma 3
Fireball added a comment to T73881: Power of light differ with FSAA setting.

Well I can start, but other should follow, so we can compare:

Card: AMD Radeon HD 7970
Driver: Catalyst 13.11
Res: 1920x1080

Video Settings: All on highest Settings (Ultra or High) except HDR is Standard
FSAA: 4x
PPAA: FXAA Ultra
Aniso: Ultra
SSAO: Very High
Caustics: Enabled

Bloom: 42 (might matter?)
DoF: 27
Rad Blur: 81
Rot Blur: 29

May 10 2016, 6:53 AM · Arma 3
Fireball added a comment to T73881: Power of light differ with FSAA setting.

I'm sorry to say, that I absolutely cannot repro.

I simply started the "Night mission" showcase, where you move along the water and see the lighthouse - no flickering whatsoever.

May 10 2016, 6:53 AM · Arma 3
Fireball added a comment to T73881: Power of light differ with FSAA setting.

Cannot repro in current dev build. Fixed?

May 10 2016, 6:53 AM · Arma 3
Fireball added a comment to T73866: Scrollable lists became very slow to scroll.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 6:53 AM · Arma 3
Fireball added a comment to T73832: Flashlights have really low light.

Dupe of #9319.

May 10 2016, 6:52 AM · Arma 3
Fireball added a comment to T73825: Add a "getCenterOfMass" command.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 6:52 AM · Arma 3
Fireball added a comment to T73824: Zubr's recoil is wrong..

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:52 AM · Arma 3
Fireball added a comment to T73809: ArmA 3 mulitplayer connection issues.

Sounds more like a forum topic.

May 10 2016, 6:51 AM · Arma 3
Fireball added a comment to T73769: Backing out of rolling credits to the main menu leaves them rolling in the background.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 6:51 AM · Arma 3
Fireball added a comment to T73763: Darter UAV too frail.

This is fixed for me in dev branch. Thanks.

May 10 2016, 6:50 AM · Arma 3
Fireball added a comment to T73763: Darter UAV too frail.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 6:50 AM · Arma 3
Fireball edited Steps To Reproduce on T73763: Darter UAV too frail.
May 10 2016, 6:50 AM · Arma 3
Fireball added a comment to T73726: Everything Blurry as soon as spawn.

Could it be the blur bug that occurs when you're killed when in free fall?

May 10 2016, 6:50 AM · Arma 3
Fireball added a comment to T73723: Support for different weather depending on your location on the map..

Others are asking for synched JIP weather and stuff, so depending if the async weather is considered design or if weather is synched eventually, this should be picked up as a module maybe again.

May 10 2016, 6:50 AM · Arma 3
Fireball added a comment to T73707: Driver/pilot in some vehicles is invisible except head.

Probably connected to distant LODs.

EDIT: Might be a rendering through glass issue rather...

May 10 2016, 6:49 AM · Arma 3
Fireball added a comment to T73704: Translation of "Assault Boat" in French.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 6:49 AM · Arma 3
Fireball added a comment to T73702: M4 and 2S9 Gun Recoil.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:49 AM · Arma 3
Fireball added a comment to T73691: Switching video sampling lead to crash.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:49 AM · Arma 3
Fireball added a comment to T73673: Wrong brake behavior of tracked vehicles.

The tracks being blocked by the handbrake is absolutely realistic, and what happens then is dependent on the terrain and speed.

An irl tank driver once told me, driving on the roads, when he pulls that special "handbrake", the tank lifts up 2m in the rear and if a car drives behind him with 30-40 km/h he would have no chance to brake in time and would land underneath the tank.

So do you want the ticket to be about the missing configuration in the GUI or about the physics behaviour?

May 10 2016, 6:49 AM · Arma 3
Fireball added a comment to T73673: Wrong brake behavior of tracked vehicles.

I don't understand the problem by looking at your video. Is there now the problem with the way the AI brakes or with the way players brake? Or both?

May 10 2016, 6:49 AM · Arma 3
Fireball added a comment to T73661: Significant number of Particle Effects config variables seem to have no effect..

Mass closing resolved issues not updated since November.

