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Oct 7 2019

EnterThePug updated subscribers of T144738: Drinking from water pump cost to much time - Vers. 1.05.

@Geez 100% middle ground needed for 1.06

Oct 7 2019, 12:46 PM · DayZ
Allantheking added a comment to T143862: Exp 1.05 bugged mags.

https://www.twitch.tv/videos/490490713?t=14m50s Ak shows mag
https://www.twitch.tv/videos/490490713?t=46m37s Ak shows mag

Oct 7 2019, 1:15 AM · DayZ
Allantheking added a comment to T143862: Exp 1.05 bugged mags.
Oct 7 2019, 1:02 AM · DayZ
Allantheking added a comment to T143862: Exp 1.05 bugged mags.

Okay found this clip randomly from sacriels stream , it may be related to the R to reload after all ? https://clips.twitch.tv/AbnegateHilariousDragonPJSugar

Oct 7 2019, 12:35 AM · DayZ

Oct 6 2019

Lex added a comment to T145388: Sometimes vault animation is canceld and lags you through fence.

@Geez Hi. +100% It is reproduced in any action when the stamina of the character has not recovered. If stamina is still not restored, trying to climb over the fence or run will be played with a delay character. It looks terrible for playing DayZ. It plays like a log on the server - poor implementation in an attempt to overcome the fatigue.
https://youtu.be/ylUpEnYIACU

Oct 6 2019, 11:14 PM · DayZ
Lex updated subscribers of T145388: Sometimes vault animation is canceld and lags you through fence.
Oct 6 2019, 11:14 PM · DayZ
Allantheking edited Additional Information on T145388: Sometimes vault animation is canceld and lags you through fence.
Oct 6 2019, 11:04 PM · DayZ
Allantheking edited Steps To Reproduce on T145388: Sometimes vault animation is canceld and lags you through fence.
Oct 6 2019, 11:04 PM · DayZ
Allantheking edited Additional Information on T145388: Sometimes vault animation is canceld and lags you through fence.
Oct 6 2019, 11:04 PM · DayZ
Allantheking created T145388: Sometimes vault animation is canceld and lags you through fence.
Oct 6 2019, 10:40 PM · DayZ
Arkensor added a comment to T141495: Houseinventory broken since 1.04.

This has been addressed internally and will be part of the next stable patch. I will document how to add inventories to Buildings as soon as the fix is confirmed working.

Oct 6 2019, 7:18 PM · DayZ Modding, DayZ
black7panther created T145384: server 2802 down.
Oct 6 2019, 6:45 PM · DayZ
digiacomtech updated subscribers of T141495: Houseinventory broken since 1.04.

@Geez ... Can you see if this is being looked into? I heard that rVn is no longer with BI.

Oct 6 2019, 5:31 PM · DayZ Modding, DayZ
digiacomtech added a comment to T141495: Houseinventory broken since 1.04.

@rVn ... What is the status of this issue? Is this still a problem in v1.05? Airdrop users are wanting loot to spawn in the containers vs. scattered on the ground because we can't access the container inventory :(

Oct 6 2019, 5:20 PM · DayZ Modding, DayZ
digiacomtech added a comment to T144641: Types XML Issues....

@Geez ... The new function worked perfectly for my mod, thank you. However, still wondering if there are any plans to update the types.xml file to fix the issues posted herein?

Oct 6 2019, 5:10 PM · DayZ
Digiblast added a comment to T145369: Primary weapon disappears zombie attack hits wouldn't register with melee and when tried to shoot got a black screen aiming..

This is a huge bug we have all been experiencing since 1.05, we first noticed this with reloading magazines. Now I had a similar situation as you described but with a mosin and epinephrine.

Oct 6 2019, 4:52 PM · DayZ
black7panther created T145381: server 64.95.100.133;2802 down for over 12 hour. When will it be back online..
Oct 6 2019, 3:42 PM · DayZ
ukulelekid713 added a comment to T145320: Hitboxes are broken for Button, Panel widgets, possibly more.

pls fix

Oct 6 2019, 5:35 AM · DayZ Modding, DayZ
GoldenOneGaming added a comment to T145369: Primary weapon disappears zombie attack hits wouldn't register with melee and when tried to shoot got a black screen aiming..

