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5sety4 added a comment to T181655: Zombie awareness levels at nighttime. .

Leaving it out of the patch notes was likely just an attempt to get pure feedback without preconceived notions. I can kind of understand that, as long as they accept the feedback.

Mon, Jun 3, 7:50 PM · DayZ
sanguine00 added a comment to T181655: Zombie awareness levels at nighttime. .

Leaving it out of the patch notes was likely just an attempt to get pure feedback without preconceived notions. I can kind of understand that, as long as they accept the feedback.

Mon, Jun 3, 7:42 PM · DayZ
_4CB_ added a comment to T181684: ever since 1.25 ive been getting kicked for query timeout.

Hello KobaconGaming.
Can you please try to reinstall BattlEye?
Batch scripts for installing/uninstalling BattlEye are located in the game installation folder BattlEye

Regards,
Geez

Mon, Jun 3, 7:38 PM · DayZ
_4CB_ added a comment to T181684: ever since 1.25 ive been getting kicked for query timeout.
Mon, Jun 3, 7:37 PM · DayZ
archos21 added a comment to T181684: ever since 1.25 ive been getting kicked for query timeout.

Hello KobaconGaming.
Can you please try to reinstall BattlEye?
Batch scripts for installing/uninstalling BattlEye are located in the game installation folder BattlEye

Regards,
Geez

Mon, Jun 3, 7:10 PM · DayZ
Geez added a comment to T181594: DayZ RCON.

Rconport 2305

We meant to say you should change this and do another test. Use e.g. 12305 for both and test again

Mon, Jun 3, 7:05 PM · DayZ
Yamachinu added a comment to T181765: Gas cans cannot be filled.

Not modded, current exp version 1.2.0.38
Well i attempted to test this further but i can't reliably replicate it. Testing in GM and i had no issues filling. Testing in Conflict at first i did have the issue and the can would not fill from a built fuel supply point. But after using a world gas station to fill i had no issues. Going back to the built fuel supply to see if it only applied to built compositions seemed to make the issue disappear entirely. If i find anything consistent I'll update.

Mon, Jun 3, 7:05 PM · Arma Reforger
danilpowers created T181829: https://www.facebook.com/SmartHempGummiesNewZealand.NZ/ .
Mon, Jun 3, 6:35 PM · Arma 3
oweff created T181827: Player gets physically stuck in Land_Bunker1_Double.
Mon, Jun 3, 5:45 PM · DayZ
oweff merged T181826: Player gets physically stuck in Land_Bunker1_Double into T181827: Player gets physically stuck in Land_Bunker1_Double.
Mon, Jun 3, 5:45 PM · DayZ
oweff merged task T181826: Player gets physically stuck in Land_Bunker1_Double into T181827: Player gets physically stuck in Land_Bunker1_Double.
Mon, Jun 3, 5:44 PM · Arma 3
oweff created T181826: Player gets physically stuck in Land_Bunker1_Double.
Mon, Jun 3, 5:37 PM · Arma 3
Thompson added a comment to T167898: Rebinding lean keys to Toggle Lean does not work.

It still doesn't work no matter what I do

Mon, Jun 3, 5:24 PM · Arma Reforger
Gobs added a comment to T178270: The NBC zombie event not configured correctly at steam dayz server on Livonia..

The solution was to disable the InfectedNBCYellow event? Any reason they were removed? I don't see any lines for them in the zombie territories file and they are not secondary in the other events or eventgroups (for Livonia anyways).

Mon, Jun 3, 5:20 PM · DayZ
Gobs created T181825: Wrong class names for craftable coifs in types.xml, Livonia and Chernarus.
Mon, Jun 3, 5:03 PM · DayZ Xbox
chapmanlj40 added a comment to T181556: Subject: Bug Report: Cannot Craft Stones for Flagpole in Livonia.

We to have this issue. Players are unable to mine rocks for flag poles.

Mon, Jun 3, 4:46 PM · DayZ
Gobs updated the task description for T181824: types.xml typo - Livonia and Chernarus files: Mag_SVD_10Rnd.
Mon, Jun 3, 4:42 PM · DayZ Xbox
Leopard20 added a comment to T181813: New function BIS_fnc_findValueInPairArray.

