User Details
- User Since
- Jan 17 2024, 3:46 PM (15 w, 17 h)
Apr 1 2024
Mar 5 2024
Feb 4 2024
Feb 3 2024
Image posted in the previous message shows how Nitrado displays CPU usage.
Feb 2 2024
Jan 31 2024
I believe OP is refering to server side FPS / tick rate being limited by this function, not the client side FPS. Yes, client side may be capped to 60 FPS but server side requires much, much higher FPS / tick rate, in the thousands (minimum) or server operation is severely throttled and as OP suggests highly unstable. That performance of Nitrado hosted DayZ servers is highly unstable is beyond dispute. Please look into this further.
Jan 26 2024
And again... same errors, etc. So that's three times within an normal server reset cycle. This is server NY 2178 maybe your logs will show the abnormal operation.
...and again, same error. Attempted to pick up garden lime and was kicked. 0x00040004 followed by 0x00010001 error "unreachable" -- on next connection attempt i get the 35s timer "waiting for the end of previous session". I am using a wired internet connection by the way, and server location in NY is relatively close to my home. When I re-enter the server my character progress was rolled back by 1-2 minutes.
Warning 0x00040004 "Connection with host has been lost" occurring again.
Jan 25 2024
Sounds much better with the patch. Thanks!!
Good timing with the patch released this morning! So far so good. Will give it some more game time just to make sure before withdrawing the report.
The crashes are so frequent that Exp 1.24 is unplayable currently.