Id like an explanation if possible

Oct 6 2019, 4:43 AM · DayZ
GoldenOneGaming created T145369: Primary weapon disappears zombie attack hits wouldn't register with melee and when tried to shoot got a black screen aiming..
Oct 6 2019, 4:43 AM · DayZ

Oct 5 2019

salvatoreskalete edited Steps To Reproduce on T145314: Cars disappear after server restart.
Oct 5 2019, 9:15 PM · DayZ
salvatoreskalete added a comment to T145314: Cars disappear after server restart.

https://feedback.bistudio.com/T139586 it's known car get moved during restart then they get damaged

Oct 5 2019, 9:12 PM · DayZ
Lily added a comment to T132522: 0.63.148671 - *INVENTORY* - Slot separation/Quickbar Accessibility.
Oct 5 2019, 8:35 PM · DayZ
Allantheking added a comment to T145314: Cars disappear after server restart.

https://feedback.bistudio.com/T139586 it's known car get moved during restart then they get damaged

Oct 5 2019, 7:41 PM · DayZ
Almostnothikka added a comment to T145328: Aimpunch.

Btw he said I was shooting on his screen but didn't even hit him once

Oct 5 2019, 6:12 PM · DayZ
EnterThePug created T145330: Eating boiled meat makes the 'wet' status symbol appear, briefly.
Oct 5 2019, 6:09 PM · DayZ
Almostnothikka created T145328: Aimpunch.
Oct 5 2019, 6:00 PM · DayZ
EnterThePug renamed T145327: Saline Bag needs hydrating function from Saline bags need hydrating function to Saline Bag needs hydrating function.
Oct 5 2019, 5:50 PM · DayZ
EnterThePug created T145327: Saline Bag needs hydrating function.
Oct 5 2019, 5:50 PM · DayZ
Psicose renamed T145319: 'Blocked' Pile of Dirt from 'Blocked' shovel to 'Blocked' Pile of Dirt.
Oct 5 2019, 4:08 PM · DayZ
Jacob_Mango added a comment to T145320: Hitboxes are broken for Button, Panel widgets, possibly more.

Apparently has been broken since 1.03

Oct 5 2019, 3:32 PM · DayZ Modding, DayZ
Jacob_Mango created T145320: Hitboxes are broken for Button, Panel widgets, possibly more.
Oct 5 2019, 3:30 PM · DayZ Modding, DayZ
Psicose created T145319: 'Blocked' Pile of Dirt.
Oct 5 2019, 3:14 PM · DayZ
brownthomas604 created T145317: Loading Slug Rounds into a shotgun and then pumping them out either deletes them or turns them into 00Buckshot.
Oct 5 2019, 2:18 PM · DayZ
salvatoreskalete edited Steps To Reproduce on T145314: Cars disappear after server restart.
Oct 5 2019, 1:29 PM · DayZ
salvatoreskalete created T145314: Cars disappear after server restart.
Oct 5 2019, 1:26 PM · DayZ
Jacob_Mango changed Severity from severity:none to severity:major on T145310: Transport Wheels don't respect geometry and push the Transport when it shouldn't.
Oct 5 2019, 9:57 AM · DayZ
Jacob_Mango created T145310: Transport Wheels don't respect geometry and push the Transport when it shouldn't.
Oct 5 2019, 9:57 AM · DayZ
Hooty added a comment to T139497: Car Despawn.

@Allantheking Nope 100% certain vehicles are now crashing servers screen shots from dayz owners discord. https://gyazo.com/379648801bcd70e8dfea3551babfc0ce https://gyazo.com/58851f77f7d27b5ec1615b051dc7a8d6 https://gyazo.com/3471d3185a9fdb6a423873cc2e0c40cb Its not good to keep having errors pile up maybe that is why 1.05 has worse fps. Not only that but you can glitch through player bases walls with cars. I was told not to share cause they do not want the public to know, but a simple YouTube search and you can find that video as well. Maybe its gonna take the public to know to get these issues fixed. When problems and bugs have been around since 1.0 and earlier they need to be fixed. Best things to do is remove vehicles, any crash players can do will allow them to dupe. I have reported errors on here since last July, been told they are scheduled for a fix, here it is October and still no fix. Meanwhile they are adding more content with more errors. Fix what is broke let modders add new things. Its really that simple. Paid dlc is a slap in the face at this point and saying we are ok with the bugs in game.

Oct 5 2019, 6:13 AM · DayZ
Allantheking added a comment to T139497: Car Despawn.

@Hooty the server fps has gotten worse since 1.5 which was reported during exp, worse severfps = more freaking out vehicle there is no proper fix but run a good server , less than 60 pop vanilla server rn.
Also the vehicle might not crash server it might just be a server in death spiral with a memory leak.

