Dead bodies are not despawning regardless of what the variable is set in globals.xml. They are lasting forever until reset. Seems like everyone is affected by this. This is seriously bad and needs urgent attention because my and other servers out there are unbearable now.
Description
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7
- Category
- Server
- Die
- Body doesn't despawn even if "CleanupLifetimeDeadPlayer" is set to like 5 seconds.
My "CleanupAvoidance" is also set to 1 which should allow it to despawn pretty much straight away but you messed something up with this hotfix.
Related Objects
- Duplicates Merged Here
- T179686: Bodies do not despawn on community servers!
T179638: Dead bodies not despawning
T179661: Body’s aren’t getting flies or despawning
T179641: Player Corpse don't decay over time and there are no flies (on Official 1297)
T179549: Glowstick bug/ bodies not despawning
T179502: Hotfix 1.24 issues: Player bodies not despawning/ players spawn in water
T179506: Players not despawning
T179507: Bodies not despawning
T179528: Dead player body's
Event Timeline
This is happening as of today's update and it's killing server performance towards the end of the restart cycle.
Noticed this right away on my DayZ deathmatch server, bodies are not despawning regardless of what value is set in globals.xml
<var name="CleanupLifetimeDeadPlayer" type="0" value="1"/>
Was working as expected prior to most recent 1.24 hot fix
Thanks for the report! I was wondering why there were so many dead bodies lying around when I played yesterday...
A fix would be greatly appreciated.
Can confirm, on PS4 dead bodies do not respawn on ANY server. Claims are even saying that Official servers are affected.
Frame rate on console with dead bodies everywhere (especially deathmatch servers) are borderline unplayable. Thousands of dead bodies stack up until the frame rate is so low the game will eventually crash.