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models missing extentions in configs
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Description

recursive from DZ/

File: ./structures\industrial\config.cpp

Line 2157: model="\dz\structures\industrial\cementworks\CementWorks_ExpeditionB";
Line 2163: model="\dz\structures\industrial\cementworks\CementWorks_ExpeditionC";
Line 2335: model="\dz\structures\Industrial\Containers\Container_1Bo";
Line 10937: model="\dz\structures\Industrial\Pipes\Pipe_Big_BuildR";
Line 10943: model="\dz\structures\Industrial\Pipes\Pipe_Big_BuildL";
Line 10949: model="\dz\structures\Industrial\Pipes\Pipe_Big_CornerL";
Line 10955: model="\dz\structures\Industrial\Pipes\Pipe_Big_CornerR";
Line 10961: model="\dz\structures\Industrial\Pipes\Pipe_Big_Ground1";
Line 10967: model="\dz\structures\Industrial\Pipes\Pipe_Big_Ground2";

File: ./structures\military\config.cpp

Line 9200: model="dz\structures\military\improvised\Mil_Fortified_Nest_Big";
Line 9206: model="dz\structures\military\improvised\Mil_Fortified_Nest_Small";
Line 9212: model="dz\structures\military\improvised\Mil_Fortified_Nest_Watchtower";
Line 9218: model="dz\structures\military\improvised\Mil_GuardShed";
Line 9224: model="dz\structures\military\improvised\Mil_Tent_Big1_1";
Line 9230: model="dz\structures\military\improvised\Mil_Tent_Big1_2";
Line 9236: model="dz\structures\military\improvised\Mil_Tent_Big1_3";
Line 9242: model="dz\structures\military\improvised\Mil_Tent_Big1_4";
Line 9248: model="dz\structures\military\improvised\Mil_Tent_Big1_5";
Line 9254: model="dz\structures\military\improvised\Mil_Tent_Big2_1";
Line 9260: model="dz\structures\military\improvised\Mil_Tent_Big2_2";
Line 9266: model="dz\structures\military\improvised\Mil_Tent_Big2_3";
Line 9272: model="dz\structures\military\improvised\Mil_Tent_Big2_4";
Line 9278: model="dz\structures\military\improvised\Mil_Tent_Big2_5";
Line 9284: model="dz\structures\military\improvised\Mil_Tent_Big3";
Line 9290: model="dz\structures\military\improvised\Mil_Tent_Big4";

File: ./structures\residential\config.cpp

Line 35790: model="DZ\structures\Residential\Misc\Misc_WoodTable_Indoor";

File: ./structures\specific\config.cpp

Line 1714: model="\DZ\structures\Specific\Castles\Castle_Bastion";
Line 1720: model="\DZ\structures\Specific\Castles\Castle_Bastion_nolc";
Line 1726: model="\DZ\structures\Specific\Castles\Castle_Gate";
Line 1732: model="\DZ\structures\Specific\Castles\Castle_Wall1_20";
Line 1738: model="\DZ\structures\Specific\Castles\Castle_Wall1_20_nolc";
Line 1744: model="\DZ\structures\Specific\Castles\Castle_Wall1_20_Turn";
Line 1750: model="\DZ\structures\Specific\Castles\Castle_Wall1_20_Turn_nolc";
Line 1756: model="\DZ\structures\Specific\Castles\Castle_Wall1_Corner1";
Line 1762: model="\DZ\structures\Specific\Castles\Castle_Wall1_Corner1_nolc";
Line 1768: model="\DZ\structures\Specific\Castles\Castle_Wall1_End1";
Line 1774: model="\DZ\structures\Specific\Castles\Castle_Wall1_End1_nolc";
Line 1780: model="\DZ\structures\Specific\Castles\Castle_Wall1_End2";
Line 1786: model="\DZ\structures\Specific\Castles\Castle_Wall1_End2_nolc";
Line 1792: model="\DZ\structures\Specific\Castles\Castle_Wall2_30";
Line 1798: model="\DZ\structures\Specific\Castles\Castle_Wall2_30_nolc";
Line 1804: model="\DZ\structures\Specific\Castles\Castle_Wall2_Corner1";
Line 1810: model="\DZ\structures\Specific\Castles\Castle_Wall2_Corner1_nolc";
Line 1816: model="\DZ\structures\Specific\Castles\Castle_Wall2_End1";
Line 1822: model="\DZ\structures\Specific\Castles\Castle_Wall2_End1_nolc";
Line 1828: model="\DZ\structures\Specific\Castles\Castle_Wall2_End2";
Line 1834: model="\DZ\structures\Specific\Castles\Castle_Wall2_End2_nolc";
Line 1840: model="\DZ\structures\Specific\Castles\Castle_WallS_10";
Line 1846: model="\DZ\structures\Specific\Castles\Castle_WallS_10_nolc";
Line 1852: model="\DZ\structures\Specific\Castles\Castle_WallS_5_D";
Line 1858: model="\DZ\structures\Specific\Castles\Castle_WallS_5_D_nolc";
Line 1864: model="\DZ\structures\Specific\Castles\Castle_WallS_End";
Line 1870: model="\DZ\structures\Specific\Castles\Castle_WallS_End_nolc";
Line 1876: model="\DZ\structures\Specific\Castles\Castle_Stairs";
Line 1882: model="\DZ\structures\Specific\Castles\Castle_Stairs_nolc";
Line 1888: model="\DZ\structures\Specific\Castles\Castle_Wall1_Corner2";
Line 1894: model="\DZ\structures\Specific\Castles\Castle_Wall1_Corner2_nolc";
Line 1900: model="\DZ\structures\Specific\Castles\Castle_Wall2_Corner2";
Line 1906: model="\DZ\structures\Specific\Castles\Castle_Wall2_Corner2_nolc";