Oct 5 2019, 5:30 AM · DayZ
insoluzioni created T145296: We want bicycles 🙏.
Oct 5 2019, 3:49 AM · DayZ
insoluzioni changed Category from category:general to category:balancing on T145296: We want bicycles 🙏.
Oct 5 2019, 3:48 AM · DayZ
insoluzioni created T145295: Logging out while inside a car shouldn't be allowed.
Oct 5 2019, 3:41 AM · DayZ
insoluzioni created T145293: Barbed wire does damage when mounted on base gate, gate is open.
Oct 5 2019, 3:33 AM · DayZ

Oct 4 2019

Hooty added a comment to T139497: Car Despawn.

Best thing for servers to do is remove cars from their servers. Cars have always flown, tp, changed pos on restart, etc since 1.0 Now things have gotten worse, cars actually crash servers now as seen in this video https://www.youtube.com/watch?v=UO3AO90F3Bc not to mention how you can glitch through base walls for easy raiding a simple you tube search will show you. I've yet to understand why we keep getting new cars without fixing these problems first. Lets all pay for DLC and still have the same KNOWN problems we have always had like the meat ball glitch and other problems. Think before you buy the DLC people.

Oct 4 2019, 11:35 PM · DayZ
Hooty created T145284: CraftRag crash log error.
Oct 4 2019, 11:14 PM · DayZ
Allantheking added a comment to T139497: Car Despawn.

@Beavis ye because this probably a thing when the server moves the vehicle on restart bug and make it damaged .
So thats probably a temp fix

Oct 4 2019, 3:48 PM · DayZ
Beavis added a comment to T139497: Car Despawn.

I got pissed off after my Ada vanished that I had worked like crazy to find all parts for. Came back to base after being away two days and it was gone (passworded server, so nobody else has taken it)...

Oct 4 2019, 3:42 PM · DayZ
wouter.commandeur created T145236: CZ75 does not allow retextureing.
Oct 4 2019, 12:17 PM · DayZ Modding, DayZ
corbindallas created T145225: Proximity Exploit.
Oct 4 2019, 4:38 AM · DayZ
Onitenchu added a comment to T143868: DayZ Experimental Sheath/Knife Sound Bug .

This made it to Xbox today...

Oct 4 2019, 12:29 AM · DayZ

Oct 3 2019

Cravez added a comment to T137856: Create spawn points of things in these buildings.

Adding Large Tenement to this ticket as not mentioned in the original OP.

Oct 3 2019, 11:56 PM · DayZ
mofokrazi updated the task description for T145176: Video: Dayz - Bullet Damage too low, - no inertia (zigzagging!) - almost no unconsiousness.
Oct 3 2019, 9:56 PM · DayZ
mofokrazi added a comment to T145176: Video: Dayz - Bullet Damage too low, - no inertia (zigzagging!) - almost no unconsiousness.

a new video with some more in depth tests:
https://youtu.be/mczPhkq0AEM

Oct 3 2019, 9:56 PM · DayZ
markkoky44 added a comment to T145188: PLease add feature to fav server you currently connected to.

no :)

Oct 3 2019, 3:58 PM · DayZ
mofokrazi updated the task description for T137051: A lot of guns, if not all, are often visibly bugged for other players. Especially when double carrying.
Oct 3 2019, 3:24 PM · DayZ
wartzilla added a comment to T143724: Experimental 1.05 - Suppressed shots sound closer than they really are .

This is still occurring on the stable branch of the game. There seems to be some sort of issue exclusive to the MKII where the shots are heard as if you are next to it, as long as you are within what would be the sound propagation circle of a rifle or other unsuppressed weapon.

Oct 3 2019, 3:14 PM · DayZ
mofokrazi added a comment to T145175: You can block a knive attack with your arms, without taking damage or bleeding.

Sorry @Geez ,
but you realize that this "block everything" bug, makes melee completely useless?
Even if 5 people jump on one guy, who goes in the blocking animation, they cant harm him, nevermind if they attack, with fists, knifes or Axes! or whatever.

Oct 3 2019, 3:03 PM · DayZ
Geez added a comment to T145136: Melee Glitch / Bleeding.

