Barrel with holes (doesn´t matter which color) is not persistent after any restart. Even with types.xml-input (set the lifetime to 3888888sec)
like this:
<type name="BarrelHoles_Blue">
<lifetime>3888888</lifetime> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/> </type>
<type name="BarrelHoles_Green">
<lifetime>3888888</lifetime> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/> </type>
<type name="BarrelHoles_Red">
<lifetime>3888888</lifetime> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/> </type>
<type name="BarrelHoles_Yellow">
<lifetime>3888888</lifetime> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/> </type>
Any ideas on this?