As a Zeus one can not see lines that players (even oneself) have drawn on the map.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Operating System Version
- Win10 Version 22H2 (Build 19045.3324)
- Category
- Zeus - General
Steps To Reproduce
- Create a MP mission with at least 1x playable slot that has Zeus permissions.
- Start mission using this slot
- Go onto the normal player map and draw a few markers of type ICON and a few markers of type POLYLINE
- Change into Zeus mode and go into the map
Result: As a Zeus you only see the markers of type ICON, but noth those of type POLYLINE
Additional Information
Problem was first discussed on Gruppe Adler Discord (German only).
Type: Public Build: Stable Version: 2.12.150779 Allocator: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\Dll\tbb4malloc_bi_x64.dll [2017.0.0.0] [2017.0.0.0] PhysMem: 16 GiB, VirtMem : 131072 GiB, AvailPhys : 8.6 GiB, AvailVirt : 131068 GiB, AvailPage : 14 GiB, PageSize : 4.0 KiB/2.0 MiB/HasLockMemory, CPUCount : 4
This may appear like a minor thing but it makes features like showing directionfinder results for streamers/commentators impossible or at least very complicated.
Gruppe Adler intends to have such a feature in its Shoot and Scoot game mode.
Event Timeline
Comment Actions
@dedmen LGTM
Tested using:
Original output filename: Arma3Retail_DX11_x64 Exe timestamp: 2024/08/06 13:58:35 Current time: 2024/08/08 16:02:02 Type: Public Build: Stable Version: 2.16.152100 Allocator: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\Dll\tbb4malloc_bi_x64.dll [2017.0.0.0] [2017.0.0.0] PhysMem: 16 GiB, VirtMem : 131072 GiB, AvailPhys : 11 GiB, AvailVirt : 131068 GiB, AvailPage : 19 GiB, PageSize : 4.0 KiB/2.0 MiB/HasLockMemory, CPUCount : 4