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Jul 9 2018
Issue should be fixed in current Dev build.
Should be fixed in the current Dev Branch.
Jul 3 2018
Thank you for the report. Could you please provide a video of the issue? I tried recreating this issue(sliding), but I was not able to. I will ask about the hard cap of the speed might have been a deliberate change.
Thank you for the report. We are aware of the issue.
Could you please trigger the crash once more and then send us your Arma report once more?
Thank you for the report. We will have a look at it.
Jul 2 2018
Thank you for the report. The OS is unable to load a file that is required to run the game. A missing DLL may belong to the game, the OS or one of the required components (DirectX e.g.). Possible solutions are:
Jun 29 2018
After talking to the designers the way it works right now is according to them as it works in IRL. For you to be able to lock with a ARM onto some of the AA that have directional radar they must first aim with the radar at your plane.
Thank you for the report. It seems that the problem might not be in the ARMs, but in the active radar of those turrets. We will have a look at this and see what can be done.
Jun 28 2018
Thank you for the report. We will see what can be done.
Jun 27 2018
Thank you for the report. It is true that the icon on our sensors shows an aircraft and we will look into that. However you are able to lock onto the target with ATGM rockets. The vehicle needs to have engine running for the rocket to lock on.
Jun 25 2018
Scratch that, found the issue. Thank you for the report we will have a look at it.
Jun 22 2018
Are the vehicles that are targeted moving or at least have their engines turned on? Otherwise you will not be able to lock onto said targets.
Thank you for the report, we will have a look at it.
Jun 21 2018
Thank you for the report. We are aware of this issue.
Jun 20 2018
Fixed in the current version of the game.
The first issue was already fixed and this ticket should have been closed. I'll close this ticket and will have a look at the other problem.
Jun 19 2018
Applogize. We are aware of the issue.
Thank you for the test mission, we will see what can be done.
Jun 18 2018
Jun 16 2018
After talking with the designers they told me it has to be done this way - otherwise the team-leader would have to be immortal, and as he participates in combat, it would look really odd.
Could you please create a test mission and upload it here?
Does this occur in default Zeus missions as well or just your custom missions?
Are you by any chance using mods? Also could you please create a video and either upload or post the link to the video here?
Thank you for the dumps, we will have a look at it. Could you please confirm that the game also crashes without mods enabled?
Could you please upload your test mission here?
The issue should be fixed in our current Dev version.
Can you please send us your Arma 3 report with dumps? Here is how to do that.
Thank you for the report. We will have a look at it and see what can be done.
Thank you for the report, we will see what can be done.
Direct mode is meant for softer targets and for close encounters. While top down mode is for more armored vehicles and long range targets.
Talked with the design guys if you have the top down mode enabled then the missile is going as it should. You can see that here in this video.
Same as https://feedback.bistudio.com/T130378 this sounds like either a trajectory problem or you aren't using the right mode for the vehicle. Since there is a new fire mode for PCML and Titan.
"What have u done to the rocket launchers?"
This error is very generic. It may be caused by many issues, such as a hardware malfunction, a virus in the computer, but also an error in the game itself. Please try these possible solutions and let us know if it helped.
If you received the error 0xC000012F - STATUS_INVALID_IMAGE_NOT_MZ.
Could you please write in english what the problem is?
Alright I will then close this.
Interesting I was not able to recreate this issue on our stable build. Looked at your dumps and found this error
Thank you for the report, we are aware of this issue.
Jun 6 2018
Jun 5 2018
Besides the "bug" with the time all of the other bugs I was not able to reproduce, it seems that they were a one time occurence.
Have you tried contacting the Battleye devs? You can do that here.
Regarding locked characters please contact the servers administrators.
Regarding locked characters please contact the administrators of the specific server.
May 29 2018
This should be fixed in dev branch.
May 28 2018
Talked to the devs, according to them this is not fixable sorry.
May 25 2018
Thank you for the report. We will see what can be done about.
This is actually not that easy to reproduce, but it is possible. We will see what can be done.
Which part of the ticket are you refering to? Gas or switch?
Read the tickets talked with the devs and well yeah we are sorry that you are experiencing such issues with the game, but there isn't much we can do about it since there isn't a concrete repro for us with the vanilla game.
May 24 2018
Ah freshlenin is right I now noticed that this item can be selected for your avatar and if you spawn as the character it will force your avatars loadout. Then yes if you selected the wireless earpiece when creating your avatar then it is correct.
May 23 2018
Could you please uplaod the mission here?
Thank you for the report, but I am afraid that this cannot be done, this is related to our engines limitation.
Thank you for the report. Hmm do you by any chance use a controller when playing the game?
Do you by any chance play with a controller or have one plugged in during launch of the game?
Well it might be related to the mod and not the core game itself. If that is indeed the case then you need to contact the creator of the mod.
Thank you for the report, we will see what can be done.
Thank you for the screenshots. We will see what can be done.
Thank you for the report, we are aware of this issue.
Could you please upload a screenshot of the issue?
May 22 2018
Just to be sure have you tried the possible solutions that can be found on our wiki? e.g.
Are you launching the 64bit version of the game?
This is not an issue for Feedback Tracker, please contact BIS support. If you were banned on a official server please try contacting the administrators.
Have you tried contacting the developers of Battleye?
These errors are raised when the EXE or DLLs, either in the game folder or in the system folders, are corrupted. Possible solutions:
Does the crash happen without the mod enabled?
At what speed does this happen? Please create a video and either upload it here or send us a link to the video.