Our retextures of baseball caps are broken if we override the hiddenselectiontexturematerials.
The item will go invisible when placed on a character.
Below is a minimal reproduction using dayz standard rvmat.
This worked before, broke this release.
class BaseballCapBroken: BaseballCap_ColorBase { scope=2; hiddenSelectionsMaterials[]= { "DZ\characters\headgear\data\BaseballCapII.rvmat", "DZ\characters\headgear\data\BaseballCapII.rvmat", "DZ\characters\headgear\data\BaseballCapII.rvmat", }; hiddenSelectionsTextures[]= { "\dz\characters\headgear\data\baseballcapii_beige_co.paa", "\dz\characters\headgear\data\baseballcapii_beige_co.paa", "\dz\characters\headgear\data\baseballcapii_beige_co.paa" }; };