[hndfsm] warning - pending hand event already posted, curr_event=HandEventTake<899b2ce0> new_event=HandEventTake<899b28d0>
Class: 'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:84
scripts/3_Game/systems\inventory\humaninventory.c:92
scripts/4_World/systems\inventory\dayzplayerinventory.c:599
scripts/3_Game/entities\man.c:176
scripts/3_Game/entities\man.c:146
scripts/4_World/entities\manbase\playerbase.c:6026
scripts/4_World/classes\useractionscomponent\actions\interact\actiontakeitemtohands.c:68
scripts/4_World/classes\useractionscomponent\animatedactionbase.c:183
scripts/4_World/classes\useractionscomponent\actions\actioninteractbase.c:16
Description
Details
- Severity
- Crash
- Resolution
- Open
- Reproducibility
- Unable To Reproduce
- Operating System
- Windows 10
- Category
- Error Message
I dont know how to do it but it happens a lot no one will tell me what is causing it so I think its a dupe method.
Event Timeline
Thank you for the report Hooty.
We are aware of this issue and it is scheduled for a fix. It is probably not a dupe method though.
Regards,
Geez
hopefully you guys roll the fix out asap, my logs are full of this and get 2-3 crashes a day
i think this is related to the uptake in server crashes and lower server fps since post 1.04 patch.
@Geez can you comment on when this is going to be fixed?
Hello robbhimself. Unfortunately there is no estimation information I could share with you regarding to the fix of the VME errors. If you are experiencing server crashes, please create a private ticket containing crash dump files from the server.
Regards,
Geez
With paid DLC coming these need to be fixed. Really no reason in this at all. When the devs are able new things, like vaulting.