File: ./structures\wrecks\config.cpp

Line 1054: model="DZ\structures\Wrecks\Vehicles\Wreck_hb02_aban1_black";
Line 1058: model="DZ\structures\Wrecks\Vehicles\Wreck_hb02_aban1_blue";
Line 1062: model="DZ\structures\Wrecks\Vehicles\Wreck_hb02_aban1_red";
Line 1066: model="DZ\structures\Wrecks\Vehicles\Wreck_hb02_aban2_black";
Line 1070: model="DZ\structures\Wrecks\Vehicles\Wreck_hb02_aban2_blue";
Line 1074: model="DZ\structures\Wrecks\Vehicles\Wreck_hb02_aban2_red";
Line 1078: model="DZ\structures\Wrecks\Vehicles\Wreck_sed01_aban1_black";
Line 1082: model="DZ\structures\Wrecks\Vehicles\Wreck_sed01_aban1_white";
Line 1086: model="DZ\structures\Wrecks\Vehicles\Wreck_sed01_aban1_wine";
Line 1090: model="DZ\structures\Wrecks\Vehicles\Wreck_sed01_aban2_black";
Line 1094: model="DZ\structures\Wrecks\Vehicles\Wreck_sed01_aban2_white";
Line 1098: model="DZ\structures\Wrecks\Vehicles\Wreck_sed01_aban2_wine";
Line 1102: model="DZ\structures\Wrecks\Vehicles\Wreck_sed02_aban1_grey";
Line 1106: model="DZ\structures\Wrecks\Vehicles\Wreck_sed02_aban1_red";
Line 1110: model="DZ\structures\Wrecks\Vehicles\Wreck_sed02_aban1_yellow";
Line 1114: model="DZ\structures\Wrecks\Vehicles\Wreck_sed02_aban2_grey";
Line 1118: model="DZ\structures\Wrecks\Vehicles\Wreck_sed02_aban2_red";
Line 1122: model="DZ\structures\Wrecks\Vehicles\Wreck_sed02_aban2_yellow";
Line 1126: model="DZ\structures\Wrecks\Vehicles\Wreck_hb01_aban1_blue";
Line 1130: model="DZ\structures\Wrecks\Vehicles\Wreck_hb01_aban1_green";
Line 1134: model="DZ\structures\Wrecks\Vehicles\Wreck_hb01_aban1_white";
Line 1138: model="DZ\structures\Wrecks\Vehicles\Wreck_hb01_aban2_blue";
Line 1142: model="DZ\structures\Wrecks\Vehicles\Wreck_hb01_aban2_green";
Line 1146: model="DZ\structures\Wrecks\Vehicles\Wreck_hb01_aban2_white";

File: ./weapons\melee\config.cpp

Line 20: model="shotShell";

Details

Severity
Trivial
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
Config

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