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Respawn Module Linked With Vehicle Has No Name On Respawn Menu
Closed, ResolvedPublic

Description

When you sync the respawn module with an empty vehicle and select it when you respawn the name is "AI: No Unit" when you have respawnTemplates[] = {"MenuPosition"}; in your description.ext

Details

Legacy ID
1256380310
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Visual-GUI
Steps To Reproduce
  1. Place an empty vehicle and a respawn module
  2. Link them together
  3. Put respawnTemplates[] = {"MenuPosition"}; in your description.ext
  4. Go in-game and respawn
  5. Select the empty vehicle to respawn at and the description says "AI: No Unit"

Event Timeline

Source edited Steps To Reproduce. (Show Details)Oct 6 2013, 6:17 AM
Source edited Additional Information. (Show Details)
Source set Category to Visual-GUI.
Source set Reproducibility to Always.
Source set Severity to None.
Source set Resolution to Fixed.
Source set Legacy ID to 1256380310.May 7 2016, 5:04 PM

I've noticed this happening as well. Something similar also happens if the vehicle is manned, it displays the respawn position as "AI: *Name of AI here*" instead of whatever's been defined as the name in the respawn module.

BL1P added a subscriber: BL1P.May 7 2016, 5:04 PM
BL1P added a comment.Oct 16 2013, 11:28 AM

Noticed the same thing

Still an issue in today's dev build?

Just checked today's dev build. It appears to be fixed, and now lists "Hunter" or "Strider" instead of "AI: No Unit".

Mass closing resolved issues not updated since November.