Since one patch, BI changed the braking behavior of tracked vehicles.
Now, we have a realy unrealistic movement.
First you should know, there is a hidden and not configurable brake. A real brake (not handbrake).
Normally you should only be able to use the hand brake.
In your "Playername.Arma3Profile", you can assign a key right under handbrake for the real brake.
Now the problem. Normally i stop a tank with "W" or "S", but the AI use this hidden brake. And that look weir. The tank will slide like on ice.
This issue seems to be dependent upon the mass.
Thanks for read.