Using findIf is even faster. Another implementation is:

params ["_array", "_value", ["_column", 0]];
private _valueArray = [_value];
private _column =  [_column, 1];
_array findIf {_x select _column isEqualTo _valueArray };
Mon, Jun 3, 4:42 PM · Arma 3
Gobs created T181824: types.xml typo - Livonia and Chernarus files: Mag_SVD_10Rnd.
Mon, Jun 3, 4:42 PM · DayZ Xbox
_4CB_ updated the task description for T181823: Kick every 15 minutes with error 0x000400F0 (BattlEye Query timeout).
Mon, Jun 3, 4:31 PM · DayZ
Gobs added a comment to T177478: Livonia Types File Typo.

Hello, the types entry for M14 for Livonia is still lower case "m14" on line 21737. Confirmed it was fixed for Chernarus but not Livonia -- this is after 1.25 release.

Mon, Jun 3, 4:27 PM · DayZ Xbox
_4CB_ created T181823: Kick every 15 minutes with error 0x000400F0 (BattlEye Query timeout).
Mon, Jun 3, 4:24 PM · DayZ
Hickfury added a comment to T181655: Zombie awareness levels at nighttime. .

Hello again.
Just to clarify.
The infected hearing has been increased for this update. This has been intentional decision by the devs.
Regards,
Geez

Not really sure why such a fundamental change to the game was excluded from the patch notes. Unless I am missing it, no one has even bothered to edit the notes to add this apparent change. For the change itself, it is too much. Zombies need to stay at the level they were in 1.23. Zombies have always been more frustrating to deal with than fun. They have always been buggy and inconsistent in behavior. You guys got to wait till you rework them from the ground up to make any significant changes to them. At the absolute bare minimum you need to make them not be able to hear and see players through walls unless you are full sprinting or get rid of there chance to make you bleed. You could also just make them super frail and die to 1-2 melee hits if you want them hyper aware. We lack any reliable means to distract them, so maybe even that would help. You got to make a trade off somewhere or revert them back to 1.23.

Mon, Jun 3, 4:19 PM · DayZ
kenkennf created T181822: Hacker on SG 5486 Official Server.
Mon, Jun 3, 4:19 PM · DayZ
ookexoo added a comment to T173971: Add outdent keybind to workbench script editor.

Can be marked as resolved, since it was added in 1.2.

Mon, Jun 3, 4:02 PM · Arma Reforger Modding
Martin1982 created T181821: Few game update suggestions from players.
Mon, Jun 3, 4:02 PM · DayZ PlayStation
Gobs created T181820: Typo in cfgeventgroups.xml for Chernarus, line 946.
Mon, Jun 3, 3:45 PM · DayZ Xbox
Kathosky added a comment to T181655: Zombie awareness levels at nighttime. .

Hello again.
Just to clarify.
The infected hearing has been increased for this update. This has been intentional decision by the devs.
Regards,
Geez

Mon, Jun 3, 3:41 PM · DayZ
Jonathan.Pantano added a comment to T181755: My Pc freezes everytime I try to launch dayz.

Thanks! it works now. Thank you so much

Mon, Jun 3, 3:27 PM · DayZ
LydHosting added a comment to T181572: Server crashes since 1.25 (Access violation).

Reading all this again, so there are many different reasons for this crash. Our server encounters it on spawning in certain objects.
@Geez do we have any update from your side if all the logs and minidumps are enough info to provide more info? Can we do something else to assist? Sorry for tagging.

Unfortunately not much updates I can provide. The devs have checked some dumps on this ticket but it appears that everyone is submitting crash dumps for different issues/causes.

Mon, Jun 3, 2:06 PM · DayZ
XTankKiller added a comment to T181813: New function BIS_fnc_findValueInPairArray.
params ["_array", "_value", ["_column", 0]];
private _index = {if(_x param [_column] isEqualTo _value) exitWith {_forEachIndex};} forEach _array;
[_index, -1] select (isNil"_index");

This way is even faster.

Mon, Jun 3, 2:02 PM · Arma 3
Geez added a comment to T181572: Server crashes since 1.25 (Access violation).

Reading all this again, so there are many different reasons for this crash. Our server encounters it on spawning in certain objects.
@Geez do we have any update from your side if all the logs and minidumps are enough info to provide more info? Can we do something else to assist? Sorry for tagging.

Mon, Jun 3, 1:58 PM · DayZ
WeirdXone added a comment to T181655: Zombie awareness levels at nighttime. .

Why change infected awareness when it was working properly ? I've thought that infected finally felt balanced when it comes to awareness, and then you guys change it to something that nobody asked for. Not a cool move imo.
The good old saying : don't fix what's not broken...

