@lemmac Well, they said they "expected to", but it looks like there are more important things that take priority right now, so I'll just be patient. I want to point out that I believe cynicism, although warranting a satisfying feeling in the moment, ultimately achieves nothing in terms of progressing things or making oneself happier. And I speak from my own experience and cyncical past in regards to DayZ.
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Apr 14 2022
@rafagarciia22 Good news!
Excerpt from article "DayZ in 2022" Feb 10, 2022 [https://dayz.com/article/developer-update/DayZ-in-2022]
"We’re in the process of importing the latest version of vehicle simulation from a newer >version of our Enfusion engine. We hope this will bring some much-needed stability to >vehicle simulation in DayZ and expect to perform some public testing in the coming weeks."
@Geez RESOLVED as tents being used to block doorways are no longer indestructable! Thank you!
Jan 15 2020, 12:24 PM
Hello malau,
We have tested this internally and when destroying just the radiator, the vehicle did not get deleted. It is possible that you have managed to destroy the whole car, which will result in cleanup.
Regards,
Geez
@Sickspeed Good news!
@567swimmey Do you recall, if there was a server restart before you returned to your car?
Feb 24 2020, 12:55 PM
"Hello freerider3434.
The issue is continuously being worked on.
Regards,
Geez"
@Geez RESOLVED
@pleasefixthehandbug Well spoken! What are you going to do with your username, once they've fixed it btw? ;D
@Geez Thank you very much Geez!
+1
Apr 12 2022
@Geez I experienced this exact problem yesterday, while I was playing with my brother. I have video footage from both Pov's. For him it looked like I was raising my fists and then kill zombies at a distance with my telekinetic superpowers. On my and I was holding in my hands an amphibia, which is what I really used to headshot said zombies.
Apr 7 2022
+1
+1
+1
@ParanoiaLP You make a good point for my suggestion not being a perfect solution. Your example shows, that although unlikely, a player might crash with a certain knowledge and then spawn in a different location, giving them a tactical advantage.
Mar 31 2022
Hey @Geez thanks for taking the time to let me know.
@sanguine00 Hey Erik, what do you think about my suggested solution. You seem to be more knowledeable on the subject than me.
Mar 30 2022
Mar 25 2022
@Geez The issue is present as of 1.17.154657.
@Geez Witnessed and confirmed to be present as of latest experimental patch 1.17.154657.
Mar 19 2022
@Geez This appears to have been partially fixed in the 1.16 update. The headtorch no longer seems to be glowing, in the turned off state WHILE attached to the player. However the issue still persists with world model, meaning it is self-illuminated, when it is in world model state, while turned off, no matter wether a battery is attached or not. But this isn't a big problem so I'd say, it no longer needs to be classified as "Major".
Dec 4 2021
@Kathosky Wrong, it has been more than two years...
Oct 28 2021
Oct 1 2021
@KingSize Will try that, thx for the tip :)
Sep 15 2021
Sep 9 2021
@Geez Hi, the issue is still present on todays experimental version. It appears that the bug affects the magazine, that is attached to the gun when logging in.
Jan 5 2021
Hello Geez,
Dec 20 2020
@Geez
Hello Geez, can you please tell me if the topic of night time illumination is being discussed or considered?
Nov 5 2020
Hello Geez,
Nov 1 2020
@Geez RESOLVED
Oct 24 2020
Hello Geez,
Sep 18 2020
Hello Geez,
Sep 6 2020
@jamielou.007 Ah, thanks. It looks very clumsy but to be fair it's WiP and fanmade. Have you seen this?
Sep 5 2020
@jamielou.007 That tweet is for some reason not available to me. Do you have another source?
Sat, Sep 5 2020, 12:34 PM - Freerider
@Geez Hi, is there any update on this? Will the player controller be revised regarding player weight and inertia and if so, when can we expect first iterations and testing?
@jamielou.007 Well, unfortunately my last question has gone unanswered. I will ask again and update here accordingly.
