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Zeus interface does not render markers of type POLYLINE
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Description

As a Zeus one can not see lines that players (even oneself) have drawn on the map.

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
Win10 Version 22H2 (Build 19045.3324)
Category
Zeus - General
Steps To Reproduce
  1. Create a MP mission with at least 1x playable slot that has Zeus permissions.
  2. Start mission using this slot
  3. Go onto the normal player map and draw a few markers of type ICON and a few markers of type POLYLINE
  4. Change into Zeus mode and go into the map

Result: As a Zeus you only see the markers of type ICON, but noth those of type POLYLINE

Additional Information

Problem was first discussed on Gruppe Adler Discord (German only).

Type: Public
Build: Stable
Version: 2.12.150779

Allocator: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\Dll\tbb4malloc_bi_x64.dll [2017.0.0.0] [2017.0.0.0]
PhysMem: 16 GiB, VirtMem : 131072 GiB, AvailPhys : 8.6 GiB, AvailVirt : 131068 GiB, AvailPage : 14 GiB, PageSize : 4.0 KiB/2.0 MiB/HasLockMemory, CPUCount : 4

This may appear like a minor thing but it makes features like showing directionfinder results for streamers/commentators impossible or at least very complicated.

Gruppe Adler intends to have such a feature in its Shoot and Scoot game mode.

Event Timeline

b.mayr.1984 edited Additional Information. (Show Details)Sep 1 2023, 8:13 PM
dedmen set Ref Ticket to AIII-55998.Sep 19 2023, 3:04 PM
dedmen changed the task status from New to Feedback.Aug 6 2024, 1:40 PM

@dedmen LGTM

Tested using:

Original output filename: Arma3Retail_DX11_x64
Exe timestamp: 2024/08/06 13:58:35
Current time:  2024/08/08 16:02:02

Type: Public
Build: Stable
Version: 2.16.152100

Allocator: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\Dll\tbb4malloc_bi_x64.dll [2017.0.0.0] [2017.0.0.0]
PhysMem: 16 GiB, VirtMem : 131072 GiB, AvailPhys : 11 GiB, AvailVirt : 131068 GiB, AvailPage : 19 GiB, PageSize : 4.0 KiB/2.0 MiB/HasLockMemory, CPUCount : 4