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Spawning a complete Layer or Area by ScenarioFramwork
Assigned, NormalPublic

Description

Hi, working with ScenarioFramwork and all the Hierarchy can be a bit od if you have a lot of Prefabs in your Mission. For example:

If you have several HQs on the Map, where every HQ have more then 30 Objects/Prefabs, you need to build your own Prefab with all of then in one. So, you can spawn them by a random Slot.

it will be much easier if we can spawn/despawn a complete Layer or Area of Prefabs with the ScenarioFramwork.

For Example:

You create several Objects on the Map and moving them into a specified Layer or Area.
Now you can trigger only the Layer you need for the current mission.
So, you do not need to pack all the Objects into one Prefab and spawn it with a Slot.

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General

Event Timeline

R34P3R created this task.Jun 3 2024, 10:58 AM
Geez changed the task status from New to Assigned.Jun 3 2024, 12:02 PM