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Retexturing baseballcap with rvmat overrides is broken since latest release
Closed, ResolvedPublic

Description

Our retextures of baseball caps are broken if we override the hiddenselectiontexturematerials.
The item will go invisible when placed on a character.

Below is a minimal reproduction using dayz standard rvmat.

This worked before, broke this release.

	class BaseballCapBroken: BaseballCap_ColorBase
	{
		scope=2;
		hiddenSelectionsMaterials[]=
		{
			"DZ\characters\headgear\data\BaseballCapII.rvmat",
			"DZ\characters\headgear\data\BaseballCapII.rvmat",
			"DZ\characters\headgear\data\BaseballCapII.rvmat",
		};

		hiddenSelectionsTextures[]=
		{
			"\dz\characters\headgear\data\baseballcapii_beige_co.paa",
			"\dz\characters\headgear\data\baseballcapii_beige_co.paa",
			"\dz\characters\headgear\data\baseballcapii_beige_co.paa"
		};
	};

Details

Severity
Minor
Resolution
Open
Reproducibility
N/A
Operating System
Windows 11 x64
Category
Modding
Steps To Reproduce

Use the config above and watch it go invisible when worn.

Event Timeline

Geez changed the task status from New to Assigned.Nov 18 2024, 2:28 PM
Geez closed this task as Resolved.Mon, Nov 25, 1:25 PM
Geez claimed this task.
Geez added a subscriber: Geez.

Hello and thank you for the report.
This should be fixed in the 1.27 update.
Regards,
Geez