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Sep 5 2024

dedmen closed T184118: Hide 'Ref to nonnetwork object 732634: <no shape>' for local entities upon deleteVehicle use as Resolved.

2.20 152207

Sep 5 2024, 11:06 AM · Arma 3
dedmen added a comment to T184124: Get topmost display command.

allDisplays can't do this because the displays returned are in random order

Sep 5 2024, 11:05 AM · Arma 3
dedmen changed the status of T184167: Unusual Arma 3 Crash after moderate length session from New to Need More Info.

See https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Sep 5 2024, 10:43 AM · Arma 3
dedmen added a comment to T184176: getNumber shouldn't throw error but it does.

Why should it not throw error?
getNumber reads either number, or string as SQF script. If its not SQF script it throws error. That is by design. I don't see a problem here?

Sep 5 2024, 10:42 AM · Arma 3
dedmen added a comment to T74515: setWaterLevel.

The engine is just not built to have water level change on the fly. Many things would break and not work correctly.
Adding the command itself, and pushing up the water level is easy. And then you have AI flying helicopters under water.

Sep 5 2024, 10:40 AM · Arma 3

Aug 29 2024

dedmen added a comment to T184036: Exit code: 0xc000001d - STATUS_ILLEGAL_INSTRUCTION .

Validate your game files in Steam.

Aug 29 2024, 10:54 AM · Arma 3

Aug 26 2024

dedmen closed T183629: Crash during briefing of "Blackfoot down" as Resolved.

Issue likely already fixed on profiling branch and in the next game update.

Aug 26 2024, 1:45 PM · Arma 3
dedmen closed T183645: blocking the freetrack programm as Resolved.

You could report it on BattlEye's website, or you could just wait for them to whitelist it again.

Aug 26 2024, 1:42 PM · Arma 3

Aug 21 2024

dedmen closed T183720: 0xC0000005 - STATUS_ACCESS_VIOLATION as Resolved.

The freeze is now also fixed, but it will not make it to 2.18 game update, it will be available on profiling branch.
And the crash was already fixed.

Aug 21 2024, 4:51 PM · Arma 3
dedmen added a comment to T183720: 0xC0000005 - STATUS_ACCESS_VIOLATION.

By the way, the game is called "Arma 3", lowercase second A. and it's also not "Armed Assault 3"
https://www.bohemia.net/blog/arma-2-the-name-tale

Aug 21 2024, 4:28 PM · Arma 3

Aug 14 2024

dedmen closed T180644: Crash - Status acess violation as Resolved.

Some mod is deleting a magazine inside a Reload eventhandler.
Bug was fixed 2 months ago, and is available on profiling branch (Which you can select in the steam beta branches settings)
It will also be fixed with next game update

Aug 14 2024, 5:25 PM · Arma 3
dedmen added a comment to T180644: Crash - Status acess violation.

Those are not the required files. I'd expect a Report zip file. Containing RPT and .mdmp crash files

Aug 14 2024, 2:50 PM · Arma 3
dedmen closed T175509: Long shadow distance = low gpu utilization in forest area as Resolved.

https://feedback.bistudio.com/T175612

Aug 14 2024, 10:19 AM · Arma 3
dedmen changed the status of T175612: Turning off shadows doesn't disable shadow calculations from Assigned to Feedback.

When shadows are to be drawn. The game needs to render objects that are not inside field of view, because objects outside of it, might throw shadows into the visible area.
So what it did on max shadow view distance, was render all objects in 3km radius, even if they are not visible to player. Because they might show shadows. That code forgot to check if shadows are even enabled.

Aug 14 2024, 10:18 AM · Arma 3

Aug 13 2024

dedmen set Ref Ticket to AIII-56562 on T169040: [Feature Request] Add stackable version of inGameUISetEventHandler .
Aug 13 2024, 3:01 PM · Arma 3
dedmen changed the status of T177724: Change EPEContactStart to fire before HandleDamage the collision procudes from New to Feedback.

2.18

Aug 13 2024, 2:59 PM · Arma 3
dedmen closed T177253: Sound dampening when using map too often as Resolved.

Only happens when you really spam it. Opening the map while the fade-in from closing the map isn't done yet.

Aug 13 2024, 2:56 PM · Arma 3
dedmen added a comment to T177053: Arma 3 Dedicated Server Fatal Crash.

Note: message insert crash, memory corruption, Schaer

Aug 13 2024, 1:05 PM · Arma 3
dedmen closed T177651: Missing VR map as Resolved.
Aug 13 2024, 12:40 PM · Arma 3
dedmen closed T174947: Custom Compositions defined in config.cpp don't show up in Zeus as Resolved.