Mon, Jun 3, 1:38 PM · DayZ
lava76 updated the task description for T181817: Infected can run through some solid baked map objects, e.g. some castle walls.
Mon, Jun 3, 1:37 PM · DayZ
lava76 created T181817: Infected can run through some solid baked map objects, e.g. some castle walls.
Mon, Jun 3, 1:31 PM · DayZ
gjvdheuvel added a comment to T181572: Server crashes since 1.25 (Access violation).

Reading all this again, so there are many different reasons for this crash. Our server encounters it on spawning in certain objects.
@Geez do we have any update from your side if all the logs and minidumps are enough info to provide more info? Can we do something else to assist? Sorry for tagging.

Mon, Jun 3, 1:29 PM · DayZ
XTankKiller added a comment to T181813: New function BIS_fnc_findValueInPairArray.

Here is another way to code this function, proposed by Sa-Matra and this way is 20-25% faster:

Mon, Jun 3, 12:19 PM · Arma 3
Geez closed T181560: [1.25 Stable] One of the fuel pump types on Livonia is not dispensing as Resolved.

Resolved for the upcoming update/hotfix.

Mon, Jun 3, 12:13 PM · DayZ
Geez changed the status of T181814: Denim skirt Red appears Blue from New to Confirmed Internally.
Mon, Jun 3, 12:12 PM · DayZ
andro_dawton added a comment to T181655: Zombie awareness levels at nighttime. .

"The infected hearing has been increased for this update. This has been intentional decision by the devs."

Mon, Jun 3, 12:08 PM · DayZ
Geez changed the status of T181731: cant drag prefab from resource browser to a layer in exp branch world editor (1.2.0.38) from New to Assigned.
Mon, Jun 3, 12:04 PM · Arma Reforger Modding
Geez merged T181815: Infected in 1.25 Are Broken into T181655: Zombie awareness levels at nighttime. .
Mon, Jun 3, 12:03 PM · DayZ
Geez merged task T181815: Infected in 1.25 Are Broken into T181655: Zombie awareness levels at nighttime. .
Mon, Jun 3, 12:03 PM · DayZ
Geez changed the status of T181740: [1.2.0.38 experimental] Weapon muzzle does not follow Ammo Mapping array when 'Chambered Ammo' set to false from New to Assigned.
Mon, Jun 3, 12:03 PM · Arma Reforger Modding
Geez changed the status of T181810: LightEntity can not attach to Bone with ProcAnimation - (1.2.0.38) from New to Assigned.
Mon, Jun 3, 12:03 PM · Arma Reforger Modding
Geez changed the status of T181811: Spawning a complete Layer or Area by ScenarioFramwork from New to Assigned.
Mon, Jun 3, 12:03 PM · Arma Reforger Modding
Geez merged Restricted Maniphest Task into T181728: Couple NSV issues.
Mon, Jun 3, 11:59 AM · Arma Reforger
Geez changed the status of T181760: AI (experimental) from New to Feedback.
Mon, Jun 3, 11:59 AM · Arma Reforger Xbox
Geez changed the status of T181765: Gas cans cannot be filled from New to Need More Info.

Hello Yamachinu.
Please provide the following info:

Mon, Jun 3, 11:59 AM · Arma Reforger
Geez changed the status of T181728: Couple NSV issues from New to Awaiting internal Testing.
Mon, Jun 3, 11:59 AM · Arma Reforger
Geez changed the status of T181721: Dismounting close to "hollow" objects can transport you inside from New to Awaiting internal Testing.
Mon, Jun 3, 11:55 AM · Arma Reforger
Geez changed the status of T181723: AI Drivers leave their teammates behind due to impatience from New to Awaiting internal Testing.
Mon, Jun 3, 11:55 AM · Arma Reforger
TheRealTDog added a comment to T181655: Zombie awareness levels at nighttime. .

Hello again.
Just to clarify.
The infected hearing has been increased for this update. This has been intentional decision by the devs.
Regards,
Geez

We do however hear your feedback and we are currently looking into possible improvements.

Mon, Jun 3, 11:51 AM · DayZ
778 added a comment to T181655: Zombie awareness levels at nighttime. .

Hello again.
Just to clarify.
The infected hearing has been increased for this update. This has been intentional decision by the devs.
Regards,
Geez

We do however hear your feedback and we are currently looking into possible improvements.

Mon, Jun 3, 11:51 AM · DayZ
xnasle created T181815: Infected in 1.25 Are Broken.
Mon, Jun 3, 11:50 AM · DayZ
TheRealTDog added a comment to T181655: Zombie awareness levels at nighttime. .
Mon, Jun 3, 11:50 AM · DayZ
Geez changed the status of T181715: (Experimental 1.2.0.38), Mi-8 Issues from New to Awaiting internal Testing.
Mon, Jun 3, 11:46 AM · Arma Reforger
Geez changed the status of T181718: BTR main gun disapears randomly from New to Awaiting internal Testing.
Mon, Jun 3, 11:46 AM · Arma Reforger
sandmanbot14 added a comment to T181800: “DO NOT JOIN” Community server Trapping Accounts.

