Hello drak9.
Has your friend tried to connect to another server than you were playing on previously? Can he connect to the official servers?
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Jul 28 2023
In T174299#2478565, @5sety4 wrote:The actual melee mechanic needs a rework, every weapon is just a huge 180 degree swing. They need to add a new hitbox for the melee because currently you can hit someone in the foot and that damage is equal to one in the head, there is no thought just swinging. Just mindless mouse 1 stun lock garbage. Also why are the feat locked in place its not like i need percision
Germany here. IPv6 only available via provider. Common solution is CGNAT with port adress translation (PAT). Looking for IPv6 server support to sometimes host games with my friends.
Agree that axes should oneshot (unarmored) infected or atleast be stronger than a knife, otherwise there is no incentive to carry the weight of a 2-handed melee weapon. Maybe give them a small damage multiplier against infected to keep the balance for pvp.
The actual melee mechanic needs a rework, every weapon is just a huge 180 degree swing. They need to add a new hitbox for the melee because currently you can hit someone in the foot and that damage is equal to one in the head, there is no thought just swinging. Just mindless mouse 1 stun lock garbage. Also why are the feat locked in place its not like i need percision
Damn. I've just read it. Then they shall give us one hitters! I would even add one like a Katana where a normal swing would kill them. Especially for areas like tisy you need that.
Jul 27 2023
In T174299#2478344, @DerErwin wrote:Sounds good. But I don't think it's that easy to do. I guess we will have to live with what we have until the new/reworked AI is coming. We need that first to work on zombie interaction.
Sounds good. But I don't think it's that easy to do. I guess we will have to live with what we have until the new/reworked AI is coming. We need that first to work on zombie interaction.
Being able to take out a zed or two before you lose all your stamina and get swarmed by broken AI is key in the game.
"A decrease in the amount of military clothing that spawns across the board" and "A rebalance to their spawn points within the world (perhaps push the good stuff more into higher tiers)"
yes. this should also count for the hunting jackets/pants. its numbers should be decreased and also removed from low tier zones.
why have high/best insulation clothing (any kind) anyway in tier1 zones? higher tier zones provide better weapons, the same should appear with clothes, bags and vests.
character progression is a huge part in dayz, so give us some more use of the "not-so-great-clothing", at least in the early stages of a char.
yeah, there needs to be a weapon that can 1 hit infected. Because of the PvP element. I'd hate to have to deal with infected forever in hot areas , where's a PvP threat...
I disagree personally
It's fine by me if they nerf the blunt ones against zeds but we need a one hitter like axe or pick axe. Would be a shame if axe and knife are the same. Knife would be even better cause it swings faster.
I noticed in the types file other blunt weapons were nerfed also.
Good Luck finding a sledge now..
70 down to 20.... insane.
one of my fav zombie killers until I get an axe or pistol with a suppressor
This still isn't fixed
Hello, he called me saimon, I'm a Dayz player from version 0.59 to the latest version 1.21, today I get in touch with you sometimes to ask you to do something about it. o The game texture ripping bug and the connection bug. Come on, I'll be explaining to you what's happening here in Brazil and in other countries too. Texture bug is a bug used through nvidea profilenspector where the player without this texture has an easier field of view without any vegetation so it makes it easier to kill you. connection bug. this bug is the most serious of all where the player uses the program called clusmy to cut the internet the moment he sees another player. thus killing him. player is paralyzed shoot him back his connection he will be dead. I ask that you focus on these bugs because the game is dying here in Brazil because of these bugs!!!!! Here is the BugS player and used videos 1TEXTURA https://www.youtube.com/watch?v=fknIqjc0wxM 2 BUG Connection https://www.youtube.com/watch?v=dIXxepuGhWw
Chiming in to 100% agree with this, the game would benefit from having more civilian alternatives with equal or even better attributes than the typical go-to military camos. Add carpenter's trousers - you know the kind where even the pockets have pockets - tool belts, worker's vest, worker's winter jackets (big, bright yellow but waterproof, very warm and with pockets from Harry Potter's wildest dreams). Also, it was fun in Legacy when different clothes also had different shapes to their inventory (biker jacket's horizontal pockets...), which would be less relevant now that we can rotate stuff, but it would still add some uniqueness to various clothes rather than everything being flat out 5x6 or 6x7.
In T174283#2478109, @ItzMikeDocherty wrote:I'm not really sure if this is an issue but rather just how DayZ is. The difference between looking at a town with complex models and high object density vs an open field with trees will always show quite a bit FPS difference. Just a matter of loading more stuff in the scene.
I'm not sure about the GPU utilisation
You could try resetting your config file. For some reason resetting the dayz folder can provide an increase in FPS / stability aswell as fixing some weird issues in general.
Go to documents and delete the entire DayZ folder. When you launch the game it will generate a new folder (your in game settings will be reset). That could help
ye, never drive cars close to server restarts
I'm not really sure if this is an issue but rather just how DayZ is. The difference between looking at a town with complex models and high object density vs an open field with trees will always show quite a bit FPS difference. Just a matter of loading more stuff in the scene.
I disagree personally. The inventory in dayz is very forgiving already, you can have a huge amount of slots very easily. And the hip pack is basically just an extra 6 slots for free ontop of all that.
In T174283#2478058, @WeirdXone wrote:Not sure if this is the case here, but this is usually a problem in DM servers ( which don't drastically reduce body despawn time ), since bodies do not despawn for a long time and there's enormous amount of "loot" laying around ( aka, weapons from dead players on the ground). Also each dead body playing audio of flies flying over them...
Not sure if this is the case here, but this is usually a problem in DM servers ( which don't drastically reduce body despawn time ), since bodies do not despawn for a long time and there's enormous amount of "loot" laying around ( aka, weapons from dead players on the ground). Also each dead body playing audio of flies flying over them...
Jul 26 2023
I am checking this now to see if others have encountered a similar issue in the past
See we're getting a couple new purses.... exciting 🙄
Hello wellis.
Can you please try the following?
Hello LadyFingers.
Can you please try the following?:
Jul 25 2023
23rd was the gear of SkySinner
Hello Norealname.
We can give the additional information that the crash on the 24th was caused by the gear [GM]FaNtOm was using
Hello daddy_bjorn.
These crashes are related to the modded content you are running and in such case there is nothing we can do as the mod creators have to fix the issue on their end.
Thank you.
We will investigate with BattlEye.
Thank you.
We will investigate with BattlEye.
Thank you.
We will investigate with BattlEye.
Thank you.
We will investigate with BattlEye.
Jul 24 2023
In T174006#2473533, @Geez wrote:Yes, that would be the place we would look in.
Good afternoon Following your instructions, all mod weapons have been redone, the number of crashes has decreased significantly, but in the last two days there have been two crashes again, could you tell me if they happened for the same reason?