This may just be a me issue, where as I don't know the correct Type to use.
The type was obtained a few spooky events ago and has worked great on my servers where I've implemented spooky mist.
Today on 1.22 I logged in and instantly moved due to toxic gas at my spawn point.
cfgeffectarea.json
"Areas": [
{ "AreaName": "Castle", "Type": "ContaminatedArea_Static", "TriggerType": "SpookyTrigger", "Data": {