As a consolation to anyone locked by this server, there is a way to unlock your account, after the 18 hours are up, you are able to free your account by joining the server and canceling the timer immediately, however it is a one second timer and therefore canceling it is possible but you need to be quick. If you don’t cancel it within one second you’ll be stuck for another 18 hours until you can try again. After this you can play other servers again, if you rejoin the server and 18 hours haven’t passed then it just gives you the UID error.

Mon, Jun 3, 11:43 AM · DayZ Xbox
Geez changed the status of T181798: [1.2.0.38] Global and local brighter nights don’t work sometimes from New to Awaiting internal Testing.
Mon, Jun 3, 11:43 AM · Arma Reforger
xnasle created T181814: Denim skirt Red appears Blue.
Mon, Jun 3, 11:43 AM · DayZ
Geez changed the status of T181796: [1.2.0.38] Arsenal boxes don't show a preview when selected in Game Master from New to Awaiting internal Testing.
Mon, Jun 3, 11:42 AM · Arma Reforger
Geez changed the status of T181789: [1.2.0.38] (MHQ) {UI} There is no actual information about supplies and ability to take radio backpack from New to Need More Info.

Hello PR9INICHEK.
Please include the information as described:

Mon, Jun 3, 11:42 AM · Arma Reforger
Geez changed the status of T181788: [1.2.0.38] vehicle ->base storage supplies transfer via drag and drop does not affect rank increase from New to Need More Info.

Hello PR9INICHEK.
Please include the information as described:

Mon, Jun 3, 11:42 AM · Arma Reforger
Geez changed the status of T181787: [1.2.0.38] Supplies->vehicle transfer via drag and drop was not always registered from New to Need More Info.

Hello PR9INICHEK.
Please include the information as described:

Mon, Jun 3, 11:42 AM · Arma Reforger
Geez changed the status of T181766: 100ms (Orange) Servers not showing on public master server list. from New to Awaiting internal Testing.
Mon, Jun 3, 11:42 AM · Arma Reforger
sandmanbot14 added a comment to T181800: “DO NOT JOIN” Community server Trapping Accounts.

After joining this server, and quitting the game since it has an 18 hour logout timer, you are given the following error code whenever you try joining a different server: “{F4022886}Warning (0x00040046) You were kicked off the game. Login error: Connection failed. This account is already connected to a different server.” Attached is the image with the error message as well.

Mon, Jun 3, 11:38 AM · DayZ Xbox
Geez changed the status of T181801: [1.2.0.38] Low ready action does not work after crouching or going prone from New to Awaiting internal Testing.
Mon, Jun 3, 11:38 AM · Arma Reforger
Rixerod added a comment to T181773: Connecting failed (0x00010001).

The in-game browser is behaving the same way as the launcher one.
But from my testing if I load the game first and use the in-game browser to join an official server or a community one without any mods - it works most of the times flawlessly. But if i'm using the launcher "join" button it doesn't so in my opinion something breaks when the launcher is actually running the game executable.

Mon, Jun 3, 11:28 AM · DayZ
Geez added a comment to T181546: Huge packet losses on DE servers.

Also the icon you are showing does not mean there is a network related issue (packet loss) but indicates server performance issue -

Mon, Jun 3, 11:26 AM · DayZ
Geez changed the status of T181800: “DO NOT JOIN” Community server Trapping Accounts from New to Need More Info.
Mon, Jun 3, 11:25 AM · DayZ Xbox
Geez added a comment to T181800: “DO NOT JOIN” Community server Trapping Accounts.

Simply join the “DO NOT JOIN” community server with any account, you will be unable to play the game anymore no matter what.

Mon, Jun 3, 11:25 AM · DayZ Xbox
Geez added a comment to T181773: Connecting failed (0x00010001).

And before?

Mon, Jun 3, 11:21 AM · DayZ
Geez changed the status of T181808: Can't water garden plots in Livonia from New to Awaiting internal Testing.
Mon, Jun 3, 11:21 AM · DayZ
Rixerod added a comment to T181773: Connecting failed (0x00010001).

After the error, the ingame browser is not showing any servers.

Mon, Jun 3, 11:17 AM · DayZ
Geez added a comment to T181773: Connecting failed (0x00010001).