Sep 4 2020
Aug 24 2020
@GlutenFreeVapes Hi and no. It doesn't seem related to me. This ticket discusses two issues. The first is about the lifetime of never touched items and the second is about the problem of no existing limit to the amount of how many of one item can spawn in a specific area. If the latter existed, we wouldn't have the problem of swarm spawning, discussed in this ticket --> T137112
@Geez appears to be RESOLVED
@Geez Dear devs, please add a check in the Central Loot Economy Config as to how many of one specific item are allowed to spawn in a certain area/or distance from each other This would resolve the "swarm spawning"-phenomenon
@Geez Appears to be RESOLVED
Aug 22 2020
Little update. Problem STILL PRESENT
Jul 27 2020
Hi Geez,
Jul 10 2020
@Masgel I cannot understand your english.
Jul 9 2020
Jul 5 2020
On Stable official 1st person server. Maybe only occurring in first-person "hardcore" mode.
Attempts to fix:
Verifying integrity of game cache files
Reinstalling DayZ
Jul 4 2020
@Geez seems like this ticket has been overlooked thus far
Jul 3 2020
On Stable official 1st person server. Maybe only occurring in first-person "hardcore" mode.
Jul 2 2020
Hello Geez,
The issue is still present and occurring in countless instances within the latest "stable" 1.08 update, 1.08.153251 to be precise.
Jun 27 2020
@Geez scheduled for a fix for what is close to an entire year now. Any updates?
Jun 12 2020
Jun 10 2020
Unbelievable...
May 28 2020
@Geez such as? Tell us where we can talk with the devs about the future. Where is the announced statement after the studio closure outrage? Is it gonna be 'People calmed down, who cares?' And now you'll probably ban me from this, ironically the car despawn ticket that I've put quite a bit of work into collecting all the tickets. The devs do some wholesome twitter post everyday and that's it. Where are the facts. Where are the meat and potatoes. Lies.
May 27 2020
@Beavis Are you still under the illusion that this game will be developed any further? Haven't you read "DayZ in 2020"? They closed a studio mate. The barebones 5 updates, literally the very little they promised, they won't even deliver on. They said 5 updates for this year, which still gives them all the leeway they need, to put nothing into it, but we won't even get those, no, we got one and it's the end of may...
Apr 20 2020
@Geez Hi Geez, has the development team come to any conclusions looking into this issue for the past 7 months?
Apr 9 2020
@Geez What is it with these bots plaguing the feedback tracker?
Feb 26 2020
@Geez Thank you for replying! Despite avoiding to answer the question. I assume it isn't amongst top priority then, but at least we know it is still being worked on.
Feb 22 2020
@Geez From BI's "DayZ in 2020"-article, we've learned that bug fixing and optimization are the main focus of the continued development in 2020. Given, that there has been quite the negative response regarding this article, due to the fact that community-members can't fit all the PROMISED FEATURES in the "some new small-scale content"-statement within this "DayZ in 2020"-article, I want to ask you:
@Geez Thanks!
Feb 20 2020
Feb 8 2020
Present as of 1.07.152937
Dec 18 2019
@Geez Thank you!
@Geez Since the 1.06 Patch notes mentioned fixes related to inventory (listed below) and not all tickets that are assumed to be resolved are in fact marked as such, could you please provide us with an update as to whether this issue is still assigned and being worked on?
Dec 12 2019
@Geez Video updates have been provided as you've requested. The issue is ongoing and has notably increased in appearance. Could we get an update please?
I can confirm the issue happening precisely as described and shown by @Col_Kernel Thank you for the detailed report and effort put into it.
Dec 10 2019
@Geez CLOSE/EMPTY
@Geez INTENDED/REVIEW?
@Geez INTENDED/REVIEW?
@Geez INTENDED/REVIEW? @purpleurkltv Cars despawn on next server restart, once the engine has been ruined in a car crash. This is currently intended behaviour.
@Geez RESOLVED