May 10 2016, 6:48 AM · Arma 3
Fireball added a comment to T73657: addUniform is NOT Global.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 6:48 AM · Arma 3
Fireball added a comment to T73657: addUniform is NOT Global.

Thanks!

May 10 2016, 6:48 AM · Arma 3
Fireball added a comment to T73645: Scripting Command: addMagazineCargoEx for Bullet Counts.

Marking resolved thus.

May 10 2016, 6:47 AM · Arma 3
Fireball added a comment to T73645: Scripting Command: addMagazineCargoEx for Bullet Counts.

Now now, hold your horses, there is no commitment from the developer yet. But I thought it would be a good idea to direct his attention to this ticket.

May 10 2016, 6:47 AM · Arma 3
Fireball added a comment to T73645: Scripting Command: addMagazineCargoEx for Bullet Counts.

If anyone can handle this, I believe its japa!

May 10 2016, 6:47 AM · Arma 3
Fireball added a comment to T73643: Wrong italian localization.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 6:47 AM · Arma 3
Fireball added a comment to T73626: Bring the GPS back to the map screen.

Can't find a dupe/earlier ticket on that one...can it be?

May 10 2016, 6:46 AM · Arma 3
Fireball added a comment to T73602: Respawn Module Linked With Vehicle Has No Name On Respawn Menu.

Mass closing resolved issues not updated since November.

May 10 2016, 6:46 AM · Arma 3
Fireball added a comment to T73602: Respawn Module Linked With Vehicle Has No Name On Respawn Menu.

Still an issue in today's dev build?

May 10 2016, 6:46 AM · Arma 3
Fireball added a comment to T73602: Respawn Module Linked With Vehicle Has No Name On Respawn Menu.

Cheers.

May 10 2016, 6:46 AM · Arma 3
Fireball added a comment to T73577: FPS way lower since monday september 30..

Maybe it's about Light Shaft?

May 10 2016, 6:45 AM · Arma 3
Fireball added a comment to T73572: is there any simple way to change weapon or gear in arma3 editor.

Please don't create tickets to ask questions.

May 10 2016, 6:45 AM · Arma 3
Fireball added a comment to T73563: When loosing a mission using BIS_fnc_endMission, the subtitles shall have the same color as the title.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:45 AM · Arma 3
Fireball added a comment to T73541: Battleye causes stuttering in Multiplayer.

Mass closing resolved issues not updated since November.

May 10 2016, 6:44 AM · Arma 3
Fireball added a comment to T73541: Battleye causes stuttering in Multiplayer.

I'd normally close the issue directly but I want to offer room for feedback, on the user or the developer side.

Could this also cause low FPS with BE and security engines running on the server?

May 10 2016, 6:44 AM · Arma 3
Fireball added a comment to T73540: Loss of sound in multiplayer server..

Setting to resolved.

May 10 2016, 6:44 AM · Arma 3
Fireball added a comment to T73540: Loss of sound in multiplayer server..

Still an issue?

May 10 2016, 6:44 AM · Arma 3
Fireball added a comment to T73538: Annoying error "Picture \a3\data\logos\tm_ca.paa not found" on main screen in Russian version.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 6:44 AM · Arma 3
Fireball added a comment to T73537: STR_FORMAT_AUTHOR_SCRIPTED - mistake in languagecore_f.pbo (Russian language).

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 6:44 AM · Arma 3
Fireball added a comment to T73528: all GUI elements are in one spot.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:44 AM · Arma 3
Fireball added a comment to T73499: Visual recoil is too high (How body of the unit behaves).

What you're actually saying, is that you have a feature request for a vertical deadzone for the rifle, right? Because without such a deadzone, the torso WILL move.

May 10 2016, 6:43 AM · Arma 3
Fireball added a comment to T73492: Script error: Error loading control config.bin/RscInGameUI/RscTaskHint/Controls/Hint/.

Fixed recently.

May 10 2016, 6:43 AM · Arma 3
Fireball added a comment to T73492: Script error: Error loading control config.bin/RscInGameUI/RscTaskHint/Controls/Hint/.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:43 AM · Arma 3
Fireball edited Steps To Reproduce on T73492: Script error: Error loading control config.bin/RscInGameUI/RscTaskHint/Controls/Hint/.
May 10 2016, 6:43 AM · Arma 3
Fireball added a comment to T73487: view distance limit has too much roundness effect.