No repro, ping me if wrong.

Aug 13 2024, 12:34 PM · Arma 3
dedmen closed T177877: IR flashlights have visible volumeShape as Resolved.

No repro, closing. Ping me if you have some working repro

Aug 13 2024, 12:34 PM · Arma 3
dedmen added a comment to T124694: Mortar gunner animation desync.

Initial issue was about mortar, if same is with tank then new ticket with repro

Aug 13 2024, 11:48 AM · Arma 3
dedmen closed T179975: [Game Crash] "#lightreflector" object crashes the game during the game saving as Resolved.
Aug 13 2024, 11:18 AM · Arma 3

Aug 12 2024

dedmen changed the status of T180975: setUnitLoadout recreates backpack if nil is provided from New to Feedback.
Aug 12 2024, 5:17 PM · Arma 3
dedmen added a comment to T182730: Crashes on the briefing screen for supply ambush after bomos.

I know this bug. But I don't know why it happens. We've had reports for over 2 years and I cannot reproduce it. It doesn't happen to me.

Aug 12 2024, 1:34 PM · Arma 3
dedmen closed T182783: 0xC0000409 STACK_STATUS_BUFFER_OVERRUN on profiling build as Resolved.

Was caused by invalid start parameters. Something like -mod= that should have an argument, but doesn't.

Aug 12 2024, 1:18 PM · Arma 3
dedmen changed the status of T182839: Arma 3 crash - 0xC0000005 - STATUS_ACCESS_VIOLATION from New to Need More Info.

First one
"Include file x\cba\addons\main\script_macros_common.hpp not found."
Missing mod.

Aug 12 2024, 1:14 PM · Arma 3
dedmen closed T73471: IN-GAME marker needs whole refurbishment as Resolved.

ACE Mod implements rotating and moving and easier type selection.

Aug 12 2024, 12:53 PM · Arma 3
dedmen closed T126667: Marker Text Misaligned as Resolved.
Aug 12 2024, 12:52 PM · Arma 3
dedmen changed the status of T182946: getLoadedModsInfo reports CDLC as non-official when loaded using ModLauncherList in Arma3.cfg from New to Feedback.

Should be fixed next profiling branch, I have not tested it.

Aug 12 2024, 12:25 PM · Arma 3
dedmen changed the status of T182949: vehicleCargoEnabled returns true on "B_MBT_01_TUSK_F" from New to Feedback.

All that command does, is read
"vehicleTransportingDisabled" config entry or previously set via https://community.bistudio.com/wiki/enableVehicleCargo

Aug 12 2024, 12:13 PM · Arma 3
dedmen closed T182964: Arma 3 Website RSS feed malformed as Resolved.
Aug 12 2024, 12:06 PM · Arma 3
dedmen closed T183540: lost Connection then crashed as Resolved.

It is a remoteExec for BIS_fnc_setTaskLocal.
The "mini"-dump doesn't contain enough information to see why this crashes.
It could be related to one bug that was already fixed on profiling branch. I'll assume that's the case

Aug 12 2024, 12:04 PM · Arma 3
dedmen changed the status of T183544: "_thisScript" variable not available in Waypoint scripts from Need More Info to Feedback.
Aug 12 2024, 11:47 AM · Arma 3
dedmen added a comment to T183544: "_thisScript" variable not available in Waypoint scripts.

Also inconsistent, as scheduled scripts in general should have _thisScript. So you'd assume that if canSuspend, that you can access _thisScript too.
remoteExec and particle scripts and init.sqf and action scripts were also missing it.

Aug 12 2024, 11:43 AM · Arma 3
dedmen closed T183567: crashing when im playing as Resolved.

First crash.
Bug in mod that adds dbo_base_Cargo
That vehicle has no model.

Aug 12 2024, 11:06 AM · Arma 3

Aug 6 2024

dedmen added a comment to T174935: [Feature Request] Unloaded EventHandler.

Checked the code, it is definitely loading it like the other events.
If you can give me a example config to try it I can try, but from what I can see it should be working fine.

Aug 6 2024, 3:31 PM · Arma 3
dedmen added a comment to T180975: setUnitLoadout recreates backpack if nil is provided.

Would you expect the same to happen when doing this

l = getUnitLoadout player;
player setUnitLoadout l;

When not setting it to nil, but just leaving it unchanged. Would you also expect it to keep the game backpack?

