Thank you for the report, we'll look on it.
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Dec 10 2021
Dec 9 2021
Not entirely sure. I had never tested it myself, but it has been a part of Olympus' altis life code base from back then. I'm pretty sure there's been issues with it over the years but no one ever decided to fix it on the server or even look into it.
In T162211#2261852, @Tenshi wrote:Hello thanks for reporting the issue. Could you upload a Mission or Scenario for the Repro?
This would help a lot, with checking it on our internal version and possible troubleshooting.
Dec 8 2021
In T158681#2194277, @dedmen wrote:Deleting base game content is not the solution to this.
But if the server says it requires DLCs which it actually does not require that would be the real issue
Was it not crashing in 2014?
In T162278#2262141, @BIS_fnc_KK wrote:If you wish to prevent map from opening, you can do this with ease already https://community.bistudio.com/wiki/openMap
openMap [false, true] - prevents map from opening, closes open map and forces it to stay close (the user cannot open it on their own)
If you wish to prevent map from opening, you can do this with ease already https://community.bistudio.com/wiki/openMap
I somehow fixed it. I launched battleeye in the files running it as admin and it works just fine. I could have sworn I already tried this but maybe defragging my drive a little bit helped. Thanks for the help.
Please solve the problem of taking off the diving mask when standing on the water
please answer me
Dec 7 2021
Thank you for reporting the issue.
I could confirm it on our internal build
Thank you for reporting the issue, i was able to confirm it as well.
We will see what we can do, to resolve the problem
Thank you for reporting the issue.
Thank you for reporting the issue.
Hello, thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.
Hello thanks for reporting the issue. Could you upload a Mission or Scenario for the Repro?
This would help a lot, with checking it on our internal version and possible troubleshooting.
Can you please attach these files so we can see what might be causing the issue?
https://community.bistudio.com/wiki/Crash_Files
Dec 6 2021
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Hello would you mind attaching one of these soe we can check what might cause the issue?
https://community.bistudio.com/wiki/Crash_Files
Also is this with mods or without? hat branch do you play on?
Hello Bob,
Hello killerswin,
Issue persists in:
In T160969#2261294, @SrgPuffy wrote:Ignoring the random spaking dumb, ive always had it on my OS disc (C disc) and arma on D disc. Might try moving it around a bit tho and see if it works.
Ignoring the random spaking dumb, ive always had it on my OS disc (C disc) and arma on D disc. Might try moving it around a bit tho and see if it works.
Dec 5 2021
When use hostname there are some bidirectional packets between client and server so it's not network problem.
In T160969#2260879, @SrgPuffy wrote:So the Arma 3 - Other Profiles folder has to be on same disc as Arma? This doesnt explain it that well.
Thank you for the report, we'll look on it.
Have you checked?
Dec 4 2021
Sorry for responding that late.
Not sure what the first video shows, but second issue is legit
I confirm fix in 148579, but found something:
If I run it in 64 bit it crashes on start. Also to note, I've been verifying the files on steam a couple times hoping that would work, but no.
Dec 3 2021
So the Arma 3 - Other Profiles folder has to be on same disc as Arma? This doesnt explain it that well.
Please note that I have not noticed any issues while playing Arma 3.
First thing I notice, you are not running 64bit Arma. 64bit is recommended.
Second, something is wrong with our files for exactly your Arma version and I cannot analyze the crashdump right now. Maybe just running 64bit fixes it?
The error message you get, means you have a corrupted game file.
Verify your game files via steam, if that doesn't work. Go to Arma 3/Addons/ and delete all the anims_f.pbo and verify your game files again.
The hell! Just found a source of the problem on my side. The thing was that my documents folder was located not on the system disk and when I moved that folder back to C:\ it fixed everything. Hope my info will help you
Having the same issue, tried a lot of things and all of them didnt helped me at all.
We have no 3200 mod limit in launcher.
I'd think thats probably caused by Steams API, they surely didn't expect that either
Won't fix
Dec 2 2021
It's more an optical illusion and it's unlikely it will get fixed due to need to remodel/reuv that thing
Dec 1 2021
Nov 30 2021
I don't know if this is the right place, but the custom connections should also be saved by the editor. Right now it will allow you to add the connection but they will be removed on reloading the mission in the editor.
As someone who is currently trying to script custom connections, this would be a great feature.