Strong engine limitation, I guess.

May 10 2016, 6:43 AM · Arma 3
Fireball added a comment to T73485: Range on M2HMG misaligned.

Mass closing resolved issues not updated since November.

May 10 2016, 6:43 AM · Arma 3
Fireball added a comment to T73478: [FIXED] 100% Reproducible MP game crash [now with video].

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:43 AM · Arma 3
Fireball added a comment to T73435: Floating Bushes North Eastern Forest.

Mass closing resolved issues not updated since November.

May 10 2016, 6:42 AM · Arma 3
Fireball added a comment to T73422: Bad translation into spanish.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:41 AM · Arma 3
Fireball added a comment to T73406: Titan rockets do not lock on anymore.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 6:41 AM · Arma 3
Fireball added a comment to T73403: AI Gun shots inaudible after reload..

Mass closing resolved issues not updated since November.

May 10 2016, 6:41 AM · Arma 3
Fireball added a comment to T73368: Everybody on the planet get crash to desktop every 30 minutes or less!.

Please open new tickets for repeated crashes at this point.

May 10 2016, 6:40 AM · Arma 3
Fireball added a comment to T73368: Everybody on the planet get crash to desktop every 30 minutes or less!.

For us, testing with 6 AH-9 at the same time on a host, it was stable tonight.

May 10 2016, 6:40 AM · Arma 3
Fireball added a comment to T73368: Everybody on the planet get crash to desktop every 30 minutes or less!.

Note that the development branch update is not considered automatically a hotfix.

Please review changes from dev branch here (switch to last page):
http://forums.bistudio.com/showthread.php?149636-Development-Branch-Changelog

May 10 2016, 6:39 AM · Arma 3
Fireball added a comment to T73368: Everybody on the planet get crash to desktop every 30 minutes or less!.

Geez, give the guys some rest until Monday.

That said "assigned" means that it's being looked at by a developer (usually ASAP), which is - in fact - stronger than a mere acknowledgement.

But I hope that teaches BI about releasing patches on a Friday.

May 10 2016, 6:39 AM · Arma 3
Fireball added a comment to T73337: Misplaced road signs [Altis grid 093 123].

Mass closing resolved issues not updated since November.

May 10 2016, 6:38 AM · Arma 3
Fireball added a comment to T73313: All ArmaVerse in official DLC packs.

It's been done...for free!

May 10 2016, 6:37 AM · Arma 3
Fireball added a comment to T73308: Bad translation into spanish.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:37 AM · Arma 3
Fireball added a comment to T73303: Provide 'ARRAY erase ARRAY' method for removing array elements.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 6:37 AM · Arma 3
Fireball added a comment to T73297: Disassemble/assemble static AA/AT weapons bugs.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:37 AM · Arma 3
Fireball added a comment to T73297: Disassemble/assemble static AA/AT weapons bugs.

Just so you know, resolved state allows for feedback right now.

May 10 2016, 6:37 AM · Arma 3
Fireball edited Steps To Reproduce on T73297: Disassemble/assemble static AA/AT weapons bugs.
May 10 2016, 6:37 AM · Arma 3
Fireball added a comment to T73292: Tanks flying when firing obus vertically..

Seems to be fixed with latest patch/dev build.

May 10 2016, 6:37 AM · Arma 3
Fireball added a comment to T73292: Tanks flying when firing obus vertically..

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:37 AM · Arma 3
Fireball added a comment to T73288: On build 1.03.110339 when raising the self-propell howitzer gun higher than 40 degree and fire the vehicle will fly..

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:37 AM · Arma 3
Fireball added a comment to T73273: Flying rock pattern on Altis 208-104..

Mass closing resolved issues not updated since November.

May 10 2016, 6:33 AM · Arma 3
Fireball added a comment to T73264: AI can accurately engage through near concealment when it has spotted an enemy which then moves out of LOS.

Did anyone test a repro of this issue since the latest improvements? Is it better or even fixed?

May 10 2016, 6:33 AM · Arma 3
Fireball added a comment to T73236: Incorrect mirror reflection.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 6:32 AM · Arma 3
Fireball added a comment to T73208: Demo charge unrealistically strong.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:32 AM · Arma 3
Fireball added a comment to T73196: Cannot unbind movement order controls from W,A,S,D.