Aug 6 2024, 2:59 PM · Arma 3
dedmen changed the status of T179707: Unexpected behavior of FindFile() on Linux from Confirmed Internally to Feedback.
Aug 6 2024, 2:09 PM · DayZ Modding, DayZ
dedmen changed the status of T175428: "Put" Eventhandler Does Not Fire For Containers from Assigned to Feedback.
Aug 6 2024, 1:41 PM · Arma 3
dedmen changed the status of T175116: Zeus interface does not render markers of type POLYLINE from New to Feedback.
Aug 6 2024, 1:40 PM · Arma 3
dedmen merged T81622: Make it possible to Duck when Tank hatch is opened into T60152: [Feature request] Duck / take cover in vehicles.
Aug 6 2024, 10:15 AM · Arma 3
dedmen merged task T81622: Make it possible to Duck when Tank hatch is opened into T60152: [Feature request] Duck / take cover in vehicles.
Aug 6 2024, 10:15 AM · Arma 3

Aug 5 2024

dedmen changed the status of T183162: Game runs out of memory and crashes when zooming out or panning the map in a very large terrain from New to Feedback.

Especially your northern edge is totally messed up.
Some of the terrain heights up there are NaN.

Aug 5 2024, 5:56 PM · Arma 3
dedmen added a comment to T183162: Game runs out of memory and crashes when zooming out or panning the map in a very large terrain.

"Out of memory (requested -788108 KB).\n footprint 50066368 KB.\n pages 131072 KB.\n"

Ah yes. The good old -788MB of memory. A true classic.

Aug 5 2024, 3:29 PM · Arma 3
dedmen closed T183247: Game Crashes Sometimes In Campaign Mode as Resolved.
Aug 5 2024, 3:04 PM · Arma 3
dedmen added a comment to T183247: Game Crashes Sometimes In Campaign Mode .

Ah the good old map icon crash.
Have seen it before, don't know what causes it and cannot reproduce it.
You could try switching to profiling branch, its possible that the fixes on there might affect this crash too.

Aug 5 2024, 2:26 PM · Arma 3
dedmen closed T183230: The game is starting but crusing. 0xC0000005 as Resolved.

Never seen that before. But google results are pretty clear its some thing that causes alot of issues.
https://www.google.com/search?q=%22EZFRD64%22

Aug 5 2024, 1:06 PM · Arma 3
dedmen closed T183165: Crash to desktop from DLC as Resolved.

A UI element was deleted while you were mousing over it.
This crash was already fixed a couple months ago and the fix is available on profiling branch.

Aug 5 2024, 12:59 PM · Arma 3
dedmen changed the status of T183037: missionProfileNamespace not automatically saved on leaving the game/server from New to Feedback.
Aug 5 2024, 12:52 PM · Arma 3
dedmen changed the status of T183118: Remote explosive indirectHit falloff inconsistent/reversed from New to Feedback.
Aug 5 2024, 11:37 AM · Arma 3
dedmen added a comment to T183118: Remote explosive indirectHit falloff inconsistent/reversed.

Aug 5 2024, 11:35 AM · Arma 3
dedmen added a comment to T183118: Remote explosive indirectHit falloff inconsistent/reversed.

Objects, shield other objects behind them.
The game checks, how visible the CenterOfMass of the building is, when viewing from the position of the explosion.

Aug 5 2024, 11:31 AM · Arma 3
dedmen closed T183374: A marker direction taken from MarkerCreated EH is always zero as Resolved.

Client1:

addMissionEventHandler ["MarkerCreated", { 
    params ["_marker", "_channel", "_owner", "_local"]; 
    systemChat str markerDir _marker;
}];
Aug 5 2024, 10:44 AM · Arma 3
dedmen edited projects for T183332: Serveur nitrado Crash, added: DayZ; removed Arma 3.
Aug 5 2024, 10:27 AM · DayZ
dedmen closed T183372: Error code: 0x0000DEAD -, (0x0000016A) as Resolved.
Aug 5 2024, 10:23 AM · Arma 3
dedmen closed T183296: Cloudanbieter wird nicht ausgeführt as Resolved.

Disable one-drive.

Aug 5 2024, 10:20 AM · Arma 3

Aug 1 2024

dedmen changed the status of T170711: InventoryOpened Event Handler does not receive link to WeaponHolderSimulated that is displayed from New to Feedback.
Aug 1 2024, 6:30 PM · Arma 3
dedmen changed the status of T170658: Add "allUnitsKilled" or "notAlive" group eventhandler from New to Feedback.

