Hello Dobik, unfortunately there no crashdumps or information provided by you for us to go by.
Regards,
Geez
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Nov 25 2024
this is my first time using dayz bug report,so not sure I'm doing right or not
have someone know what happened ???
Hello Sit265.
Please upload the .mdmp and rpt files from the occurrence.
Regards,
Geez
Thank you for your report.
This has been reported previously and it is scheduled for a fix. Closing as another ticket exists
Ignore this, submitted it to the Enfusion Modders discord
Thank you, will be investigated b BattlEye
Hello patriaminas.
If you disable Steam cloud sync and then delete all the contents of your DayZ Documents folder, does the issue still happen?
Resolved in 1.27.
Resolved in 1.27.
Resolved in 1.27.
Resolved in 1.27.
Resolved in 1.27.
Resolved in 1.27.
Resolved in 1.27.
Resolved in 1.27.
In T184946#2676648, @Geez wrote:Hello TPepperoni666.
Can you please try to uninstall all mods and try on a vanilla server and let us know if you still have problems?
In T178978#2693827, @RSWhitehorn wrote:@Geez It gets worse. They've just told me that it's OK to shut down my server and change IP addresses whenever they wish. We need something better as this is a horrible situation to be in. It's tough out here for servers already without Nitrado cutting off our player-bases.
Could it be possibly some sort of region block?
Resolved for 1.27.
Regards,
Geez
Resolved for 1.27.
Regards,
Geez
Hello Kornflakes.
Can you please provide more information in regards to this issue? Also possibly images/videos?
Regards,
Geez
You need to confirm if PIP has been disabled
Hello and thank you for the report.
This should be fixed in the 1.27 update.
Regards,
Geez
Hey geez i know the team has alot on its plate but soo many people have raised this issue repeatedly for over a year now, can we please get some sort of fix for this. It leads to so many other issues when it comes to gameplay, i cant even describe the number of times ive gone to contest the enemy taking a FIA base and by the time ive arrived have been faced with a full complement of freshly made AI that i need to fight through. My own team mates who enjoy the supply and logistic side of the game are consistently finding that in the 10 minutes that they have spent finding a vehicle, travelling to a supply depot and driving to a base in need of supply someone has spawned in and glitched the needed supply. Its not fun to watch someone drive a truck into a base only to find they are not needed and call out on the radio if some other base does. Trying to take coastal morton becomes damn near impossible despite its many sightlines to the command tent when there is 3000 supplies worth of sandbags and bunkers between you and the enemy. If people want to build that base up than more power to them, it is extremely useful and very helpful to their team, but seeing 2 50cal humvees standing idle incase of helicopters with layers of sandbags for defence is something that should be earned through organisation and hard work not exploits. I get that this is an issue with server latency and that the underlying issues run deep, but even a stop gap measure would do at this point. We all understand the game isnt finished and there are ongoing issues that need addressing, its why we take time to raise concerns here, we want the game to improve and we want to help the team to achieve it, but this has been destroying game balance for a long time now and something has to be done. Is it not possible to add a timer that stops people from repeatedly dropping supplies? If it took two seconds to drop more supplies if you have already dropped supplies this issue would be solved for gameplay, there isnt a server latency high enough to be exploited at that point. This would completely solve all the issues to gameplay and would be far easier to achieve than fixing the server side issues. A simple update that changes the game on the players end making it impossible to drop supplies quickly and all these ancillary issues are resolved. No more game balance problems, no more skies full of hueys half an hour into a game, no more inpenetrable bases, no more game crashes due to a hundred AI troops that the server has to account for, no more teams of players running around with 300+ supply loadouts, no more players feeling like they wasted their time just because they wanted to do a supply run and play the game the way it was mechanically meant to be played. There have been so many tasks posted over the past year raising this exact issue and no one expects miracles on your behalf, but surely something can be done to if not fix it then atleast mitigate the worst of it. Maybe my suggestion is not possible due to the way the game is coded but something else might be possible and it doesnt necessarily need to be fixing the issues with the servers. There is a very specific series of steps that need to be done to achieve this exploit, any change to those steps would solve it.
windows 11 / HEYA, I finally managed to fix my mic that was not working for about a year in-game, I use a Logitech G733 headset, I did a clean download of the Ghub and downloaded the new drivers as well, then I removed the webcam cause my headset mic would not work at all and windows would force the web cam mic and I could not change this on the sound settings cause if I did then it did something funny and would go between mics rapidly selecting the headset and the cam mic on a never-ending loop I had to restart the PC at least 4 times before that stopped, so I removed the webcam and then miraculously the game showed in my apps ( I could not find the game app in the sound settings previously to set the mic and speakers to my headset) I have no clue what the hell happened with all this but for me its safe to say the webcam removal and the clean download of the hub fixed it
Hello Jepa.
This is how the game works. Official servers of same type share the same character. Changing the server will switch your location, this is a preventive measure.
Hello taoiler1992a.
We spoke to the BattlEye team and they claim the ban is valid. If you have any further appeals or questions/things to discuss, please forward them to BattlEye as they are responsible for the detection
Apologies, this was a miscommunication on my end. The soft skills have been removed and therefore the issue is no longer in the game.
Regards,
Geez
- place unit, exec player forceAddUniform 'U_B_CombatUniform_mcam'
- exec [player, "BI"] call BIS_fnc_setUnitInsignia;
- exec player forceAddUniform 'U_B_CombatUniform_mcam_vest'
- exec [player] call BIS_fnc_getUnitInsignia;
result - insignia class name was return although no picture on clan selection
Yes I saw you updated the biki thanks a lot KK. Quick question - is there a particleshape equivalent to the texture "a3\data_f\snowflake4_ca.paa" that can be used in setParticleParams?
Affected by this issue on our Ubuntu 24.04 systems on AMD hardware. A resolution or workaround would be greatly appreciated.
What specific changes in system settings or configurations might help resolve the query timeout and performance issues in DayZ, particularly for players who experience these problems after updates?
its been months, how has this not been fixed yet?
help me solve the problem. I tried everything, reinstalled the game, checked the integrity of the files, deleted all files related to the game, but this error appears every time
Nov 24 2024
I have now tried 2x with the DZSA launcher and it does not mess with my internet or kick the other's out of their games.
Not just PC, but PS as well! Saving characters doesn't SAVE that character to the profile. Everytime you log off, log in it randomizes the main screen. The "in game" avatar is the same, but the next time you die it isn't the avatar you "saved". Then you have to suicide, then exit, then resave. Over and over. After I die, then click "custom", it should be the one I saved, not random. Defeats the purpose of saving.