What about ingame server browser? does that one work?

Mon, Jun 3, 11:16 AM · DayZ
XTankKiller updated the task description for T181813: New function BIS_fnc_findValueInPairArray.
Mon, Jun 3, 11:16 AM · Arma 3
XTankKiller updated the task description for T181813: New function BIS_fnc_findValueInPairArray.
Mon, Jun 3, 11:16 AM · Arma 3
XTankKiller updated the task description for T181813: New function BIS_fnc_findValueInPairArray.
Mon, Jun 3, 11:16 AM · Arma 3
XTankKiller created T181813: New function BIS_fnc_findValueInPairArray.
Mon, Jun 3, 11:12 AM · Arma 3
Rixerod added a comment to T181773: Connecting failed (0x00010001).

Hello Geez,

Mon, Jun 3, 11:08 AM · DayZ
krena560 created T181812: Gas station Topolín bug.
Mon, Jun 3, 11:05 AM · DayZ PlayStation
R34P3R created T181811: Spawning a complete Layer or Area by ScenarioFramwork.
Mon, Jun 3, 11:01 AM · Arma Reforger Modding
Geez added a comment to T181655: Zombie awareness levels at nighttime. .

Hello again.
Just to clarify.
The infected hearing has been increased for this update. This has been intentional decision by the devs.
Regards,
Geez

Mon, Jun 3, 10:57 AM · DayZ
Geez added a comment to T181545: Red Packet Loss on a German official servers.

Can you please post a screenshot of the icon you are receiving?

Mon, Jun 3, 10:50 AM · DayZ
Geez changed the status of T180978: Blurry GUI when using FidelityFX from Awaiting internal Testing to Confirmed Internally.
Mon, Jun 3, 10:50 AM · Arma Reforger
R34P3R added a comment to T181642: Cannot delete furniture from structure..

Why not just setting the "Disable" flag on the Stuff you dont like?

Mon, Jun 3, 10:49 AM · Arma Reforger Modding
R34P3R created T181810: LightEntity can not attach to Bone with ProcAnimation - (1.2.0.38).
Mon, Jun 3, 10:46 AM · Arma Reforger Modding
Geez merged T181724: Large stones into T181556: Subject: Bug Report: Cannot Craft Stones for Flagpole in Livonia.
Mon, Jun 3, 10:32 AM · DayZ
Geez changed the status of T181764: Unable to access official servers after 1.25 ps5 from New to Need More Info.

Hello Inthemixwes.
Is this still an issue at the moment?
Regards,
Geez

Mon, Jun 3, 10:32 AM · DayZ PlayStation
Geez changed the status of T181763: AI pathfinding from New to Awaiting internal Testing.
Mon, Jun 3, 10:32 AM · DayZ PlayStation
Geez closed T181727: M3S Truck Bug - version 1.25.158174 as Resolved.

Hello PackWolf445.
Not a bug. Driving vehicle into the "debug zone" of the map will destroy the vehicle. This is to prevent abuse.
Regards,
Geez

Mon, Jun 3, 10:32 AM · DayZ PlayStation
Geez merged task T181724: Large stones into T181556: Subject: Bug Report: Cannot Craft Stones for Flagpole in Livonia.
Mon, Jun 3, 10:32 AM · DayZ PlayStation
Geez changed the status of T181710: Key binds, more options for console server owners from New to Feedback.
Mon, Jun 3, 10:31 AM · DayZ PlayStation
Geez changed the status of T181722: Feedback - Infected corpses disappear to quickly from New to Feedback.
Mon, Jun 3, 10:31 AM · DayZ PlayStation
Geez changed the status of T181713: Infected AI bug from New to Awaiting internal Testing.
Mon, Jun 3, 10:31 AM · DayZ PlayStation
Geez merged task T181775: Red screen game crash on respawn from uncon into T181778: Red screen happens when the game crashes on respawn from uncon.
Mon, Jun 3, 10:28 AM · DayZ PlayStation
Geez merged T181775: Red screen game crash on respawn from uncon into T181778: Red screen happens when the game crashes on respawn from uncon.
Mon, Jun 3, 10:28 AM · DayZ PlayStation
Geez changed the status of T181784: Claymore doesn’t do anything from New to Awaiting internal Testing.
Mon, Jun 3, 10:28 AM · DayZ PlayStation
Geez changed the status of T181778: Red screen happens when the game crashes on respawn from uncon from New to Awaiting internal Testing.
Mon, Jun 3, 10:28 AM · DayZ PlayStation