[B Alpha 1-1,B Alpha 1-1:2,B Alpha 1-1:1 (dedmen),B Alpha 1-1:1 (dedmen),true]

Aug 1 2024, 3:34 PM · Arma 3
dedmen changed the status of T148574: Arma 3 Eden Editor compositons can not be saved from New to Feedback.
Aug 1 2024, 2:51 PM · Arma 3
dedmen merged T160969: Arma does not create a Compositions folder in my profile folder into T148574: Arma 3 Eden Editor compositons can not be saved.
Aug 1 2024, 2:51 PM · Arma 3
dedmen merged task T160969: Arma does not create a Compositions folder in my profile folder into T148574: Arma 3 Eden Editor compositons can not be saved.
Aug 1 2024, 2:51 PM · Arma 3
dedmen merged T150598: Can't load or save 3DEN compositions into T148574: Arma 3 Eden Editor compositons can not be saved.
Aug 1 2024, 2:50 PM · Arma 3
dedmen merged task T150598: Can't load or save 3DEN compositions into T148574: Arma 3 Eden Editor compositons can not be saved.
Aug 1 2024, 2:50 PM · Arma 3
dedmen renamed T160969: Arma does not create a Compositions folder in my profile folder from ArmA does not create a Compositions folder in my profile folder to Arma does not create a Compositions folder in my profile folder.
Aug 1 2024, 2:50 PM · Arma 3
dedmen closed T182921: Hiding vanilla items hides (c)DLC items as Resolved.

Behaves as expected. Classes inherit from it, so if you hide their parent, subclasses inherit that scope too.
That is just how configs work.

Aug 1 2024, 11:45 AM · Arma 3
dedmen changed the status of T182976: Любые карты (в том числе ванильные) требуют покупки from New to Need More Info.

Need RPT log file.
https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Aug 1 2024, 11:45 AM · Arma 3
dedmen closed T182996: (solved: i was executing cutrsc on each frame ) ctrlMapAnimAdd Dont work on a RscMapControl created in rsctitles as Resolved.
Aug 1 2024, 11:41 AM · Arma 3
dedmen merged Restricted Maniphest Task into T183020: Вылет после захода на сервер.
Aug 1 2024, 11:41 AM · Arma 3
dedmen changed the status of T183020: Вылет после захода на сервер from New to Need More Info.

https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Aug 1 2024, 11:41 AM · Arma 3
dedmen merged Restricted Maniphest Task into T182822: Script errors related to format command optimizations.
Aug 1 2024, 11:41 AM · Arma 3
dedmen changed the status of T183207: Crash to desktop after try unload cargo objects from New to Need More Info.

Please follow: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Aug 1 2024, 11:41 AM · Arma 3

Jul 31 2024

dedmen changed the visibility for T169080: Allow NVG toggle functionality for regular headgear.
Jul 31 2024, 1:45 PM · Arma 3, Restricted Project
dedmen changed the status of T162512: AFM causes helicopters to sink from Confirmed Internally to Feedback.

Ref T180426

Jul 31 2024, 11:53 AM · Arma 3

Jul 30 2024

dedmen closed T170871: Crash with Triggers as Resolved.

I suspect this is solved, by fixes for other bugs that caused memory corruption

Jul 30 2024, 10:28 AM · Arma 3

Jul 29 2024

dedmen changed the status of T78558: DLL/SO Extension Signature Checks from Acknowledged to Feedback.

1st Method

Jul 29 2024, 12:03 PM · Arma 3

Jul 28 2024

dedmen added a comment to T182004: FindFile not working on Linux Server.

I think this should be fixed in 1.26 too.
I actually never saw this issue during any of my testing so its a bit confusing.

Jul 28 2024, 10:20 AM · DayZ Modding, DayZ

Jul 25 2024

dedmen closed T182974: "Copy" button in Debug Console's benchmark is partially broken in the dev build. as Resolved.

Should be fixed on current dev-branch, if not then next. Its fixed internally

Jul 25 2024, 4:45 PM · Arma 3
dedmen closed T182974: "Copy" button in Debug Console's benchmark is partially broken in the dev build., a subtask of T182822: Script errors related to format command optimizations, as Resolved.
Jul 25 2024, 4:44 PM · Arma 3
dedmen added a comment to T182822: Script errors related to format command optimizations.
Jul 25 2024, 4:41 PM · Arma 3
dedmen merged T183112: PerfProfiling Branch | format bug with codePerfomance button into T182822: Script errors related to format command optimizations.
Jul 25 2024, 1:34 PM · Arma 3
dedmen merged task T183112: PerfProfiling Branch | format bug with codePerfomance button into T182822: Script errors related to format command optimizations.
Jul 25 2024, 1:34 PM · Arma 3

Jul 24 2024

dedmen added a comment to T168271: Hashmap Serialization from Json data.

toJSON/fromJSON are in 2.18

Jul 24 2024, 1:49 PM · Arma 3
dedmen added a comment to T183037: missionProfileNamespace not automatically saved on leaving the game/server.

