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BLUFOR MK6 Mortar is broken again!!!
Closed, ResolvedPublic

Description

I don't know whether I should laugh or cry at how many times the Mortars got broken since Alpha. Just yesterday mortar bags got fixed to be broken again in today's update :)

You can disassemble blufor mortar but cannot assemble it. Why? Because blufor mortar bag points to opfor mortar. {F22216}

Details

Legacy ID
1604993312
Severity
Tweak
Resolution
Fixed
Reproducibility
Always
Category
Config
Steps To Reproduce

Spawn yourself as blufor and spawn empty NATO MK6 in editor, disassemble it then try to assemble it. No luck, right?

Now use my script which will force assemble mortar based on your soldier type. http://killzonekid.com/arma-scripting-tutorials-mk6-mortar-modification-script/

Assemble mortar, it is infact opfor mortar! To make sure:

hint typeof vehicle player;

Event Timeline

Killzone_Kid edited Additional Information. (Show Details)
Killzone_Kid set Category to Config.
Killzone_Kid set Reproducibility to Always.
Killzone_Kid set Severity to Tweak.
Killzone_Kid set Resolution to Fixed.
Killzone_Kid set Legacy ID to 1604993312.May 7 2016, 4:50 PM
Linkin added a subscriber: Linkin.May 7 2016, 4:50 PM

Probably because it's all copy/pasted from one faction to another!!!

@Linkin I have absolutely no doubt :)

Please don't tell me this simple typo is going to take another 6 months to fix! Also while at it could you look at the backwards mortar icon and player getting off mortar facing backward.

Still broken can you believe it? LOL

class B_Mortar_01_weapon_F: Weapon_Bag_Base
{

		author = "$STR_A3_Bohemia_Interactive";
		_generalMacro = "B_Mortar_01_weapon_F";
		scope = 2;
		displayName = "$STR_A3_CfgVehicles_B_Mortar_01_Wpn0";
		hiddenSelectionsTextures[] = {"\A3\Weapons_F\Ammoboxes\Bags\Data\backpack_small_mcamo_co.paa"};
		picture = "\A3\Weapons_F\Ammoboxes\Bags\data\UI\icon_B_C_Small_mcamo.paa";
		mass = 380;
		class assembleInfo: assembleInfo
		{
			displayName = "$STR_A3_CfgVehicles_B_Mortar_01_Wpn_assembleInfo0";
			assembleTo = "O_Mortar_01_F"; <<<<======================
			base = "O_Mortar_01_support_F";
		};

};

jgaz-uk added a subscriber: jgaz-uk.May 7 2016, 4:50 PM

Also since the Update if you take the two Mortar parts from a crate you can no longer assemble them. Seems 1 step forward 2 back with these updates

Fixed according to changelog.

I'm still not able to assemble the Mortar in any configuration (carrying either pack or both packs on the ground) - it never displays the Assemble action.

@movinvan what game version you are using. It works in latest dev.

Mass-closing resolved issues not updated in 10 days.