I tryed over 5 hours to attach a LightEntity to a bone, which is Animated with ProcAnimation. It looks like this is not working. If you attach a regular Prefab (like Magazine) it get animated together with the bone. A LightEntity (Prefab) will not.
i tested the following ways:
1: Moving the LightEntity (Prefab) to the Hierarchy of the other Prefab and set the bone as Pivot. - Light will not animated
2: Adding a SlotManagerComp to the Prefab and setting up the LightEntity as Slot Prefab with Pivot of the bone. - Light will not animated
3: Adding the LightEntity as Children by Script with ".AddChild" and TNode of the bone. Prefab will attach, but Light will still not follow the bone.