We do not want to spam empty/unused namespace files on every game shutdown. That's why it only saves if you manually save.
Though. It would expect that after the first manual save, we consider it "enabled" and also save on shutdown. Because the file is already there anyways, so we wouldn't spam unused files in that case.
Maybe we can just detect and only save on exit, if the file is already there.

Jul 24 2024, 12:34 PM · Arma 3

Jul 23 2024

dedmen added a comment to T182082: animateDoor synchronization in MP is very slow for non-local vehicles.

I fixed it now.
You can either remoteExec it, or change some other state of the vehicle to force it to update.

Jul 23 2024, 3:37 PM · Arma 3
dedmen changed the status of T182082: animateDoor synchronization in MP is very slow for non-local vehicles from New to Feedback.
Jul 23 2024, 12:14 PM · Arma 3
dedmen added a comment to T182082: animateDoor synchronization in MP is very slow for non-local vehicles.

The answer is simple.
There is no door state synchronization :D
It is sent when other things are synchronized, but for the door state itself, there is no check if it needs sync. So changing it doesn't trigger a sync

Jul 23 2024, 11:12 AM · Arma 3

Jul 16 2024

dedmen closed T173832: Game won't launch 0x0000DEAD - Unkown as Resolved.
Jul 16 2024, 8:19 PM · Arma 3

Jul 15 2024

dedmen added a comment to T182829: dayz and arma 3 not launching first time download.

Please open your game installation folder. In steam right click your game, then "manage" I think its called and "Browse local files".
Upload the DayZLauncher.exe.config file here so we can see what's wrong. Just Drag&Drop it into the textbox.
Then delete that file and verify your game files in Steam.

Jul 15 2024, 4:34 PM · DayZ
dedmen closed T81258: Arma 3 craches on lbSetCurSel command as Resolved.

Fixed a couple years ago

Jul 15 2024, 3:18 PM · Arma 3
dedmen changed the status of T167469: loadAbs returns doubled mass for items within containers inside inventories from New to Feedback.
Jul 15 2024, 2:20 PM · Arma 3
dedmen set Ref Ticket to https://feedback.bistudio.com/T167469 on T167469: loadAbs returns doubled mass for items within containers inside inventories.
Jul 15 2024, 2:20 PM · Arma 3
dedmen added a comment to T182822: Script errors related to format command optimizations.

18:43:31 Error 0 elements provided, 1 expected
18:43:31 File a3\ui_f\scripts\gui\rscdisplaydebriefing.sqf..., line 45

Jul 15 2024, 12:21 PM · Arma 3

Jul 12 2024

dedmen changed the status of T180210: Dayz Server Linux Stable 1.24 JSON files write corruption issues from Assigned to Feedback.

Fixed 1.26

Jul 12 2024, 6:27 PM · DayZ Modding, DayZ
dedmen added a comment to T180210: Dayz Server Linux Stable 1.24 JSON files write corruption issues.

In the end it wasn't json at all.
It was writing to files.
Here is repro code

Jul 12 2024, 6:12 PM · DayZ Modding, DayZ
dedmen added a comment to T180210: Dayz Server Linux Stable 1.24 JSON files write corruption issues.

This is such a pain to reproduce.
https://steamcommunity.com/sharedfiles/filedetails/?id=2905487932
I tried it with this mod.

Jul 12 2024, 5:30 PM · DayZ Modding, DayZ
dedmen added a comment to T179707: Unexpected behavior of FindFile() on Linux.

The broken pattern matching (when pattern is anything other than just "/*") and the wrong read-only flag should be fixed in 1.26
The DIRECTORIES flag not working is separate, that also does not work on windows. We're handling that in a separate ticket to be solved some other time.

Jul 12 2024, 11:59 AM · DayZ Modding, DayZ

Jul 11 2024

dedmen added a comment to T179707: Unexpected behavior of FindFile() on Linux.

At the same time, it sets an attribute with index 4, which, as I understand it, is outside the scope of enum FileAttr where the last index is 3 with type INVALID

Jul 11 2024, 5:47 PM · DayZ Modding, DayZ

Jul 9 2024

dedmen added a comment to T182469: Workbench Uploadsize not enought.

Furthermore, workbench publishing should do more for fragmenting the mod internally

Jul 9 2024, 1:32 PM · Arma Reforger Modding
dedmen set Ref Ticket to AIII-56462 on T181306: Helicopters don't trigger Killed event handler when crash upside down.
Jul 9 2024, 11:16 AM · Arma 3