I have the same flicker on the screen in the Nyx as you.
- Queries
- Arma 3 Activity
- All Stories
- Search
- Advanced Search
All Stories
Mar 14 2018
Confirming, just tested on the latest dev build 1.83.144470
Confirming that this is still an issue.
Fixed. Should be in the next version of Dev branch.
Fixed. Should be in the next version of Dev branch.
This should be fixed. You can test this in the current dev version.
Fixed. You can test this in the current version of Dev branch.
Interesting because I am testing this on Dev build 1.83.144470 and it all works as it should. Rhino spawns with camo net. Skins are as they should. Regarding the SLAT armor I will have to ask the designers about that.
I just updated my dev branch so this should be on today's build. Interestingly, it looks like this doesn't work on dead targets; I think I was testing on invincible targets earlier so I didn't notice.
Could you please create a video of the issue? I am not able to reproduce this issue. Does this still occur in the current version of the Dev branch?
Yup, it appears that this has been fixed on the latest dev branch.
Thank you for the report, we will have a look at it.
Thank you for the report, we will have a look at it.
Yes we are planning to add them. :)
Thank you for the report. Regarding the second paragraph it would really be good if there was a sure reproduction. Tested colisions and both crews survived.
Thank you for the report. We will have a look at it.
I tried to reproduce the issue and I am not able could you please update the Dev branch and test it? Also is there a specific way for you to trigger this?
Ok, talked to our audio guys and right now we don't have the technology to change weapon sounds in relation to perspective.
Hello RONZEN.
If you would like to restream our beta stream it is fine and we have no issues with that.
Regards,
Geez
Thank you for the report, we will have a look at it.
Nono i mean it was fixed already.
Its difficult to explain.
I have the same bug.
Thanks for the note. All community reports are pending, we'll get to it once our hands are free after the Tanks DLC.
When you correct it pls check if the issue with the Titan Launcher comes back. Its one of my old tickets. It was the exact same Problem but the other way around
@Wulf any chance we can get RPG7 HE rounds?
In T127909#1669993, @Wulf wrote:Hello.
Could you please create a video of the issue? Or do you have an example in which the difference is obvious?
Mar 13 2018
It should also be noted that the HEAT round is High Explosive Anti Tank-Multi Purpose; its a do-it-all round similar in principle to the one found on the SLAMMER UP (the one with the 105). You will find that, unlike APFSDS, ATGM, or standard HEAT, it has a useable blast radius for dealing with infantry
In T127834#1669967, @Geez wrote:Hello Gugarion and thank you for the report.
Have you tried removing the contents of your C:\Users\*username*\Documents\DayZ folder to see if it has any effect on the issue? Have you tried to re-install the whole game? And are any files being created in the C:\Users\*username*\AppData\Local\DayZ (this folder is hidden in windows by default and you will have to enable hidden files in windows to access this folder - the folder is different from the one in documents\dayz) when the game crashes?
Regards,
Geez
Thank you for the feedback. I am going to ask the designers, but I highly doubt that this will change for vanilla vehicles.
"The HEAT warhead has become less effective against tanks and other armored vehicles due to the use of composite armor, explosive-reactive armor, and active protection systems which destroy the HEAT warhead before it hits the tank.
hello guys and Geez,
I have noticed something in my playing that may or may not close a little closer on the issue. I now play my Trackir with a deadzone in the middle. That is because I have noticed the flicking almost disappears when both my view and trackir view are in the middle. If I look up, down, left or right it starts flicking more the further I am from the middle. Hopefully some of you smart people can start connecting the dots. It still is annoying but a little less so.
It does appear to work now.
Thank you for the report, we will have a look at it.
I have tested the Nyx Recon's radar and it works. Could you please confirm that the issue was/wasn't fixed in the latest dev branch?
Sandstorm issue already fixed, you can test it in the Dev branch.
I am afraid that it is too late to add more features to the DLC. Sorry.
Could you please create a video of the issue? Or do you have an example in which the difference is obvious?
Thank you for the report, we will see what can be done.
Thank you for the report, we will have a look at it.
Talked with the devs, we will have a look at it.
I am unable to reproduce this. Could you please confirm that this still happens in the Dev branch?
After talking to the designers they told me that this is intended. It shouldn't break any already created missions.
Fixed. Should be in the next Dev branch.
Hello Gugarion and thank you for the report.
Have you tried removing the contents of your C:\Users\*username*\Documents\DayZ folder to see if it has any effect on the issue? Have you tried to re-install the whole game? And are any files being created in the C:\Users\*username*\AppData\Local\DayZ (this folder is hidden in windows by default and you will have to enable hidden files in windows to access this folder - the folder is different from the one in documents\dayz) when the game crashes?
Regards,
Geez
Hello chadnorton1975 and thank you for the report.
The bad module error is related to the windows 10 fall creators update and affects other games as well. According to the information provided by other players experiencing this error, it is supposedly caused by windows "Game Mode".
Can you try the following and let us know if it has resolved the issue?
Hello stefkobazz.
Please post the link to your Steam profile in here and we will move the character for you.
Regards,
Geez
We will have a look at it.
Were you trying to lock onto an enemy while being behind an object? Is there really no specific situation regarding this issue with a 100% repro?
No problem. We are grateful that you let us know.
Disregard, I got it somehow.
Need help relocating. I spawned in under a house and was told to put in a ticket.
Mar 12 2018
Hello Wulf, sorry I didn't do this sooner but I didn't have access to the game to try and reproduce the issue.
@Wulf If in red area of the riflescope there are any objects, capture of the purpose doesn't happen.
It is reproduced for any AT launchers.
Try different options when at red area there is a grass or parts of the case of the vehicle.
In the majority of situations, you should open the position before the opponent to reproduce capture of the target.
https://youtu.be/aYcQJkF93h0
Right Top corner the Ammo Type