Hello ZEROs0000 and thank you for the report.
This is a known issue and it is scheduled for a fix.
Regards,
Geez

Oct 3 2019, 2:29 PM · DayZ
denseacat created T145188: PLease add feature to fav server you currently connected to.
Oct 3 2019, 2:27 PM · DayZ
Geez merged T145136: Melee Glitch / Bleeding into T134289: Gun stuck in hands pointing at the sky glitch.
Oct 3 2019, 2:25 PM · DayZ
Geez merged task T145136: Melee Glitch / Bleeding into T134289: Gun stuck in hands pointing at the sky glitch.
Oct 3 2019, 2:25 PM · DayZ
Geez changed the status of T145137: Delay when "tabbing" out of inventory from New to Need More Info.

Hello Lyn_Oks.
Does the issue occur only on a specific character with specific amount of items / on a specific server, or do you experience this issue even on official servers / with new freshly spawned character?
Regards,
Geez

Oct 3 2019, 2:23 PM · DayZ
Geez merged task T145174: Dayz - Gun Animation Bug when switching 2-handed rifles with hotkeys into T137051: A lot of guns, if not all, are often visibly bugged for other players. Especially when double carrying.
Oct 3 2019, 1:25 PM · DayZ
Geez merged T145174: Dayz - Gun Animation Bug when switching 2-handed rifles with hotkeys into T137051: A lot of guns, if not all, are often visibly bugged for other players. Especially when double carrying.
Oct 3 2019, 1:25 PM · DayZ
Hooty added a comment to T142111: Crash log.

With paid DLC coming these need to be fixed. Really no reason in this at all. When the devs are able new things, like vaulting.

Oct 3 2019, 1:17 PM · DayZ
Geez changed the status of T145174: Dayz - Gun Animation Bug when switching 2-handed rifles with hotkeys from New to Assigned.
Oct 3 2019, 1:16 PM · DayZ
Geez closed T145175: You can block a knive attack with your arms, without taking damage or bleeding as Resolved.

Hello mofokrazi and thank you for your feedback.
We are aware that the current state is not optimal, however, there are no plans to change the system for the future. This may change in the future.
Regards,
Geez

Oct 3 2019, 1:13 PM · DayZ
Hooty added a comment to T145183: DayZPlayerInventory crash log error.

I have posted how many tickets yesterday and my response is This is a known error and it is scheduled for a fix. How long this been known? Because its been going on for a pretty good while.

Oct 3 2019, 1:04 PM · DayZ Modding, DayZ
ukulelekid713 created T145187: DayZLightAI crashes client when used on a ItemPreviewWidget.
Oct 3 2019, 1:03 PM · DayZ Modding, DayZ
Geez changed the status of T145176: Video: Dayz - Bullet Damage too low, - no inertia (zigzagging!) - almost no unconsiousness from New to Reviewed.

Thank you for your feedback and detailed video mofokrazi.
We have ideas to address some of the issues you have pointed out that we would like to implement for the future versions, however, some of the issues have solutions that are not easily implemented and therefore they may take some time to appear.
Regards,
Geez

Oct 3 2019, 11:39 AM · DayZ
Geez changed the status of T145183: DayZPlayerInventory crash log error from Assigned to Acknowledged.

Hello Hooty and thank you for the report.
This is a known error and it is scheduled for a fix. Also, keep in mind that these errors may not always lead to a crash (but can produce incorrect behaviour of the server).
If you are experiencing any server crashes, please upload the full contents of the folder the -profiles= server parameter directs to (RPT, mdmp, log files) as we require all the files to analyse the causes of the crashes. Also, if you have any information regarding to the occurrences of these crashes, such as actions that led towards the crash, please include the information in the ticket/s.
Regards,
Geez

Oct 3 2019, 11:06 AM · DayZ Modding, DayZ
Geez closed T145177: BarrelHoles_*AnyColor* not persistent as Resolved.
Oct 3 2019, 11:00 AM · DayZ
Geez changed the status of T145183: DayZPlayerInventory crash log error from New to Assigned.
Oct 3 2019, 10:41 AM · DayZ Modding, DayZ
sanguine00 added a comment to T145046: Weapon stuck in dead player hands.

My buddy and I were able to get a 100% repro of this bug by killing someone as they were firing their weapon. In our case a AK74 on full auto. No other scenarios we tried could reproduce the bug.

Oct 3 2019, 8:07 AM · DayZ
PR9INICHEK updated subscribers of T137856: Create spawn points of things in these buildings.

@Geez hi
Please check this ticket 🙏

Oct 3 2019, 6:52 AM · DayZ
PR9INICHEK updated subscribers of T139621: DayZ Stable - Small/Large Tenement buildings currently spawn no (or little?) loot.