This all boils down to #14141.

May 10 2016, 6:31 AM · Arma 3
Fireball added a comment to T73194: AI does not use parachutes correctly.

Dupe of #10249.

May 10 2016, 6:31 AM · Arma 3
Fireball added a comment to T73175: floating rocks near agia stemma, altis.

Mass closing resolved issues not updated since November.

May 10 2016, 6:31 AM · Arma 3
Fireball added a comment to T73162: BTR-K Kamysh moves at speeds above maximum in 1.03.110300.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:30 AM · Arma 3
Fireball added a comment to T73156: M2A1 Slammer main gun (visually) recoils too much.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:30 AM · Arma 3
Fireball added a comment to T73143: darter engine still running after disasembling.

Dupe of #12999.

May 10 2016, 6:30 AM · Arma 3
Fireball added a comment to T73124: MBT main gun reload time difference between changing the shell and reloading a new one.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:30 AM · Arma 3
Fireball added a comment to T73119: BLUFOR MK6 Mortar is broken again!!!.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:29 AM · Arma 3
Fireball added a comment to T73119: BLUFOR MK6 Mortar is broken again!!!.

Fixed according to changelog.

May 10 2016, 6:29 AM · Arma 3
Fireball added a comment to T73107: getHitPointDamage.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 6:29 AM · Arma 3
Fireball added a comment to T73106: UAV never stop after release remote control.

Dupe of #13013.

May 10 2016, 6:29 AM · Arma 3
Fireball added a comment to T73103: Darter has FAK in it's inventory.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 6:29 AM · Arma 3
Fireball added a comment to T73100: CfgFunctions postInit runs before init.sqf on clients at mission start in MP (dedicated server).

Mass closing resolved issues not updated since November.

May 10 2016, 6:29 AM · Arma 3
Fireball added a comment to T73074: Environment bug.

Mass closing resolved issues not updated since November.

May 10 2016, 6:28 AM · Arma 3
Fireball added a comment to T73058: Always zoomed m2 on offroad (armed).

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:28 AM · Arma 3
Fireball added a comment to T73021: MBT's are a bit floaty (images included).

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:27 AM · Arma 3
Fireball added a comment to T73017: Vehicle Respawn Module: vehicles don't respawn exactly on the starting position.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 6:27 AM · Arma 3
Fireball added a comment to T73017: Vehicle Respawn Module: vehicles don't respawn exactly on the starting position.

Fixed according to today's dev build changelog.

May 10 2016, 6:27 AM · Arma 3
Fireball added a comment to T73017: Vehicle Respawn Module: vehicles don't respawn exactly on the starting position.

Did you switch to the development build in Steam? Can you be more specific?

May 10 2016, 6:27 AM · Arma 3
Fireball added a comment to T73016: Can't move ZSU-39 Tigris TC periscope.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:27 AM · Arma 3
Fireball added a comment to T73005: After starting the game it crashes.

Randomness sounds like memory gone bad to me. Run memtest86 or something (download the iso, burn it to a CD and boot from it).

Also do a chkdsk /f C: and reboot your machine after you tell it to check on next restart, to make sure you don't have any filesystem errors.

If that's all without fault try running Windows 7 system check to check for faulty system files: sfc /scannow (make sure you run cmd as Administrator).

May 10 2016, 6:27 AM · Arma 3
Fireball added a comment to T73005: After starting the game it crashes.

Please read again what astaroth posted and upload your DXDiag at least.

May 10 2016, 6:27 AM · Arma 3
Fireball added a comment to T72998: The "Empty" UAV is unusuable without faction.

Edited the ticket for readability.

May 10 2016, 6:27 AM · Arma 3
Fireball added a comment to T72967: Flash light from the IFV-6c Panther is present without firing (+Mi-48).

Mass closing resolved issues not updated since November.

May 10 2016, 6:26 AM · Arma 3
Fireball added a comment to T72954: Suggestion: Allow the usage of command menu when controlling drones, including the supports requester..

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 6:26 AM · Arma 3
Fireball added a comment to T72945: Altis: Unplayable after a while.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:25 AM · Arma 3