@Geez Duplicate of T137856

Oct 3 2019, 6:52 AM · DayZ
Hooty created T145183: DayZPlayerInventory crash log error.
Oct 3 2019, 1:22 AM · DayZ Modding, DayZ
Crazy_Frosch added a comment to T145177: BarrelHoles_*AnyColor* not persistent.

Finally found the issue... was something wrong with an server-modification... our modding person fixed it. Sorry for inconveniance and stealing your time :D

Oct 3 2019, 12:14 AM · DayZ

Oct 2 2019

PR9INICHEK added a comment to T143519: DayZ Exp 1.05 With the help of parkour, the character goes through this grid.

1.05.152551

Oct 2 2019, 11:03 PM · DayZ
Crazy_Frosch created T145177: BarrelHoles_*AnyColor* not persistent.
Oct 2 2019, 11:02 PM · DayZ
PR9INICHEK updated subscribers of T144016: DayZ Exp 1.05 With the help of parkour, the character goes through this grid.

@Geez please check this ticket ;)

Oct 2 2019, 10:53 PM · DayZ
mofokrazi updated the task description for T145176: Video: Dayz - Bullet Damage too low, - no inertia (zigzagging!) - almost no unconsiousness.
Oct 2 2019, 10:40 PM · DayZ
mofokrazi created T145176: Video: Dayz - Bullet Damage too low, - no inertia (zigzagging!) - almost no unconsiousness.
Oct 2 2019, 10:39 PM · DayZ
mofokrazi created T145175: You can block a knive attack with your arms, without taking damage or bleeding.
Oct 2 2019, 10:07 PM · DayZ
mofokrazi created T145174: Dayz - Gun Animation Bug when switching 2-handed rifles with hotkeys.
Oct 2 2019, 10:00 PM · DayZ
PR9INICHEK added a comment to T143505: 1.05.152286 - Radio bugs.

@GrosTon1 can you find time to record this issue?)

Oct 2 2019, 6:52 AM · DayZ
PR9INICHEK updated subscribers of T145163: 1.05.152551 - All transmitters. Feature request.

@Geez hi ^_^

Oct 2 2019, 6:50 AM · DayZ
PR9INICHEK created T145163: 1.05.152551 - All transmitters. Feature request.
Oct 2 2019, 6:50 AM · DayZ
PR9INICHEK updated subscribers of T145162: 1.05.152551 - Megaphone bug with UI.

@Geez hi ^_^

Oct 2 2019, 6:48 AM · DayZ
PR9INICHEK created T145162: 1.05.152551 - Megaphone bug with UI.
Oct 2 2019, 6:47 AM · DayZ
PR9INICHEK updated subscribers of T144233: Handcuff keys havent image in inventory.

@Geez Duplicate of T141310

Oct 2 2019, 6:21 AM · DayZ
PR9INICHEK added a comment to T141310: Picture of handcuffs-keys is missing in inventory - also Exp. V1.04 151979..

In 1.05 problem still reproduced

Oct 2 2019, 6:21 AM · DayZ
PR9INICHEK added a comment to T140912: Handcuff keys icon sometimes is disappear.

@Geez hi!

Oct 2 2019, 6:20 AM · DayZ
PR9INICHEK added a comment to T136365: 9V batteries don't have an inventory icon.

@Geez please close this ticket

Oct 2 2019, 6:17 AM · DayZ
PR9INICHEK added a comment to T138264: SK 59/66 round hovering above rifle.

SS of this problem:

Oct 2 2019, 6:11 AM · DayZ
PR9INICHEK updated subscribers of T139356: SKS bug..

@Geez Duplicate of T138264

Oct 2 2019, 6:09 AM · DayZ

Oct 1 2019

jjaacckkmmaacckk added a comment to T141393: Barbed wire deployed on gate gives damage when gate is open where barbed wire would be when gate is closed..

When is this set to be fixed as this has completely ruined the game for me. Lost many hours across multiple characters and bases to this glitch. I think the severity can be changed a substantial amount for this glitch

Oct 1 2019, 11:27 PM · DayZ
PR9INICHEK updated the task description for T138484: Bad position for Shed (Land_Shed_M4).
Oct 1 2019, 9:35 PM · DayZ
PR9INICHEK updated the task description for T138485: Land_Shed_W6 have bad positions.
Oct 1 2019, 9:35 PM · DayZ